Player Matchup

Cthulhu
Cthulhu
SpidermanFan247
Cthulhu
Level 27
God Stats
7W - 8L
1,295 SR
Queue Stats
11W - 10L
1,403 Elo+
Party 1
Hera
Hera
izscloudz
Hera
Level 58
God Stats
2W - 1L
1,805 SR
Queue Stats
21W - 17L
1,537 Elo+
Solo
Osiris
Osiris
phoenix_4563
Osiris
Level 99
God Stats
3W - 2L
1,655 SR
Queue Stats
191W - 182L
1,406 Elo+
Party 1
Team Averages
Level 61
1,585 SR
1,449 Elo+

VS

Team Averages
Level 76
1,680 SR
1,455 Elo+
Pele
Pele
Ploobis
Pele
Level 87
God Stats
23W - 11L
1,766 SR
Queue Stats
347W - 351L
1,487 Elo+
Solo
Anubis
Anubis
Tatm808
Anubis
Level 74
God Stats
3W - 1L
1,624 SR
Queue Stats
34W - 31L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Waffleninja20
Sun Wukong
Level 67
God Stats
11W - 4L
1,651 SR
Queue Stats
64W - 45L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,635
664
8,077
13,885
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
10
3 / 5 / 0
6,976
698
7,638
9,354
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
11
0 / 7 / 1
6,434
643
6,828
14,648
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ploobis
Pele
14
8 / 2 / 5
9,176
918
11,737
12,569
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
Tatm808
Anubis
14
7 / 0 / 6
9,420
942
14,595
7,283
3,830
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Waffleninja20
Sun Wukong
14
1 / 1 / 13
8,116
812
6,374
12,018
9,586
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
16
16
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
Ploobis
Pele
8
2
5
5.25
L
0
4
1
0.13
W
Anubis
Tatm808
Anubis
7
0
6
10
W
Sun Wukong
Waffleninja20
Sun Wukong
1
1
13
7.5
L
Hera
3
5
0
0.6
L
Osiris
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
32,706
37,887
Taken
31,870
21,794
Mitigated
18,776
5,738
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Ploobis
Pele
11,737
2,896
0
3,231
12,569
5,360
885
5,469
6,645
0
36,338
L
8,077
604
79
1,070
13,885
10,226
0
5,493
8,262
16,799
127
W
Anubis
Tatm808
Anubis
14,595
723
210
2,771
7,283
3,830
280
2,319
4,568
51,055
0
W
Sun Wukong
Waffleninja20
Sun Wukong
6,374
966
0
3,113
12,018
9,586
431
6,198
5,057
0
19,312
L
Hera
7,638
1,753
0
1,834
9,354
2,951
0
3,738
5,498
18,359
0
L
Osiris
6,828
2,599
0
2,755
14,648
8,617
0
5,022
9,512
0
25,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,045
Gold Earned
26,712
91
Minions Killed
141
0
Camps Cleared
0
536,976
Distance Traveled
576,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,176
918
42
4
0
211,270
0
L
Cthulhu
6,635
664
26
3
0
182,829
0
W
Anubis
9,420
942
79
8
0
179,083
0
W
Sun Wukong
8,116
812
20
2
0
186,522
0
L
Hera
6,976
698
19
2
0
176,294
0
L
Osiris
6,434
643
46
5
0
177,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role