Player Matchup

Neith
Neith
Platinum III
 
Neith
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Cléau
Amaterasu
Platinum IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 101L
1,846 MMR
Solo
Vamana
Vamana
Platinum III
Piskopαt
Vamana
Platinum III
Level 128
God Stats
81W - 60L
1,587 SR
Queue Stats
295W - 291L
1,792 MMR
Party 1
Surtr
Surtr
Platinum III
ThePandaMonium
Surtr
Platinum III
Level 199
God Stats
11W - 9L
1,782 SR
Queue Stats
446W - 434L
1,887 MMR
Party 1
Ix Chel
Ix Chel
Platinum IV
andrecruz27
Ix Chel
Platinum IV
Level 153
God Stats
1W - 1L
1,921 SR
Queue Stats
314W - 319L
1,839 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,658 SR
1,773 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,639 SR
1,840 MMR
Eset
Eset
Platinum II
BilconHD
Eset
Platinum II
Level 149
God Stats
47W - 32L
1,678 SR
Queue Stats
227W - 220L
1,844 MMR
Solo
Charon
Charon
Platinum V
GreatBigly
Charon
Platinum V
Level 154
God Stats
2W - 1L
1,543 SR
Queue Stats
37W - 27L
1,839 MMR
Party 2
King Arthur
King Arthur
Platinum III
Srgodlike
King Arthur
Platinum III
Level 131
God Stats
16W - 10L
1,682 SR
Queue Stats
455W - 453L
1,831 MMR
Solo
Kali
Kali
Platinum II
X-Fernii79_X
Kali
Platinum II
Level 158
God Stats
10W - 3L
1,568 SR
Queue Stats
111W - 102L
1,830 MMR
Solo
Anhur
Anhur
Gold I
kikoskia
Anhur
Gold I
Level 86
God Stats
5W - 3L
1,726 SR
Queue Stats
33W - 22L
1,857 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 2
5,380
538
4,751
8,560
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
Cléau
Amaterasu
11
1 / 2 / 1
6,569
657
6,126
12,273
8,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Piskopαt
Vamana
11
4 / 0 / 1
6,103
610
3,496
6,346
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 3 / 1
5,446
545
3,068
9,686
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
andrecruz27
Ix Chel
8
0 / 8 / 0
4,696
470
977
10,325
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
OsirisThothAo KuangKuzenbo

VS

Bans
AthenaBellonaThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
4 / 1 / 3
7,087
709
8,623
5,629
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charon
GreatBigly
Charon
11
3 / 0 / 5
6,689
669
4,545
6,493
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Srgodlike
King Arthur
12
1 / 2 / 1
6,687
669
7,953
10,545
7,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 0 / 4
6,843
684
4,269
7,056
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
kikoskia
Anhur
12
2 / 3 / 2
6,513
651
5,185
10,009
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
16
17
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
W
Eset
4
1
3
5.5
L
Amaterasu
Cléau
Amaterasu
1
2
1
0.75
W
Charon
GreatBigly
Charon
3
0
5
5.5
L
Vamana
Piskopαt
Vamana
4
0
1
4.5
W
King Arthur
Srgodlike
King Arthur
1
2
1
0.75
L
1
3
1
0.5
W
6
0
4
8
L
Ix Chel
andrecruz27
Ix Chel
0
8
0
0
W
Anhur
kikoskia
Anhur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,418
Damage
30,575
47,190
Taken
39,732
23,144
Mitigated
21,631
13,272
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,751
1,741
0
1,421
8,560
2,598
0
2,241
6,319
0
38,129
W
Eset
8,623
965
401
1,151
5,629
2,217
800
1,186
4,279
54,460
2,384
L
Amaterasu
Cléau
Amaterasu
6,126
2,903
0
5,830
12,273
8,880
0
112
12,121
0
50,438
W
Charon
GreatBigly
Charon
4,545
1,237
0
2,600
6,493
5,556
0
214
6,093
25,818
0
L
Vamana
Piskopαt
Vamana
3,496
1,351
0
1,630
6,346
2,702
0
1,870
4,290
0
33,472
W
King Arthur
Srgodlike
King Arthur
7,953
1,762
0
3,330
10,545
7,319
0
0
10,545
0
47,073
L
3,068
985
0
2,975
9,686
5,368
0
3,871
5,603
862
31,505
W
4,269
1,356
0
5,227
7,056
2,799
0
178
6,878
0
45,996
L
Ix Chel
andrecruz27
Ix Chel
977
229
50
1,366
10,325
3,596
20
4,225
5,684
23,135
0
W
Anhur
kikoskia
Anhur
5,185
2,298
0
4,371
10,009
3,740
0
564
9,339
0
56,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
33,819
302
Minions Killed
385
0
Camps Cleared
0
1,020,432
Distance Traveled
1,068,805
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,380
538
60
6
0
199,677
1
W
Eset
7,087
709
100
10
0
194,845
0
L
Amaterasu
6,569
657
89
9
0
204,014
1
W
Charon
6,689
669
39
4
0
212,775
0
L
Vamana
6,103
610
57
6
0
239,314
0
W
King Arthur
6,687
669
86
9
0
220,968
3
L
Surtr
5,446
545
64
6
0
198,886
0
W
Kali
6,843
684
72
7
0
257,942
0
L
Ix Chel
4,696
470
32
3
0
178,541
0
W
Anhur
6,513
651
88
9
0
182,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role