Player Matchup

Geb
Geb
Elsong
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,479 Elo+
Solo
Anubis
Anubis
GhoulTiger
Anubis
Level 88
God Stats
21W - 6L
1,748 SR
Queue Stats
374W - 349L
1,480 Elo+
Solo
He Bo
He Bo
NaRuToOoO2002
He Bo
Level 100
God Stats
1W - 2L
1,530 SR
Queue Stats
220W - 232L
1,449 Elo+
Solo
Vamana
Vamana
TsuToNami
Vamana
Level 167
God Stats
6W - 3L
1,494 SR
Queue Stats
107W - 107L
1,576 Elo+
Solo
Hachiman
Hachiman
diablo112-pawelj
Hachiman
Level 67
God Stats
3W - 3L
1,819 SR
Queue Stats
18W - 18L
1,550 Elo+
Solo
Team Averages
Level 98
1,618 SR
1,507 Elo+

VS

Team Averages
Level 130
1,632 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CharyOnlyFans
Surtr
Level 145
God Stats
6W - 3L
1,378 SR
Queue Stats
100W - 105L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzKxrhan
Morgan Le Fay
Level 126
God Stats
19W - 16L
1,602 SR
Queue Stats
453W - 426L
1,516 Elo+
Solo
Khepri
Khepri
jujukurby
Khepri
Level 51
God Stats
12W - 8L
1,820 SR
Queue Stats
353W - 379L
1,489 Elo+
Solo
Loki
Loki
mahla18
Loki
Level 171
God Stats
7W - 1L
1,858 SR
Queue Stats
106W - 102L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Elsong
Geb
10
0 / 0 / 1
5,662
515
3,015
7,245
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
GhoulTiger
Anubis
13
2 / 2 / 1
7,114
647
3,958
8,444
4,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 2 / 0
4,865
442
1,557
6,643
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
TsuToNami
Vamana
13
4 / 0 / 0
7,967
724
6,612
9,759
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 0
5,423
493
7,123
7,575
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 1 / 1
5,299
482
6,101
6,942
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
5,095
463
4,373
10,406
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morgan Le Fay
ItzKxrhan
Morgan Le Fay
11
1 / 2 / 2
5,563
506
5,506
4,752
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
jujukurby
Khepri
9
0 / 0 / 4
5,576
507
2,497
6,229
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
mahla18
Loki
11
4 / 1 / 1
5,966
542
4,175
8,723
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
7
Kills
6
6
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
W
0
3
0
0
L
Geb
Elsong
Geb
0
0
1
0.5
L
Anubis
GhoulTiger
Anubis
2
2
1
1.25
W
Morgan Le Fay
ItzKxrhan
Morgan Le Fay
1
2
2
1
L
0
2
0
0
L
Vamana
TsuToNami
Vamana
4
0
0
4
L
1
2
0
0.5
W
Khepri
jujukurby
Khepri
0
0
4
2
W
Loki
mahla18
Loki
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
22,652
39,666
Taken
37,052
19,991
Mitigated
17,586
20,504
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,101
2,907
0
3,965
6,942
2,506
0
1,875
5,067
41,983
2,616
W
4,373
2,208
0
4,121
10,406
5,761
0
0
9,854
969
33,633
L
Geb
Elsong
Geb
3,015
310
0
2,313
7,245
4,839
0
3,206
4,039
20,736
0
L
Anubis
GhoulTiger
Anubis
3,958
43
0
5,324
8,444
4,139
0
3,963
4,481
55,158
1,845
W
Morgan Le Fay
ItzKxrhan
Morgan Le Fay
5,506
145
0
1,185
4,752
1,568
0
2,548
2,204
37,322
0
L
1,557
236
0
2,280
6,643
2,053
0
1,980
4,663
18,742
522
L
Vamana
TsuToNami
Vamana
6,612
2,740
0
7,613
9,759
5,905
0
674
8,567
0
72,318
L
7,123
4,293
0
2,974
7,575
3,055
0
4,577
2,998
0
41,836
W
Khepri
jujukurby
Khepri
2,497
94
0
3,189
6,229
4,929
123
1,355
4,874
15,507
1,065
W
Loki
mahla18
Loki
4,175
855
0
4,869
8,723
2,822
0
2,188
6,535
0
43,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
27,499
359
Minions Killed
297
0
Camps Cleared
0
931,356
Distance Traveled
1,064,038
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,299
482
80
7
0
188,466
0
W
Surtr
5,095
463
58
5
0
216,938
0
L
Geb
5,662
515
20
2
0
223,122
0
L
Anubis
7,114
647
107
10
0
185,592
2
W
Morgan Le Fay
5,563
506
64
6
0
208,973
3
L
He Bo
4,865
442
40
4
0
158,670
0
L
Vamana
7,967
724
121
11
0
187,945
2
L
Hachiman
5,423
493
71
6
0
176,027
0
W
Khepri
5,576
507
18
2
0
223,337
0
W
Loki
5,966
542
77
7
0
226,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role