Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Man9our-A
Tsukuyomi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,495 Elo+
Party 1
Chang'e
Chang'e
Q506
Chang'e
Level 96
God Stats
8W - 4L
1,573 SR
Queue Stats
114W - 115L
1,479 Elo+
Party 1
Horus
Horus
VI10
Horus
Level 62
God Stats
1W - 2L
1,126 SR
Queue Stats
11W - 14L
1,393 Elo+
Party 1
Surtr
Surtr
minty290
Surtr
Level 121
God Stats
4W - 2L
1,481 SR
Queue Stats
84W - 76L
1,485 Elo+
Solo
Team Averages
Level 113
1,436 SR
1,471 Elo+

VS

Team Averages
Level 109
1,505 SR
1,501 Elo+
Medusa
Medusa
Dose01
Medusa
Level 175
God Stats
8W - 6L
1,492 SR
Queue Stats
40W - 41L
1,496 Elo+
Solo
Amaterasu
Amaterasu
IsthisLeagueDude
Amaterasu
Level 8
God Stats
8W - 7L
1,633 SR
Queue Stats
12W - 9L
1,556 Elo+
Party 2
Ares
Ares
Ownedbitach
Ares
Level 123
God Stats
18W - 18L
1,610 SR
Queue Stats
235W - 217L
1,469 Elo+
Solo
Janus
Janus
kenner96
Janus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,471 Elo+
Party 2
Awilix
Awilix
qwertyxxx111
Awilix
Level 108
God Stats
2W - 3L
1,291 SR
Queue Stats
100W - 78L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 0 / 6
9,592
639
11,886
7,160
3,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Man9our-A
Tsukuyomi
16
7 / 0 / 4
9,342
623
8,810
9,945
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Q506
Chang'e
14
3 / 1 / 5
8,343
556
6,756
11,903
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
VI10
Horus
14
3 / 1 / 11
9,194
613
7,843
17,400
18,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Surtr
minty290
Surtr
13
1 / 6 / 0
8,521
568
8,584
15,489
8,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dose01
Medusa
13
0 / 4 / 1
6,622
441
4,917
10,554
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
14
4 / 3 / 2
8,498
567
9,328
16,871
14,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 0
6,404
427
7,171
15,426
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
kenner96
Janus
12
1 / 3 / 0
7,327
488
8,161
7,901
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
13
2 / 5 / 1
7,155
477
5,881
12,840
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
8
8
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
6
7
L
Medusa
Dose01
Medusa
0
4
1
0.13
L
Amaterasu
4
3
2
1.67
W
Tsukuyomi
Man9our-A
Tsukuyomi
7
0
4
9
L
1
3
0
0.33
W
Chang'e
Q506
Chang'e
3
1
5
5.5
W
Horus
VI10
Horus
3
1
11
8.5
L
Janus
kenner96
Janus
1
3
0
0.33
W
Surtr
minty290
Surtr
1
6
0
0.17
L
Awilix
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
35,458
61,897
Taken
63,592
39,256
Mitigated
41,348
25,205
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,886
5,548
0
2,342
7,160
3,445
1,788
2,002
5,087
0
87,047
L
Medusa
Dose01
Medusa
4,917
1,367
0
1,315
10,554
3,419
0
336
10,178
0
59,777
L
Amaterasu
9,328
4,283
0
7,534
16,871
14,549
49
473
16,398
0
68,139
W
Tsukuyomi
Man9our-A
Tsukuyomi
8,810
2,215
0
3,597
9,945
4,582
849
2,529
7,307
0
75,666
L
7,171
984
0
1,239
15,426
15,640
0
1,371
13,790
29,870
0
W
Chang'e
Q506
Chang'e
6,756
129
3,445
5,029
11,903
4,699
512
4,773
6,794
48,375
1,233
W
Horus
VI10
Horus
7,843
3,377
1,339
6,725
17,400
18,199
121
5,747
11,471
0
20,818
L
Janus
kenner96
Janus
8,161
529
0
1,440
7,901
2,579
0
2,682
4,923
54,374
0
W
Surtr
minty290
Surtr
8,584
3,614
0
2,728
15,489
8,331
275
0
14,797
1,955
61,258
L
Awilix
5,881
1,956
0
4,096
12,840
5,161
0
1,141
11,437
0
56,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,992
Gold Earned
36,006
449
Minions Killed
430
0
Camps Cleared
0
1,505,609
Distance Traveled
1,413,282
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,592
639
135
9
0
292,193
4
L
Medusa
6,622
441
89
6
0
274,977
1
L
Amaterasu
8,498
567
117
8
0
244,608
0
W
Tsukuyomi
9,342
623
110
7
0
362,337
0
L
Ares
6,404
427
33
2
0
299,281
0
W
Chang'e
8,343
556
84
6
0
303,712
4
W
Horus
9,194
613
24
2
0
299,859
0
L
Janus
7,327
488
103
7
0
275,032
0
W
Surtr
8,521
568
96
6
0
247,508
1
L
Awilix
7,155
477
88
6
0
319,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role