Player Matchup

Da Ji
Da Ji
BiggerWarrior56
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,561 Elo+
Party 1
Hachiman
Hachiman
Slim Jimmii
Hachiman
Level 109
God Stats
6W - 7L
1,439 SR
Queue Stats
163W - 220L
1,563 Elo+
Solo
Aphrodite
Aphrodite
Th3majesticone
Aphrodite
Level 119
God Stats
2W - 0L
1,713 SR
Queue Stats
51W - 38L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
moises-macias199
Sylvanus
Level 140
God Stats
4W - 2L
1,871 SR
Queue Stats
104W - 90L
1,553 Elo+
Solo
King Arthur
King Arthur
oTwinkleToes
King Arthur
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 92L
1,477 Elo+
Solo
Team Averages
Level 121
1,605 SR
1,528 Elo+

VS

Team Averages
Level 122
1,477 SR
1,526 Elo+
Charybdis
Charybdis
Jeanmatrix99
Charybdis
Level 158
God Stats
0W - 2L
1,263 SR
Queue Stats
66W - 64L
1,539 Elo+
Solo
Mercury
Mercury
MCShizz
Mercury
Level 124
God Stats
2W - 1L
1,715 SR
Queue Stats
55W - 53L
1,548 Elo+
Solo
Janus
Janus
MeatPlopper
Janus
Level 116
God Stats
0W - 1L
1,285 SR
Queue Stats
69W - 80L
1,499 Elo+
Solo
Awilix
Awilix
Mr_CWB86
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
isramacam
Sylvanus
Level 146
God Stats
5W - 6L
1,624 SR
Queue Stats
98W - 94L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,140
538
10,511
15,214
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Slim Jimmii
Hachiman
15
3 / 3 / 2
9,259
545
13,680
12,235
5,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
Th3majesticone
Aphrodite
14
2 / 4 / 6
8,930
525
8,179
14,171
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
5 / 3 / 6
9,527
560
6,980
18,460
15,915
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
oTwinkleToes
King Arthur
16
7 / 0 / 1
10,966
645
7,738
8,939
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jeanmatrix99
Charybdis
13
1 / 5 / 1
8,060
474
6,428
14,438
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Mercury
MCShizz
Mercury
17
5 / 1 / 1
9,487
558
7,745
11,934
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

15
5 / 4 / 3
9,736
573
12,235
10,188
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Mr_CWB86
Awilix
12
0 / 11 / 3
7,572
445
3,872
16,536
4,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
isramacam
Sylvanus
12
1 / 1 / 3
7,613
448
6,497
15,330
11,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
22
Kills
12
13
Deaths
22
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Charybdis
Jeanmatrix99
Charybdis
1
5
1
0.3
L
Mercury
MCShizz
Mercury
5
1
1
5.5
L
5
4
3
1.63
L
Awilix
Mr_CWB86
Awilix
0
11
3
0.14
W
Hachiman
Slim Jimmii
Hachiman
3
3
2
1.33
W
Aphrodite
Th3majesticone
Aphrodite
2
4
6
1.25
L
Sylvanus
isramacam
Sylvanus
1
1
3
2.5
W
5
3
6
2.67
W
King Arthur
oTwinkleToes
King Arthur
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,088
Damage
36,777
69,019
Taken
68,426
38,299
Mitigated
30,645
28,008
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,511
2,875
118
2,902
15,214
7,228
284
1,458
13,648
0
66,191
L
Charybdis
Jeanmatrix99
Charybdis
6,428
3,479
0
533
14,438
4,837
0
3,063
11,375
0
54,762
L
Mercury
MCShizz
Mercury
7,745
4,019
0
625
11,934
5,569
0
1,101
10,833
0
99,146
L
12,235
478
0
90
10,188
3,560
390
4,292
5,896
74,678
853
L
Awilix
Mr_CWB86
Awilix
3,872
1,662
0
1,017
16,536
4,778
0
3,391
13,145
0
44,136
W
Hachiman
Slim Jimmii
Hachiman
13,680
7,798
0
3,150
12,235
5,000
561
2,562
9,673
0
82,083
W
Aphrodite
Th3majesticone
Aphrodite
8,179
1,815
1,517
7,390
14,171
5,133
231
7,331
6,284
65,607
868
L
Sylvanus
isramacam
Sylvanus
6,497
2,903
879
4,300
15,330
11,901
0
3,244
12,086
36,028
11,157
W
6,980
1,644
4,237
5,634
18,460
15,915
16
5,632
12,580
33,096
0
W
King Arthur
oTwinkleToes
King Arthur
7,738
659
0
3,060
8,939
5,023
0
976
7,901
0
84,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,822
Gold Earned
42,468
496
Minions Killed
513
0
Camps Cleared
0
1,691,663
Distance Traveled
1,734,372
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,140
538
92
5
0
374,403
0
L
Charybdis
8,060
474
91
5
0
315,953
0
L
Mercury
9,487
558
151
9
0
437,238
0
L
Janus
9,736
573
128
8
0
326,131
0
L
Awilix
7,572
445
68
4
0
360,151
0
W
Hachiman
9,259
545
126
7
0
306,180
2
W
Aphrodite
8,930
525
114
7
0
295,284
0
L
Sylvanus
7,613
448
75
4
0
294,899
7
W
Sylvanus
9,527
560
43
3
0
340,300
5
W
King Arthur
10,966
645
121
7
0
375,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role