Player Matchup

Gilgamesh
Gilgamesh
LillXxPRxX23
Gilgamesh
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
NotToXiCzPRz
Nu Wa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,521 Elo+
Party 1
Da Ji
Da Ji
SmellyaStink
Da Ji
Level 120
God Stats
2W - 0L
1,763 SR
Queue Stats
100W - 94L
1,540 Elo+
Solo
Cthulhu
Cthulhu
iPinku xPR
Cthulhu
Level 79
God Stats
6W - 2L
1,532 SR
Queue Stats
8W - 3L
1,416 Elo+
Party 1
Chaac
Chaac
iRiper xVZLA
Chaac
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,192 Elo+
Party 1
Team Averages
Level 81
1,559 SR
1,423 Elo+

VS

Team Averages
Level 68
1,469 SR
1,500 Elo+
Da Ji
Da Ji
 
Da Ji
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KMZ Veal
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
RadioDeviI
Cthulhu
Level 61
God Stats
1W - 2L
1,439 SR
Queue Stats
21W - 16L
1,535 Elo+
Party 2
Bellona
Bellona
WunHOTtamale
Bellona
Level 98
God Stats
4W - 3L
1,582 SR
Queue Stats
176W - 177L
1,521 Elo+
Solo
Discordia
Discordia
zombiezackman
Discordia
Level 57
God Stats
0W - 2L
1,322 SR
Queue Stats
11W - 11L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LillXxPRxX23
Gilgamesh
14
5 / 2 / 9
9,257
514
12,266
18,876
15,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 5
9,612
534
15,569
11,942
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

18
10 / 1 / 3
10,771
598
12,926
15,210
8,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
iPinku xPR
Cthulhu
15
4 / 2 / 11
9,548
530
8,409
13,157
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 3
7,964
442
9,607
21,265
19,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 7 / 3
8,349
464
7,194
14,931
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
KMZ Veal
Danzaburou
12
1 / 6 / 3
7,789
433
8,012
14,429
5,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RadioDeviI
Cthulhu
12
1 / 3 / 4
8,433
469
11,516
17,430
14,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
WunHOTtamale
Bellona
16
8 / 5 / 1
10,249
569
22,002
25,411
27,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
zombiezackman
Discordia
15
0 / 2 / 1
8,146
453
7,125
11,753
3,405
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
13
13
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
7
3
0.64
L
Danzaburou
KMZ Veal
Danzaburou
1
6
3
0.42
W
Gilgamesh
LillXxPRxX23
Gilgamesh
5
2
9
4.75
W
2
1
5
4.5
L
Cthulhu
RadioDeviI
Cthulhu
1
3
4
1
W
10
1
3
11.5
L
Bellona
WunHOTtamale
Bellona
8
5
1
1.7
W
Cthulhu
iPinku xPR
Cthulhu
4
2
11
4.75
W
2
7
3
0.5
L
Discordia
zombiezackman
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,777
Damage
55,849
80,450
Taken
83,954
64,316
Mitigated
58,292
16,799
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,194
1,650
0
454
14,931
6,842
0
2,901
11,696
0
47,131
L
Danzaburou
KMZ Veal
Danzaburou
8,012
2,053
0
3,170
14,429
5,609
0
4,830
9,145
0
46,645
W
Gilgamesh
LillXxPRxX23
Gilgamesh
12,266
2,788
0
2,797
18,876
15,991
0
5,514
12,969
0
44,028
W
15,569
3,920
0
6,566
11,942
5,242
755
5,651
6,240
79,193
1,424
L
Cthulhu
RadioDeviI
Cthulhu
11,516
1,338
297
3,546
17,430
14,471
45
6,090
10,605
38,994
0
W
12,926
2,654
0
2,105
15,210
8,996
361
1,873
13,235
0
94,152
L
Bellona
WunHOTtamale
Bellona
22,002
9,946
0
11,208
25,411
27,965
474
3,074
21,600
0
83,680
W
Cthulhu
iPinku xPR
Cthulhu
8,409
664
767
2,428
13,157
14,165
162
4,268
8,889
45,550
0
W
9,607
2,518
0
2,136
21,265
19,922
0
1,240
19,063
0
41,963
L
Discordia
zombiezackman
Discordia
7,125
421
0
3,042
11,753
3,405
0
5,072
6,259
62,458
1,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
42,966
443
Minions Killed
370
0
Camps Cleared
0
1,734,186
Distance Traveled
1,646,313
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,349
464
60
3
0
317,053
0
L
Danzaburou
7,789
433
62
3
0
327,099
0
W
Gilgamesh
9,257
514
51
3
0
376,179
0
W
Nu Wa
9,612
534
127
7
0
270,374
0
L
Cthulhu
8,433
469
54
3
0
374,901
0
W
Da Ji
10,771
598
138
8
0
397,961
3
L
Bellona
10,249
569
105
6
0
318,853
2
W
Cthulhu
9,548
530
68
4
0
365,880
2
W
Chaac
7,964
442
59
3
0
323,792
0
L
Discordia
8,146
453
89
5
0
308,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role