Player Matchup

Bellona
Bellona
DAVID_SRL
Bellona
Level 163
God Stats
5W - 3L
1,500 SR
Queue Stats
226W - 193L
1,469 Elo+
Party 2
Chiron
Chiron
LadTheImpaler
Chiron
Level 108
God Stats
1W - 3L
1,449 SR
Queue Stats
154W - 125L
1,435 Elo+
Solo
Kali
Kali
NaveSilva
Kali
Level 153
God Stats
3W - 3L
1,637 SR
Queue Stats
164W - 176L
1,468 Elo+
Party 1
Agni
Agni
finnrd
Agni
Level 113
God Stats
0W - 3L
1,532 SR
Queue Stats
106W - 119L
1,444 Elo+
Party 1
Khepri
Khepri
izam_cloud
Khepri
Level 157
God Stats
1W - 1L
1,739 SR
Queue Stats
182W - 160L
1,469 Elo+
Party 2
Team Averages
Level 139
1,571 SR
1,457 Elo+

VS

Team Averages
Level 98
1,482 SR
1,467 Elo+
Neith
Neith
Angelacatwoman
Neith
Level 146
God Stats
3W - 4L
1,376 SR
Queue Stats
20W - 19L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
JoDerBärige
Cthulhu
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
49W - 49L
1,530 Elo+
Solo
Janus
Janus
WTCwerner
Janus
Level 118
God Stats
7W - 9L
1,378 SR
Queue Stats
20W - 24L
1,457 Elo+
Party 3
Thanatos
Thanatos
polnoe
Thanatos
Level 33
God Stats
3W - 3L
1,603 SR
Queue Stats
22W - 32L
1,292 Elo+
Solo
Vamana
Vamana
smitechamp0
Vamana
Level 68
God Stats
2W - 2L
1,552 SR
Queue Stats
148W - 134L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAVID_SRL
Bellona
11
0 / 0 / 1
6,335
576
6,349
11,522
10,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

9
1 / 1 / 0
5,144
468
3,609
4,462
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kali
11
1 / 0 / 0
5,715
520
5,077
10,130
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
finnrd
Agni
8
0 / 4 / 0
4,860
442
4,022
7,482
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
izam_cloud
Khepri
9
0 / 0 / 0
5,157
469
3,427
6,902
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,274
570
3,015
5,253
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
JoDerBärige
Cthulhu
9
1 / 0 / 2
5,948
541
6,079
6,897
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
WTCwerner
Janus
10
1 / 0 / 1
5,711
519
3,714
6,124
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
polnoe
Thanatos
11
1 / 1 / 2
5,846
531
3,576
9,413
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
11
0 / 1 / 0
6,512
592
7,306
9,237
8,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Bellona
DAVID_SRL
Bellona
0
0
1
0.5
W
Cthulhu
JoDerBärige
Cthulhu
1
0
2
2
L
1
1
0
1
L
Kali
1
0
0
1
W
Janus
WTCwerner
Janus
1
0
1
1.5
L
Agni
finnrd
Agni
0
4
0
0
L
Khepri
izam_cloud
Khepri
0
0
0
0
W
Thanatos
polnoe
Thanatos
1
1
2
2
W
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
23,690
40,498
Taken
36,924
24,429
Mitigated
22,506
16,795
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,015
602
0
2,914
5,253
1,779
307
631
4,582
0
46,825
L
Bellona
DAVID_SRL
Bellona
6,349
2,535
0
5,896
11,522
10,728
0
0
10,486
0
53,178
W
Cthulhu
JoDerBärige
Cthulhu
6,079
720
0
2,104
6,897
5,384
0
2,199
4,609
24,465
0
L
3,609
1,062
393
1,396
4,462
1,631
0
1,162
3,300
0
34,297
L
Kali
5,077
2,649
0
6,704
10,130
4,160
0
2,109
7,983
0
49,045
W
Janus
WTCwerner
Janus
3,714
112
176
628
6,124
2,431
0
3,077
2,579
37,565
0
L
Agni
finnrd
Agni
4,022
244
0
593
7,482
2,412
0
3,238
4,244
23,045
739
L
Khepri
izam_cloud
Khepri
3,427
240
0
1,813
6,902
5,498
0
3,284
3,618
17,767
0
W
Thanatos
polnoe
Thanatos
3,576
766
0
7,368
9,413
4,007
0
820
8,471
0
45,357
W
Vamana
7,306
3,163
0
2,834
9,237
8,905
0
0
9,237
0
54,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
30,291
295
Minions Killed
368
0
Camps Cleared
0
1,051,014
Distance Traveled
1,112,144
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,274
570
77
7
0
203,763
0
L
Bellona
6,335
576
85
8
0
225,651
0
W
Cthulhu
5,948
541
45
4
0
224,420
0
L
Chiron
5,144
468
64
6
0
140,374
0
L
Kali
5,715
520
85
8
0
261,113
0
W
Janus
5,711
519
70
6
0
223,969
0
L
Agni
4,860
442
42
4
0
211,306
0
L
Khepri
5,157
469
19
2
0
212,570
1
W
Thanatos
5,846
531
69
6
0
257,243
0
W
Vamana
6,512
592
107
10
0
202,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role