Player Matchup

Kali
Kali
Gold III
BMORE LiLKill3r
Kali
Gold III
Level 102
God Stats
2W - 0L
1,705 SR
Queue Stats
105W - 97L
1,419 MMR
Solo
Bacchus
Bacchus
Bronze III
Bluxub
Bacchus
Bronze III
Level 123
God Stats
1W - 0L
1,629 SR
Queue Stats
4W - 5L
1,420 MMR
Party 2
Jing Wei
Jing Wei
Gold V
Epitaphal
Jing Wei
Gold V
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 197L
1,416 MMR
Solo
Osiris
Osiris
Silver III
ZenatsiTiger
Osiris
Silver III
Level 126
God Stats
1W - 1L
1,205 SR
Queue Stats
4W - 5L
1,419 MMR
Party 2
Zeus
Zeus
Gold III
Zz_Tobi_
Zeus
Gold III
Level 125
God Stats
12W - 8L
1,586 SR
Queue Stats
238W - 243L
1,425 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,525 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,511 SR
1,449 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
Hinzø
Ah Puch
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,490 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
RagingMeta
Zhong Kui
Silver III
Level 180
God Stats
0W - 1L
1,766 SR
Queue Stats
10W - 11L
1,345 MMR
Party 1
Lancelot
Lancelot
Gold III
foxwarrior112
Lancelot
Gold III
Level 136
God Stats
0W - 6L
1,288 SR
Queue Stats
1,013W - 1,031L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,215
512
7,331
20,657
9,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Bluxub
Bacchus
13
0 / 0 / 5
7,533
419
3,108
9,757
12,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Epitaphal
Jing Wei
18
0 / 0 / 3
10,392
577
2,237
4,236
1,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
15
0 / 1 / 2
9,014
501
10,015
17,925
21,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
16
4 / 1 / 3
9,944
552
11,468
9,729
3,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaAo KuangVamana

VS

Bans
ThothThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 1 / 1
9,983
555
14,949
19,262
19,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
 
Ullr
12
1 / 4 / 3
7,751
431
6,287
16,066
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Hinzø
Ah Puch
15
2 / 2 / 1
9,384
521
9,468
9,914
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
RagingMeta
Zhong Kui
11
1 / 1 / 1
6,899
383
2,595
7,184
5,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
foxwarrior112
Lancelot
11
0 / 0 / 2
6,376
354
416
2,741
2,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
L
Ullr
 
Ullr
1
4
3
0.63
W
4
3
1
1.5
W
Bacchus
Bluxub
Bacchus
0
0
5
2.5
W
Jing Wei
Epitaphal
Jing Wei
0
0
3
1.5
L
Ah Puch
Hinzø
Ah Puch
2
2
1
1.25
L
Zhong Kui
RagingMeta
Zhong Kui
1
1
1
1.5
W
Osiris
0
1
2
1
W
Zeus
4
1
3
5.5
L
Lancelot
foxwarrior112
Lancelot
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,159
Damage
33,715
62,304
Taken
55,167
49,721
Mitigated
38,702
22,136
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,949
1,762
0
10,952
19,262
19,670
0
1,644
17,618
0
95,363
L
Ullr
 
Ullr
6,287
2,650
0
3,853
16,066
6,418
568
3,866
12,200
0
56,905
W
7,331
3,448
0
10,471
20,657
9,835
60
2,900
17,757
0
85,889
W
Bacchus
Bluxub
Bacchus
3,108
380
0
744
9,757
12,649
57
2,874
6,883
29,740
0
W
Jing Wei
Epitaphal
Jing Wei
2,237
1,717
0
2,787
4,236
1,904
880
145
4,091
0
109,844
L
Ah Puch
Hinzø
Ah Puch
9,468
613
0
3,249
9,914
3,797
170
5,234
4,680
76,248
0
L
Zhong Kui
RagingMeta
Zhong Kui
2,595
202
0
2,466
7,184
5,843
176
2,798
4,386
48,426
1,052
W
Osiris
10,015
4,218
0
6,450
17,925
21,357
122
1,792
16,133
0
74,167
W
Zeus
11,468
482
0
1,684
9,729
3,976
240
5,256
4,473
75,718
1,430
L
Lancelot
foxwarrior112
Lancelot
416
0
0
440
2,741
2,974
0
930
1,811
678
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,098
Gold Earned
40,393
599
Minions Killed
485
0
Camps Cleared
0
1,761,032
Distance Traveled
1,798,765
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,983
555
143
8
0
379,041
0
L
Ullr
7,751
431
98
5
0
329,066
0
W
Kali
9,215
512
104
6
0
397,741
4
W
Bacchus
7,533
419
36
2
0
362,751
6
W
Jing Wei
10,392
577
194
11
0
347,419
2
L
Ah Puch
9,384
521
146
8
0
302,997
1
L
Zhong Kui
6,899
383
95
5
0
341,608
0
W
Osiris
9,014
501
116
6
0
287,327
0
W
Zeus
9,944
552
149
8
0
365,794
0
L
Lancelot
6,376
354
3
0
0
446,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role