Player Matchup

Charon
Charon
Badwarmax
Charon
Level 142
God Stats
0W - 1L
1,175 SR
Queue Stats
20W - 19L
1,530 Elo+
Solo
Discordia
Discordia
Chronek
Discordia
Level 127
God Stats
0W - 5L
1,303 SR
Queue Stats
49W - 52L
1,430 Elo+
Party 1
Neith
Neith
Sawex
Neith
Level 106
God Stats
9W - 12L
1,473 SR
Queue Stats
23W - 32L
1,410 Elo+
Party 1
Team Averages
Level 125
1,317 SR
1,456 Elo+

VS

Team Averages
Level 130
1,406 SR
1,470 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AcTB-White-Husky
Vulcan
Level 88
God Stats
1W - 2L
1,282 SR
Queue Stats
74W - 78L
1,448 Elo+
Solo
Pele
Pele
ninine
Pele
Level 144
God Stats
1W - 7L
1,435 SR
Queue Stats
51W - 63L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Badwarmax
Charon
10
0 / 0 / 2
6,148
615
2,897
4,356
2,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Chronek
Discordia
13
3 / 1 / 2
7,401
740
8,697
6,551
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Sawex
Neith
10
2 / 6 / 1
6,509
651
5,033
10,702
3,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 5
7,117
712
6,925
8,522
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 4
7,889
789
8,679
4,690
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
ninine
Pele
11
2 / 5 / 3
6,971
697
2,817
8,527
3,544
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
7
7
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
5
4.5
W
3
0
4
5
L
Charon
Badwarmax
Charon
0
0
2
1
L
Discordia
Chronek
Discordia
3
1
2
4
L
Neith
Sawex
Neith
2
6
1
0.42
W
Pele
ninine
Pele
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,627
Damage
18,421
21,609
Taken
21,739
8,407
Mitigated
10,080
2,740
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,925
1,565
1,181
4,164
8,522
4,486
222
2,999
5,523
21,689
7,161
W
8,679
4,693
0
0
4,690
2,050
138
2,495
2,195
27,372
966
L
Charon
Badwarmax
Charon
2,897
298
0
1,295
4,356
2,783
0
2,652
1,668
13,477
982
L
Discordia
Chronek
Discordia
8,697
341
0
250
6,551
2,275
0
3,548
2,979
33,680
0
L
Neith
Sawex
Neith
5,033
1,338
131
1,064
10,702
3,349
0
8,641
1,981
0
12,568
W
Pele
ninine
Pele
2,817
588
198
1,221
8,527
3,544
76
5,769
2,758
0
21,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,058
Gold Earned
21,977
87
Minions Killed
136
0
Camps Cleared
0
498,312
Distance Traveled
566,856
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,117
712
54
5
0
185,729
0
W
Vulcan
7,889
789
52
5
0
203,628
4
L
Charon
6,148
615
22
2
0
137,133
2
L
Discordia
7,401
740
50
5
0
188,528
0
L
Neith
6,509
651
15
2
0
172,651
0
W
Pele
6,971
697
30
3
0
177,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role