Player Matchup

Danzaburou
Danzaburou
Chellyjellly
Danzaburou
Level 128
God Stats
8W - 7L
1,386 SR
Queue Stats
502W - 512L
1,426 Elo+
Party 1
Thoth
Thoth
Elteezyy
Thoth
Level 123
God Stats
2W - 2L
1,472 SR
Queue Stats
182W - 189L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LonelyVibes
Ah Muzen Cab
Level 100
God Stats
2W - 2L
1,107 SR
Queue Stats
50W - 53L
1,258 Elo+
Solo
Nox
Nox
killerleech
Nox
Level 126
God Stats
0W - 5L
1,166 SR
Queue Stats
67W - 48L
1,575 Elo+
Solo
Khepri
Khepri
toninglion
Khepri
Level 152
God Stats
1W - 3L
1,352 SR
Queue Stats
156W - 158L
1,499 Elo+
Solo
Team Averages
Level 126
1,297 SR
1,436 Elo+

VS

Team Averages
Level 122
1,632 SR
1,465 Elo+
Bacchus
Bacchus
Allan_0702
Bacchus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,477 Elo+
Solo
Skadi
Skadi
DAMMITDALE
Skadi
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
327W - 342L
1,469 Elo+
Solo
Ishtar
Ishtar
DeadDemons
Ishtar
Level 167
God Stats
1W - 0L
1,808 SR
Queue Stats
4W - 3L
1,332 Elo+
Party 2
Da Ji
Da Ji
Voxi58
Da Ji
Level 27
God Stats
7W - 2L
1,852 SR
Queue Stats
182W - 178L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
cruza-dos
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chellyjellly
Danzaburou
17
4 / 8 / 9
10,245
732
14,381
18,439
10,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Elteezyy
Thoth
15
2 / 11 / 16
9,458
676
8,347
16,901
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LonelyVibes
Ah Muzen Cab
18
8 / 7 / 11
10,651
761
15,518
18,825
10,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 14
11,588
828
16,497
13,552
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
toninglion
Khepri
17
2 / 6 / 18
10,848
775
11,330
19,961
33,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Allan_0702
Bacchus
17
1 / 3 / 27
11,301
807
11,781
17,635
29,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
17
4 / 5 / 14
10,944
782
15,040
13,719
7,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ishtar
DeadDemons
Ishtar
19
10 / 6 / 14
12,074
862
18,370
16,091
8,918
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Voxi58
Da Ji
18
12 / 5 / 15
11,706
836
13,105
16,110
11,081
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
cruza-dos
Tsukuyomi
19
8 / 6 / 18
12,695
907
22,771
21,306
15,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
123
24
Kills
35
35
Deaths
25
68
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Allan_0702
Bacchus
1
3
27
4.83
L
Danzaburou
Chellyjellly
Danzaburou
4
8
9
1.06
W
Skadi
4
5
14
2.2
W
Ishtar
DeadDemons
Ishtar
10
6
14
2.83
L
Thoth
Elteezyy
Thoth
2
11
16
0.91
L
Ah Muzen Cab
LonelyVibes
Ah Muzen Cab
8
7
11
1.93
W
Da Ji
Voxi58
Da Ji
12
5
15
3.9
W
Tsukuyomi
cruza-dos
Tsukuyomi
8
6
18
2.83
L
8
3
14
5
L
Khepri
toninglion
Khepri
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,073
Damage
81,067
87,678
Taken
84,861
69,655
Mitigated
72,518
17,303
Healing
23,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Allan_0702
Bacchus
11,781
43
1,597
3,622
17,635
29,423
177
8,285
9,350
21,064
562
L
Danzaburou
Chellyjellly
Danzaburou
14,381
4,355
791
2,860
18,439
10,176
522
2,231
16,208
0
31,230
W
Skadi
15,040
6,407
1,221
2,171
13,719
7,123
3,238
5,472
8,247
0
33,803
W
Ishtar
DeadDemons
Ishtar
18,370
11,628
1,245
2,397
16,091
8,918
1,543
8,132
7,959
0
36,262
L
Thoth
Elteezyy
Thoth
8,347
470
372
421
16,901
6,900
54
2,557
14,344
14,029
0
L
Ah Muzen Cab
LonelyVibes
Ah Muzen Cab
15,518
5,101
1,210
2,009
18,825
10,180
1,033
3,365
15,460
0
27,419
W
Da Ji
Voxi58
Da Ji
13,105
2,106
1,364
2,625
16,110
11,081
1,056
6,081
10,029
0
18,941
W
Tsukuyomi
cruza-dos
Tsukuyomi
22,771
3,856
1,531
5,972
21,306
15,973
1,435
7,186
14,120
0
48,548
L
16,497
759
1,506
2,724
13,552
8,529
244
1,025
12,527
36,109
0
L
Khepri
toninglion
Khepri
11,330
510
2,059
3,351
19,961
33,870
0
2,092
17,869
15,158
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,790
Gold Earned
58,720
129
Minions Killed
189
0
Camps Cleared
0
1,097,790
Distance Traveled
1,215,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,301
807
16
1
0
263,648
0
L
Danzaburou
10,245
732
32
2
0
209,159
0
W
Skadi
10,944
782
44
3
0
216,404
0
W
Ishtar
12,074
862
54
4
0
216,917
0
L
Thoth
9,458
676
14
1
0
221,496
0
L
Ah Muzen Cab
10,651
761
32
2
0
218,085
0
W
Da Ji
11,706
836
13
1
0
243,628
0
W
Tsukuyomi
12,695
907
62
4
0
274,921
0
L
Nox
11,588
828
45
3
0
255,606
0
L
Khepri
10,848
775
6
0
0
193,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role