Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BadElsapito13
Thoth
Level 75
God Stats
1W - 2L
1,746 SR
Queue Stats
84W - 90L
1,466 Elo+
Solo
Surtr
Surtr
Namrow
Surtr
Level 156
God Stats
27W - 26L
1,494 SR
Queue Stats
237W - 232L
1,492 Elo+
Solo
Ganesha
Ganesha
TemporaryHippo
Ganesha
Level 143
God Stats
3W - 2L
1,472 SR
Queue Stats
97W - 93L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
zombiezackman
Heimdallr
Level 57
God Stats
1W - 1L
1,840 SR
Queue Stats
11W - 11L
1,501 Elo+
Solo
Team Averages
Level 118
1,611 SR
1,477 Elo+

VS

Team Averages
Level 72
1,452 SR
1,509 Elo+
Agni
Agni
Codechocolate
Agni
Level 58
God Stats
4W - 0L
1,567 SR
Queue Stats
51W - 36L
1,483 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Leop3perottini
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,547 Elo+
Party 1
Achilles
Achilles
Parey_71
Achilles
Level 127
God Stats
3W - 2L
1,231 SR
Queue Stats
162W - 162L
1,512 Elo+
Party 3
Fafnir
Fafnir
giuseppe-stano
Fafnir
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,561 Elo+
Party 1
Nemesis
Nemesis
nitroreegan
Nemesis
Level 72
God Stats
5W - 8L
1,460 SR
Queue Stats
15W - 19L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
1
0 / 0 / 0
2,023
184
0
0
0
10
2 / 2 / 0
6,198
563
4,714
5,993
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Namrow
Surtr
13
0 / 2 / 0
6,361
578
5,401
11,454
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 0
4,642
422
2,306
10,967
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
zombiezackman
Heimdallr
8
0 / 2 / 0
4,727
430
2,866
7,034
2,738
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,307
482
1,919
5,240
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Leop3perottini
Ah Muzen Cab
10
3 / 0 / 1
5,577
507
7,882
3,878
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
Parey_71
Achilles
12
2 / 0 / 0
6,418
583
5,525
8,444
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 4
6,298
573
4,267
6,383
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
nitroreegan
Nemesis
11
3 / 0 / 3
6,183
562
3,819
6,538
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
L
2
2
0
1
W
0
2
0
0
W
Ah Muzen Cab
Leop3perottini
Ah Muzen Cab
3
0
1
3.5
L
Surtr
Namrow
Surtr
0
2
0
0
W
Achilles
Parey_71
Achilles
2
0
0
2
L
0
2
0
0
W
0
0
4
2
W
Nemesis
nitroreegan
Nemesis
3
0
3
4.5
L
Heimdallr
zombiezackman
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
23,412
35,448
Taken
30,483
17,037
Mitigated
19,420
11,767
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
4,714
698
0
1,230
5,993
2,053
0
1,989
4,004
35,985
0
W
1,919
42
0
250
5,240
1,680
0
3,120
2,120
23,456
1,260
W
Ah Muzen Cab
Leop3perottini
Ah Muzen Cab
7,882
2,967
0
565
3,878
1,352
674
640
3,238
0
44,116
L
Surtr
Namrow
Surtr
5,401
2,653
0
6,462
11,454
5,618
0
0
10,870
1,354
58,271
W
Achilles
Parey_71
Achilles
5,525
1,696
0
2,278
8,444
5,795
0
332
8,112
0
42,334
L
2,306
82
214
1,881
10,967
6,628
0
2,281
8,686
9,680
0
W
4,267
1,112
50
2,814
6,383
6,520
0
1,183
5,200
14,495
3,033
W
Nemesis
nitroreegan
Nemesis
3,819
1,389
0
649
6,538
4,073
276
2,077
4,461
0
39,813
L
Heimdallr
zombiezackman
Heimdallr
2,866
986
0
1,980
7,034
2,738
0
989
6,045
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
29,783
231
Minions Killed
243
0
Camps Cleared
0
782,467
Distance Traveled
1,077,955
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
2,023
184
0
0
0
0
0
L
Thoth
6,198
563
66
6
0
191,329
0
W
Agni
5,307
482
45
4
0
200,712
0
W
Ah Muzen Cab
5,577
507
58
5
0
204,816
0
L
Surtr
6,361
578
97
9
0
209,318
0
W
Achilles
6,418
583
65
6
0
191,205
0
L
Ganesha
4,642
422
2
0
0
195,264
4
W
Fafnir
6,298
573
18
2
0
247,944
0
W
Nemesis
6,183
562
57
5
0
233,278
0
L
Heimdallr
4,727
430
66
6
0
186,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role