Player Matchup

Surtr
Surtr
Drewwpy
Surtr
Level 65
God Stats
7W - 2L
1,697 SR
Queue Stats
49W - 53L
1,548 Elo+
Party 2
Anhur
Anhur
White7Mamba7
Anhur
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 37L
1,536 Elo+
Party 2
Ix Chel
Ix Chel
s6lars
Ix Chel
Level 66
God Stats
19W - 8L
1,666 SR
Queue Stats
46W - 48L
1,582 Elo+
Party 2
Team Averages
Level 70
1,621 SR
1,555 Elo+

VS

Team Averages
Level 62
1,511 SR
1,476 Elo+
Anhur
Anhur
Deelarnixter001
Anhur
Level 118
God Stats
37W - 39L
1,534 SR
Queue Stats
204W - 216L
1,448 Elo+
Solo
Sol
Sol
TiBouffon
Sol
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 29L
1,489 Elo+
Party 1
Geb
Geb
Zapyd
Geb
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 79L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Drewwpy
Surtr
12
1 / 4 / 9
7,722
772
9,384
12,988
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 3 / 5
8,824
882
6,515
8,355
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
s6lars
Ix Chel
13
5 / 1 / 5
8,633
863
12,231
5,308
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
6,204
620
1,116
3,843
930
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

13
4 / 5 / 2
8,313
831
7,957
11,827
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
Zapyd
Geb
11
3 / 4 / 1
7,115
712
6,208
15,698
11,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
7
8
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Surtr
Drewwpy
Surtr
1
4
9
1.38
L
4
5
2
1
W
5
3
5
2.5
L
Geb
Zapyd
Geb
3
4
1
0.88
W
Ix Chel
s6lars
Ix Chel
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
15,281
26,651
Taken
31,368
16,754
Mitigated
16,501
7,760
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,116
675
0
580
3,843
930
0
946
2,818
0
6,320
W
Surtr
Drewwpy
Surtr
9,384
3,080
203
2,636
12,988
10,918
284
5,850
6,765
961
23,857
L
7,957
3,065
0
2,791
11,827
3,837
0
4,981
6,346
29,025
120
W
6,515
3,849
0
1,329
8,355
3,330
1,348
4,447
3,611
0
25,846
L
Geb
Zapyd
Geb
6,208
610
0
2,503
15,698
11,734
0
6,863
8,562
16,367
439
W
Ix Chel
s6lars
Ix Chel
12,231
1,758
2,030
1,562
5,308
2,506
1,060
2,573
2,612
33,776
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
21,632
113
Minions Killed
93
0
Camps Cleared
0
515,814
Distance Traveled
381,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,204
620
20
2
0
59,016
0
W
Surtr
7,722
772
32
3
0
176,263
0
L
Sol
8,313
831
53
5
0
149,059
0
W
Anhur
8,824
882
29
3
0
160,466
0
L
Geb
7,115
712
20
2
0
173,810
0
W
Ix Chel
8,633
863
52
5
0
179,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role