Player Matchup

Tiamat
Tiamat
Elogar18
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,531 Elo+
Party 2
Hercules
Hercules
FLASH114RUN
Hercules
Level 60
God Stats
5W - 3L
1,656 SR
Queue Stats
9W - 7L
1,550 Elo+
Party 2
Mercury
Mercury
Polote24
Mercury
Level 86
God Stats
0W - 1L
1,712 SR
Queue Stats
15W - 10L
1,539 Elo+
Party 2
Team Averages
Level 77
1,623 SR
1,540 Elo+

VS

Team Averages
Level 80
1,675 SR
1,544 Elo+
Izanami
Izanami
Nnookkiiee
Izanami
Level 28
God Stats
4W - 1L
1,831 SR
Queue Stats
9W - 9L
1,570 Elo+
Party 1
Nox
Nox
Vewin
Nox
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,570 Elo+
Party 1
Ares
Ares
cukierek12314
Ares
Level 87
God Stats
5W - 2L
1,695 SR
Queue Stats
128W - 126L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elogar18
Tiamat
14
2 / 6 / 1
9,702
693
5,793
14,672
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
FLASH114RUN
Hercules
15
1 / 3 / 3
9,820
701
6,928
20,030
18,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Polote24
Mercury
15
2 / 6 / 0
9,500
679
4,338
11,979
6,361
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nnookkiiee
Izanami
17
8 / 4 / 6
11,909
851
18,558
11,144
5,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
Vewin
Nox
17
5 / 0 / 9
11,351
811
11,138
6,016
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 11
10,162
726
9,759
12,986
15,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
15
15
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Elogar18
Tiamat
2
6
1
0.42
L
Hercules
FLASH114RUN
Hercules
1
3
3
0.83
W
Izanami
Nnookkiiee
Izanami
8
4
6
2.75
L
Mercury
Polote24
Mercury
2
6
0
0.33
W
Nox
Vewin
Nox
5
0
9
9.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,059
Damage
39,455
46,681
Taken
30,146
33,145
Mitigated
23,286
6,997
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Elogar18
Tiamat
5,793
336
75
2,170
14,672
8,561
0
7,358
7,277
20,632
576
L
Hercules
FLASH114RUN
Hercules
6,928
1,064
0
4,578
20,030
18,223
0
8,321
11,587
0
19,463
W
Izanami
Nnookkiiee
Izanami
18,558
12,775
0
390
11,144
5,146
1,893
1,932
7,812
0
67,024
L
Mercury
Polote24
Mercury
4,338
637
0
174
11,979
6,361
0
4,633
7,315
0
39,866
W
Nox
Vewin
Nox
11,138
983
0
1,021
6,016
3,094
706
984
4,715
43,359
245
W
9,759
754
0
880
12,986
15,046
435
1,791
10,286
14,993
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
33,422
137
Minions Killed
185
0
Camps Cleared
0
784,316
Distance Traveled
808,219
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,702
693
50
4
0
230,731
0
L
Hercules
9,820
701
21
2
0
268,223
0
W
Izanami
11,909
851
96
7
0
238,047
0
L
Mercury
9,500
679
66
5
0
285,362
0
W
Nox
11,351
811
74
5
0
280,955
0
W
Ares
10,162
726
15
1
0
289,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role