Player Matchup

Awilix
Awilix
Pinkishx1003500
Awilix
Level 65
God Stats
3W - 4L
1,245 SR
Queue Stats
137W - 133L
1,457 Elo+
Solo
Sylvanus
Sylvanus
WilliamFiappin
Sylvanus
Level 127
God Stats
22W - 19L
1,586 SR
Queue Stats
869W - 847L
1,461 Elo+
Solo
Thoth
Thoth
ZealousBandit
Thoth
Level 66
God Stats
11W - 3L
1,699 SR
Queue Stats
17W - 7L
1,581 Elo+
Solo
Maui
Maui
evil_angel1116
Maui
Level 69
God Stats
1W - 0L
1,718 SR
Queue Stats
27W - 18L
1,567 Elo+
Solo
Medusa
Medusa
nolomk
Medusa
Level 121
God Stats
10W - 5L
1,505 SR
Queue Stats
29W - 26L
1,499 Elo+
Solo
Team Averages
Level 90
1,551 SR
1,513 Elo+

VS

Team Averages
Level 127
1,506 SR
1,440 Elo+
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Corpanzil
Thanatos
Level 126
God Stats
1W - 2L
1,462 SR
Queue Stats
9W - 12L
1,316 Elo+
Solo
Martichoras
Martichoras
ForgottenArc
Martichoras
Level 48
God Stats
3W - 6L
1,425 SR
Queue Stats
150W - 159L
1,419 Elo+
Solo
Olorun
Olorun
freebandz352
Olorun
Level 163
God Stats
7W - 8L
1,576 SR
Queue Stats
837W - 817L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
xJHAYx81x
Kuzenbo
Level 156
God Stats
154W - 128L
1,568 SR
Queue Stats
455W - 463L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,544
595
5,943
6,843
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
13
4 / 2 / 0
8,111
737
9,403
11,133
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 2
6,953
632
8,311
7,886
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 4
6,163
560
2,507
6,634
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
nolomk
Medusa
9
2 / 1 / 1
5,836
531
2,111
4,516
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 3 / 0
6,367
579
5,341
11,934
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Corpanzil
Thanatos
3
0 / 2 / 0
3,893
354
860
2,069
682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
ForgottenArc
Martichoras
10
2 / 2 / 0
5,763
524
4,214
6,547
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
0 / 5 / 0
4,655
423
3,588
10,262
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
xJHAYx81x
Kuzenbo
9
1 / 3 / 1
5,087
462
4,158
7,407
3,597
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
5
5
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
0
0.67
L
Thanatos
Corpanzil
Thanatos
0
2
0
0
L
Martichoras
ForgottenArc
Martichoras
2
2
0
1
W
4
1
2
5
W
Sylvanus
4
2
0
2
W
4
0
2
5
W
1
1
4
3
L
Olorun
0
5
0
0
W
Medusa
nolomk
Medusa
2
1
1
2.5
L
Kuzenbo
xJHAYx81x
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
18,161
37,012
Taken
38,219
18,988
Mitigated
15,043
9,504
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,341
1,269
0
5,290
11,934
5,984
0
7,567
4,367
37,954
0
L
Thanatos
Corpanzil
Thanatos
860
365
0
410
2,069
682
0
922
1,147
0
5,476
L
Martichoras
ForgottenArc
Martichoras
4,214
1,253
0
1,002
6,547
2,513
0
1,434
5,113
0
43,012
W
5,943
1,890
0
250
6,843
3,026
0
982
5,861
0
52,613
W
Sylvanus
9,403
4,090
132
5,046
11,133
6,395
0
4,731
5,792
50,727
16,454
W
8,311
322
0
2,202
7,886
3,013
215
4,991
2,895
41,295
358
W
2,507
690
0
842
6,634
5,109
0
1,374
5,260
25,304
0
L
Olorun
3,588
1,631
90
1,870
10,262
2,267
0
6,019
3,425
25,431
0
W
Medusa
nolomk
Medusa
2,111
824
0
1,032
4,516
1,445
505
383
4,133
0
31,043
L
Kuzenbo
xJHAYx81x
Kuzenbo
4,158
1,811
48
636
7,407
3,597
0
2,073
5,166
17,192
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
25,765
340
Minions Killed
218
0
Camps Cleared
0
1,015,891
Distance Traveled
874,167
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,367
579
81
7
0
192,519
0
L
Thanatos
3,893
354
13
1
0
55,317
0
L
Martichoras
5,763
524
73
7
0
188,430
0
W
Awilix
6,544
595
68
6
0
260,543
0
W
Sylvanus
8,111
737
107
10
0
168,959
0
W
Thoth
6,953
632
73
7
0
209,573
0
W
Maui
6,163
560
32
3
0
218,535
0
L
Olorun
4,655
423
29
3
0
186,956
4
W
Medusa
5,836
531
60
5
0
158,281
6
L
Kuzenbo
5,087
462
22
2
0
250,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role