Player Matchup

Sobek
Sobek
Gold V
HerojUlice
Sobek
Gold V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,685 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
IIRealEasYII
Ix Chel
Platinum IV
Level 100
God Stats
3W - 0L
1,913 SR
Queue Stats
69W - 68L
1,736 MMR
Party 1
Nemesis
Nemesis
Gold V
IRONPENGUIN6337
Nemesis
Gold V
Level 57
God Stats
1W - 2L
1,509 SR
Queue Stats
16W - 20L
1,645 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Kraatar
Sun Wukong
Gold IV
Level 126
God Stats
5W - 3L
1,686 SR
Queue Stats
95W - 81L
1,635 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Omertaaa
Hou Yi
Platinum V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,662 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,622 SR
1,673 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,528 SR
1,635 MMR
Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
NebDark
King Arthur
Gold IV
Level 116
God Stats
1W - 3L
1,411 SR
Queue Stats
22W - 16L
1,684 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
ShaiZToKnice
Ao Kuang
Platinum V
Level 172
God Stats
69W - 49L
1,662 SR
Queue Stats
260W - 233L
1,686 MMR
Solo
Danzaburou
Danzaburou
Gold I
enriquems22
Danzaburou
Gold I
Level 104
God Stats
2W - 6L
1,369 SR
Queue Stats
218W - 216L
1,625 MMR
Solo
Fenrir
Fenrir
Gold IV
iTzSl4y3rs
Fenrir
Gold IV
Level 157
God Stats
1W - 1L
1,698 SR
Queue Stats
22W - 18L
1,680 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
2 / 1 / 3
6,166
561
2,584
10,350
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
IIRealEasYII
Ix Chel
11
0 / 1 / 0
6,372
579
2,681
3,429
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
6,437
585
2,089
5,727
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kraatar
Sun Wukong
13
4 / 2 / 0
7,869
715
5,867
7,832
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Omertaaa
Hou Yi
9
2 / 1 / 3
5,862
533
4,592
4,851
1,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliDa JiBacchusBellona

VS

Bans
ThanatosMaman BrigitteAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
3
0 / 0 / 0
4,052
368
1,485
1,502
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
NebDark
King Arthur
11
2 / 4 / 1
6,311
574
4,651
11,294
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
ShaiZToKnice
Ao Kuang
12
3 / 1 / 0
6,415
583
4,354
8,583
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
enriquems22
Danzaburou
10
0 / 3 / 0
5,307
482
2,865
5,903
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iTzSl4y3rs
Fenrir
8
0 / 2 / 0
4,998
454
1,787
7,658
4,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
5
5
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Sobek
2
1
3
3.5
W
Ix Chel
IIRealEasYII
Ix Chel
0
1
0
0
W
2
0
1
2.5
W
Sun Wukong
Kraatar
Sun Wukong
4
2
0
2
L
King Arthur
NebDark
King Arthur
2
4
1
0.63
W
Hou Yi
Omertaaa
Hou Yi
2
1
3
3.5
L
Ao Kuang
ShaiZToKnice
Ao Kuang
3
1
0
3
L
Danzaburou
enriquems22
Danzaburou
0
3
0
0
L
Fenrir
iTzSl4y3rs
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,813
Damage
15,142
32,189
Taken
34,940
18,390
Mitigated
16,218
8,853
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,485
275
0
650
1,502
815
0
297
1,133
7,168
262
W
Sobek
2,584
557
0
4,146
10,350
8,005
0
2,336
8,014
18,006
0
W
Ix Chel
IIRealEasYII
Ix Chel
2,681
512
683
532
3,429
1,427
37
907
2,388
47,506
0
W
2,089
672
0
1,365
5,727
2,174
0
1,026
4,561
0
48,812
W
Sun Wukong
Kraatar
Sun Wukong
5,867
981
0
750
7,832
5,166
135
1,047
6,785
0
55,151
L
King Arthur
NebDark
King Arthur
4,651
1,592
0
4,828
11,294
5,104
0
1,094
10,176
0
43,062
W
Hou Yi
Omertaaa
Hou Yi
4,592
2,061
0
1,377
4,851
1,618
0
381
4,470
0
33,241
L
Ao Kuang
ShaiZToKnice
Ao Kuang
4,354
801
0
5,126
8,583
3,433
0
1,520
6,883
41,181
3,574
L
Danzaburou
enriquems22
Danzaburou
2,865
855
0
1,170
5,903
2,184
0
1,227
4,676
0
36,932
L
Fenrir
iTzSl4y3rs
Fenrir
1,787
593
0
1,688
7,658
4,682
0
851
6,807
0
16,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
27,083
354
Minions Killed
256
0
Camps Cleared
0
1,012,894
Distance Traveled
883,664
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,052
368
11
1
0
53,567
0
W
Sobek
6,166
561
16
1
0
215,096
2
W
Ix Chel
6,372
579
91
8
0
210,479
4
W
Nemesis
6,437
585
89
8
0
210,045
0
W
Sun Wukong
7,869
715
93
8
0
213,780
3
L
King Arthur
6,311
574
67
6
0
228,285
0
W
Hou Yi
5,862
533
65
6
0
163,494
0
L
Ao Kuang
6,415
583
86
8
0
242,103
1
L
Danzaburou
5,307
482
61
6
0
175,736
0
L
Fenrir
4,998
454
31
3
0
183,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role