Player Matchup

Erlang Shen
Erlang Shen
Dräkora
Erlang Shen
Level 46
God Stats
28W - 36L
1,210 SR
Queue Stats
401W - 443L
1,357 Elo+
Party 2
Skadi
Skadi
JoyfulMarker262
Skadi
Level 43
God Stats
3W - 6L
1,500 SR
Queue Stats
581W - 579L
1,329 Elo+
Solo
Ymir
Ymir
SaltySensei666
Ymir
Level 36
God Stats
9W - 5L
1,468 SR
Queue Stats
138W - 199L
1,191 Elo+
Party 2
Lancelot
Lancelot
SrWhaitBleed
Lancelot
Level 59
God Stats
0W - 2L
1,190 SR
Queue Stats
9W - 13L
1,321 Elo+
Solo
Kukulkan
Kukulkan
Wølf666
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 113L
1,152 Elo+
Party 2
Team Averages
Level 40
1,374 SR
1,270 Elo+

VS

Team Averages
Level 103
1,544 SR
1,454 Elo+
King Arthur
King Arthur
GREEDYxINFIDEL
King Arthur
Level 124
God Stats
182W - 174L
1,572 SR
Queue Stats
379W - 383L
1,456 Elo+
Party 1
Neith
Neith
OROCHIIIIIIII
Neith
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,747 Elo+
Solo
Yemoja
Yemoja
TheChaosWitchBoy
Yemoja
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
24W - 25L
1,365 Elo+
Solo
Arachne
Arachne
kushmanjarrett94
Arachne
Level 155
God Stats
20W - 14L
1,485 SR
Queue Stats
263W - 276L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
record_breaker2
Nu Wa
Level 68
God Stats
8W - 6L
1,665 SR
Queue Stats
20W - 31L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dräkora
Erlang Shen
9
0 / 3 / 0
4,789
479
2,781
12,124
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
1 / 2 / 0
4,782
478
3,826
5,068
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
4,747
475
924
7,780
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
SrWhaitBleed
Lancelot
7
1 / 4 / 0
4,657
466
2,292
7,502
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Wølf666
Kukulkan
6
0 / 6 / 0
4,523
452
1,916
5,381
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GREEDYxINFIDEL
King Arthur
11
3 / 0 / 0
6,393
639
4,484
4,746
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 0 / 2
5,283
528
5,308
3,280
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 2 / 4
5,648
565
2,250
6,325
3,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 2
6,386
639
5,116
5,903
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
5 / 1 / 3
6,267
627
5,730
4,828
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
15
17
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dräkora
Erlang Shen
0
3
0
0
W
King Arthur
GREEDYxINFIDEL
King Arthur
3
0
0
3
L
1
2
0
0.5
W
1
0
2
2
L
0
2
1
0.25
L
Lancelot
SrWhaitBleed
Lancelot
1
4
0
0.25
W
1
2
4
1.5
L
Kukulkan
Wølf666
Kukulkan
0
6
0
0
W
5
0
2
6
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,739
Damage
22,888
37,855
Taken
25,082
17,014
Mitigated
12,415
6,620
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dräkora
Erlang Shen
2,781
1,774
0
5,323
12,124
5,440
0
750
11,374
0
34,519
W
King Arthur
GREEDYxINFIDEL
King Arthur
4,484
562
0
1,201
4,746
3,963
0
0
4,746
112
40,630
L
3,826
1,812
0
0
5,068
1,575
145
846
4,222
0
37,778
W
5,308
1,667
0
1,427
3,280
1,107
530
433
2,847
0
35,643
L
924
189
0
922
7,780
5,081
156
570
7,210
11,534
0
L
Lancelot
SrWhaitBleed
Lancelot
2,292
458
0
375
7,502
3,162
0
1,690
5,812
0
29,073
W
2,250
279
1,144
1,051
6,325
3,529
0
1,184
5,141
16,905
0
L
Kukulkan
Wølf666
Kukulkan
1,916
385
0
0
5,381
1,756
0
4,196
1,185
16,431
1,006
W
5,116
4,087
0
3,982
5,903
2,331
0
434
5,469
0
46,968
W
5,730
1,586
0
89
4,828
1,485
495
1,824
3,004
34,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
29,977
221
Minions Killed
254
0
Camps Cleared
0
848,272
Distance Traveled
918,187
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,789
479
56
6
0
176,342
0
W
King Arthur
6,393
639
61
6
0
190,209
0
L
Skadi
4,782
478
60
6
0
170,209
0
W
Neith
5,283
528
46
5
0
158,543
1
L
Ymir
4,747
475
29
3
0
176,880
0
L
Lancelot
4,657
466
51
5
0
199,885
0
W
Yemoja
5,648
565
26
3
0
162,969
1
L
Kukulkan
4,523
452
25
3
0
124,956
0
W
Arachne
6,386
639
74
7
0
211,841
0
W
Nu Wa
6,267
627
47
5
0
194,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role