Player Matchup

Thoth
Thoth
KillerWrld999
Thoth
Level 147
God Stats
0W - 3L
1,242 SR
Queue Stats
139W - 143L
1,495 Elo+
Solo
Thor
Thor
Sableye_OP_TTV
Thor
Level 181
God Stats
9W - 5L
1,699 SR
Queue Stats
201W - 192L
1,521 Elo+
Party 1
Charybdis
Charybdis
doakster25
Charybdis
Level 127
God Stats
0W - 2L
1,257 SR
Queue Stats
11W - 22L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
gamerrose164
Cthulhu
Level 88
God Stats
11W - 11L
1,521 SR
Queue Stats
97W - 97L
1,491 Elo+
Party 1
Bellona
Bellona
oKillpop
Bellona
Level 15
God Stats
6W - 9L
1,279 SR
Queue Stats
10W - 13L
1,365 Elo+
Party 1
Team Averages
Level 112
1,399 SR
1,452 Elo+

VS

Team Averages
Level 71
1,551 SR
1,463 Elo+
Olorun
Olorun
Baltimore_2k
Olorun
Level 100
God Stats
4W - 1L
1,901 SR
Queue Stats
199W - 187L
1,532 Elo+
Solo
Jormungandr
Jormungandr
FrostyGinger
Jormungandr
Level 89
God Stats
5W - 8L
1,439 SR
Queue Stats
81W - 79L
1,451 Elo+
Solo
Lancelot
Lancelot
Snackless-
Lancelot
Level 33
God Stats
2W - 1L
1,726 SR
Queue Stats
27W - 31L
1,552 Elo+
Solo
Neith
Neith
anMTclip
Neith
Level 103
God Stats
7W - 3L
1,610 SR
Queue Stats
111W - 102L
1,385 Elo+
Party 2
King Arthur
King Arthur
impasta919
King Arthur
Level 28
God Stats
2W - 5L
1,079 SR
Queue Stats
101W - 87L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,076
453
112
1,824
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
4,691
521
4,055
7,623
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
doakster25
Charybdis
8
0 / 2 / 1
4,691
521
2,323
5,244
1,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
gamerrose164
Cthulhu
7
0 / 3 / 1
4,379
487
3,194
10,610
5,115
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
oKillpop
Bellona
7
0 / 2 / 0
4,337
482
2,142
6,889
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 1 / 2
5,035
559
5,748
5,303
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
FrostyGinger
Jormungandr
9
1 / 0 / 4
5,555
617
3,377
5,367
3,069
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Snackless-
Lancelot
11
1 / 0 / 4
5,540
616
1,930
6,995
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
anMTclip
Neith
11
4 / 0 / 1
6,739
749
4,546
2,823
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
impasta919
King Arthur
10
2 / 0 / 0
6,042
671
3,274
6,977
5,629
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
1
2
3
W
Jormungandr
FrostyGinger
Jormungandr
1
0
4
3
L
0
1
0
0
L
1
2
0
0.5
W
Lancelot
Snackless-
Lancelot
1
0
4
3
W
Neith
anMTclip
Neith
4
0
1
4.5
L
Charybdis
doakster25
Charybdis
0
2
1
0.25
L
Cthulhu
gamerrose164
Cthulhu
0
3
1
0.17
W
King Arthur
impasta919
King Arthur
2
0
0
2
L
Bellona
oKillpop
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,826
Damage
18,875
32,190
Taken
27,465
14,874
Mitigated
14,890
9,856
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,748
3,568
178
1,481
5,303
1,884
448
974
4,329
33,299
2,452
W
Jormungandr
FrostyGinger
Jormungandr
3,377
1,053
1,104
2,070
5,367
3,069
150
1,282
4,085
18,314
0
L
112
0
0
750
1,824
429
0
0
1,824
11,863
0
L
4,055
1,400
0
3,542
7,623
2,672
0
1,538
6,085
0
30,133
W
Lancelot
Snackless-
Lancelot
1,930
324
0
1,833
6,995
3,198
0
157
6,758
0
39,429
W
Neith
anMTclip
Neith
4,546
1,748
0
707
2,823
1,110
1,142
757
2,046
0
47,264
L
Charybdis
doakster25
Charybdis
2,323
868
0
1,028
5,244
1,801
1
3,219
2,025
0
33,900
L
Cthulhu
gamerrose164
Cthulhu
3,194
374
781
2,353
10,610
5,115
0
4,285
6,325
17,489
328
W
King Arthur
impasta919
King Arthur
3,274
235
0
1,702
6,977
5,629
0
0
6,696
0
32,006
L
Bellona
oKillpop
Bellona
2,142
544
0
1,402
6,889
4,857
0
0
6,889
0
19,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
28,911
189
Minions Killed
288
0
Camps Cleared
0
756,803
Distance Traveled
938,137
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,035
559
54
6
0
171,003
0
W
Jormungandr
5,555
617
20
2
0
196,795
0
L
Thoth
4,076
453
34
4
0
59,114
1
L
Thor
4,691
521
54
6
0
194,244
0
W
Lancelot
5,540
616
66
7
0
231,298
0
W
Neith
6,739
749
92
10
0
149,252
0
L
Charybdis
4,691
521
61
7
0
156,445
0
L
Cthulhu
4,379
487
18
2
0
174,915
0
W
King Arthur
6,042
671
56
6
0
189,789
0
L
Bellona
4,337
482
22
2
0
172,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role