Player Matchup

Zeus
Zeus
BiGTerry571
Zeus
Level 28
God Stats
7W - 8L
1,367 SR
Queue Stats
45W - 57L
1,373 Elo+
Party 1
Tyr
Tyr
Deucearoo
Tyr
Level 27
God Stats
5W - 7L
1,326 SR
Queue Stats
151W - 140L
1,459 Elo+
Party 1
Awilix
Awilix
Kade538
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 207L
1,448 Elo+
Party 1
Team Averages
Level 34
1,398 SR
1,427 Elo+

VS

Team Averages
Level 78
1,409 SR
1,484 Elo+
Agni
Agni
Alexciraptor
Agni
Level 60
God Stats
8W - 4L
1,501 SR
Queue Stats
60W - 51L
1,507 Elo+
Solo
Tyr
Tyr
Bu_le_Patron
Tyr
Level 115
God Stats
7W - 4L
1,163 SR
Queue Stats
380W - 400L
1,530 Elo+
Solo
Lancelot
Lancelot
Purest_Guava
Lancelot
Level 58
God Stats
11W - 7L
1,563 SR
Queue Stats
68W - 76L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,193
619
6,645
6,183
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
0 / 2 / 2
6,345
635
4,557
11,056
9,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Kade538
Awilix
11
2 / 4 / 0
6,807
681
4,601
9,603
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
7,920
792
10,240
4,617
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 0 / 7
7,465
747
6,523
8,870
9,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Purest_Guava
Lancelot
12
3 / 2 / 5
7,321
732
6,216
9,002
6,200
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
0
4
2
0.25
W
2
0
7
5.5
L
0
2
2
0.5
L
Awilix
Kade538
Awilix
2
4
0
0.5
W
Lancelot
Purest_Guava
Lancelot
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,803
Damage
22,979
26,842
Taken
22,489
15,040
Mitigated
17,900
4,171
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,240
758
0
230
4,617
1,795
0
1,262
3,355
34,403
0
L
6,645
1,362
0
0
6,183
2,146
0
3,729
2,386
20,179
508
W
6,523
1,124
0
1,595
8,870
9,905
0
2,779
6,091
0
14,660
L
4,557
836
35
3,024
11,056
9,148
0
3,396
7,575
104
14,239
L
Awilix
Kade538
Awilix
4,601
2,264
0
1,112
9,603
3,746
0
3,362
6,224
0
22,568
W
Lancelot
Purest_Guava
Lancelot
6,216
1,202
52
1,401
9,002
6,200
0
2,698
6,304
696
18,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,345
Gold Earned
22,706
94
Minions Killed
107
0
Camps Cleared
0
538,945
Distance Traveled
574,134
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,920
792
47
5
0
193,910
0
L
Zeus
6,193
619
35
4
0
163,878
0
W
Tyr
7,465
747
33
3
0
195,446
0
L
Tyr
6,345
635
24
2
0
187,780
1
L
Awilix
6,807
681
35
4
0
187,287
0
W
Lancelot
7,321
732
27
3
0
184,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role