Player Matchup

Morgan Le Fay
Morgan Le Fay
ElProfessor_TV
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 31L
1,355 Elo+
Party 2
Serqet
Serqet
ORIOX_Gaga_31
Serqet
Level 30
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 3L
1,333 Elo+
Party 2
Surtr
Surtr
desyumen12
Surtr
Level 43
God Stats
0W - 2L
1,299 SR
Queue Stats
30W - 41L
1,341 Elo+
Solo
Athena
Athena
gribouille31210
Athena
Level 17
God Stats
3W - 8L
1,511 SR
Queue Stats
11W - 25L
1,321 Elo+
Party 2
Neith
Neith
kennykill777
Neith
Level 16
God Stats
1W - 5L
1,379 SR
Queue Stats
8W - 24L
1,264 Elo+
Party 2
Team Averages
Level 30
1,351 SR
1,323 Elo+

VS

Team Averages
Level 42
1,405 SR
1,364 Elo+
Izanami
Izanami
Felipevr
Izanami
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 20L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
OoNaddeloO
Zhong Kui
Level 37
God Stats
1W - 3L
1,230 SR
Queue Stats
118W - 114L
1,318 Elo+
Party 3
Cliodhna
Cliodhna
Osquiiita8
Cliodhna
Level 24
God Stats
2W - 1L
1,493 SR
Queue Stats
24W - 33L
1,374 Elo+
Party 1
King Arthur
King Arthur
X-Schnappo-X
King Arthur
Level 39
God Stats
1W - 1L
1,230 SR
Queue Stats
118W - 116L
1,307 Elo+
Party 3
Cthulhu
Cthulhu
elsheri09
Cthulhu
Level 49
God Stats
2W - 2L
1,569 SR
Queue Stats
49W - 59L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElProfessor_TV
Morgan Le Fay
13
2 / 5 / 0
7,269
519
7,299
12,671
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 0
6,644
475
5,452
10,838
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
1
0 / 0 / 0
4,110
294
0
0
0
10
0 / 4 / 1
6,007
429
1,935
17,767
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 6 / 1
5,147
368
3,443
10,501
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Felipevr
Izanami
14
6 / 0 / 4
8,616
615
13,251
6,836
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
OoNaddeloO
Zhong Kui
14
0 / 2 / 4
8,129
581
6,266
8,669
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
Osquiiita8
Cliodhna
16
10 / 0 / 1
8,775
627
8,331
12,382
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
X-Schnappo-X
King Arthur
13
2 / 1 / 4
7,636
545
5,891
11,654
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
elsheri09
Cthulhu
12
0 / 1 / 8
6,853
490
5,659
6,714
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
18
19
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ElProfessor_TV
Morgan Le Fay
2
5
0
0.4
W
Izanami
Felipevr
Izanami
6
0
4
8
L
1
4
0
0.25
W
Zhong Kui
OoNaddeloO
Zhong Kui
0
2
4
1
W
Cliodhna
Osquiiita8
Cliodhna
10
0
1
10.5
W
King Arthur
X-Schnappo-X
King Arthur
2
1
4
4
L
Surtr
0
0
0
0
W
Cthulhu
elsheri09
Cthulhu
0
1
8
4
L
0
4
1
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
39,398
51,777
Taken
46,255
26,371
Mitigated
27,531
5,697
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ElProfessor_TV
Morgan Le Fay
7,299
1,084
0
2,478
12,671
4,903
0
6,364
6,279
55,976
0
W
Izanami
Felipevr
Izanami
13,251
9,242
0
2,700
6,836
2,686
2,167
1,423
5,399
0
62,077
L
5,452
2,142
0
403
10,838
3,768
87
0
10,838
0
37,647
W
Zhong Kui
OoNaddeloO
Zhong Kui
6,266
1,102
0
3,219
8,669
6,657
501
4,854
3,305
49,771
4,202
W
Cliodhna
Osquiiita8
Cliodhna
8,331
1,428
0
6,258
12,382
5,323
381
1,038
11,132
0
76,370
W
King Arthur
X-Schnappo-X
King Arthur
5,891
1,553
0
2,995
11,654
7,192
0
0
10,931
0
39,129
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
elsheri09
Cthulhu
5,659
419
281
650
6,714
5,673
140
1,285
5,381
31,145
1,903
L
1,935
817
0
2,546
17,767
14,597
0
2,706
14,591
19,558
0
L
3,443
2,192
0
270
10,501
3,103
0
1,535
8,462
0
31,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
40,009
244
Minions Killed
400
0
Camps Cleared
0
1,024,435
Distance Traveled
1,321,652
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,269
519
101
7
0
243,768
0
W
Izanami
8,616
615
99
7
0
257,850
3
L
Serqet
6,644
475
73
5
0
287,926
0
W
Zhong Kui
8,129
581
92
7
0
250,390
0
W
Cliodhna
8,775
627
114
8
0
310,339
0
W
King Arthur
7,636
545
51
4
0
268,355
0
L
Surtr
4,110
294
0
0
0
0
0
W
Cthulhu
6,853
490
44
3
0
234,718
2
L
Athena
6,007
429
27
2
0
272,061
0
L
Neith
5,147
368
43
3
0
220,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role