Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Worrmyy
Xbalanque
Level 66
God Stats
7W - 3L
1,517 SR
Queue Stats
70W - 62L
1,565 Elo+
Party 2
Susano
Susano
YourLostNephew
Susano
Level 68
God Stats
9W - 19L
1,254 SR
Queue Stats
302W - 273L
1,537 Elo+
Party 2
Anubis
Anubis
Zephyray
Anubis
Level 127
God Stats
3W - 1L
1,702 SR
Queue Stats
107W - 94L
1,603 Elo+
Solo
Bacchus
Bacchus
zeyneepp
Bacchus
Level 33
God Stats
2W - 4L
1,274 SR
Queue Stats
8W - 15L
1,319 Elo+
Solo
Team Averages
Level 85
1,449 SR
1,505 Elo+

VS

Team Averages
Level 84
1,496 SR
1,486 Elo+
Mercury
Mercury
FellVarible86
Mercury
Level 110
God Stats
3W - 3L
1,812 SR
Queue Stats
258W - 234L
1,487 Elo+
Solo
Sobek
Sobek
GPerc420
Sobek
Level 2
God Stats
0W - 2L
1,472 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
HungryMr chill
Skadi
Level 69
God Stats
12W - 10L
1,284 SR
Queue Stats
396W - 382L
1,479 Elo+
Solo
Hercules
Hercules
MrRednek
Hercules
Level 95
God Stats
2W - 5L
1,295 SR
Queue Stats
124W - 110L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
TCrimson94
Aphrodite
Level 146
God Stats
36W - 29L
1,619 SR
Queue Stats
173W - 178L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 1 / 3
9,780
575
12,302
15,147
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Worrmyy
Xbalanque
14
3 / 4 / 5
8,581
505
8,941
12,186
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 4
9,813
577
9,186
15,394
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Zephyray
Anubis
16
1 / 2 / 5
9,558
562
15,814
10,915
5,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
zeyneepp
Bacchus
12
1 / 1 / 6
8,064
474
4,649
9,673
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
7 / 3 / 2
9,195
541
10,779
16,508
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sobek
GPerc420
Sobek
11
0 / 4 / 4
7,226
425
4,987
13,312
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 5 / 2
8,189
482
11,376
12,530
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
MrRednek
Hercules
13
0 / 6 / 1
7,802
459
5,790
15,813
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TCrimson94
Aphrodite
15
1 / 2 / 2
8,238
485
4,305
14,465
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
11
11
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
3
7.5
L
Mercury
7
3
2
2.67
L
Sobek
GPerc420
Sobek
0
4
4
0.5
L
3
5
2
0.8
L
Hercules
MrRednek
Hercules
0
6
1
0.08
L
Aphrodite
TCrimson94
Aphrodite
1
2
2
1
W
Xbalanque
Worrmyy
Xbalanque
3
4
5
1.38
W
8
3
4
3.33
W
Anubis
Zephyray
Anubis
1
2
5
1.75
W
Bacchus
zeyneepp
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,892
Damage
37,237
63,315
Taken
72,628
45,102
Mitigated
36,484
24,211
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,302
1,705
0
3,825
15,147
15,413
102
519
13,937
0
60,726
L
Mercury
10,779
6,534
0
4,947
16,508
6,022
0
2,679
13,688
0
74,516
L
Sobek
GPerc420
Sobek
4,987
427
0
2,335
13,312
12,402
252
3,110
10,046
19,080
0
L
11,376
5,096
0
0
12,530
4,313
0
3,891
8,639
0
66,753
L
Hercules
MrRednek
Hercules
5,790
1,177
0
3,506
15,813
9,173
0
0
14,968
2,082
44,294
L
Aphrodite
TCrimson94
Aphrodite
4,305
199
666
8,385
14,465
4,574
0
10,765
3,700
59,089
596
W
Xbalanque
Worrmyy
Xbalanque
8,941
3,355
0
3,852
12,186
5,110
370
1,997
10,189
0
72,447
W
9,186
3,440
0
6,426
15,394
7,445
0
943
14,402
0
69,184
W
Anubis
Zephyray
Anubis
15,814
1,313
0
6,008
10,915
5,827
934
4,170
6,745
91,022
613
W
Bacchus
zeyneepp
Bacchus
4,649
703
222
3,878
9,673
11,307
0
1,956
7,717
20,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
40,650
437
Minions Killed
392
0
Camps Cleared
0
1,568,735
Distance Traveled
1,614,941
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,780
575
83
5
0
303,820
0
L
Mercury
9,195
541
96
6
0
400,155
0
L
Sobek
7,226
425
20
1
0
327,029
0
L
Skadi
8,189
482
92
5
0
286,688
0
L
Hercules
7,802
459
73
4
0
294,462
2
L
Aphrodite
8,238
485
111
7
0
306,607
0
W
Xbalanque
8,581
505
110
6
0
279,731
0
W
Susano
9,813
577
96
6
0
366,870
3
W
Anubis
9,558
562
131
8
0
290,076
0
W
Bacchus
8,064
474
17
1
0
328,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role