Player Matchup

Fenrir
Fenrir
Decko101016
Fenrir
Level 158
God Stats
9W - 11L
1,419 SR
Queue Stats
431W - 404L
1,493 Elo+
Solo
Chernobog
Chernobog
Gingerello5018
Chernobog
Level 107
God Stats
12W - 9L
1,544 SR
Queue Stats
244W - 273L
1,487 Elo+
Solo
Xing Tian
Xing Tian
MAORI_contender
Xing Tian
Level 159
God Stats
2W - 5L
1,273 SR
Queue Stats
139W - 140L
1,493 Elo+
Solo
Bellona
Bellona
hyruleguardiann
Bellona
Level 120
God Stats
8W - 10L
1,475 SR
Queue Stats
63W - 55L
1,487 Elo+
Solo
Discordia
Discordia
xavixd
Discordia
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,477 Elo+
Solo
Team Averages
Level 115
1,442 SR
1,487 Elo+

VS

Team Averages
Level 93
1,490 SR
1,506 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ASAPxHighroller
Yemoja
Level 65
God Stats
4W - 4L
1,701 SR
Queue Stats
206W - 221L
1,447 Elo+
Party 1
Charybdis
Charybdis
FidelCashFlo420
Charybdis
Level 67
God Stats
1W - 3L
1,177 SR
Queue Stats
265W - 282L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IXV0rtexIX
Tsukuyomi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
T66XandreiGap
Baron Samedi
Level 136
God Stats
23W - 21L
1,574 SR
Queue Stats
590W - 544L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 4 / 0
7,868
525
5,744
14,635
8,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Gingerello5018
Chernobog
10
0 / 3 / 0
6,173
412
6,453
9,196
3,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MAORI_contender
Xing Tian
11
0 / 2 / 0
6,909
461
4,736
14,709
12,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 0
8,907
594
9,029
17,178
20,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
xavixd
Discordia
11
1 / 5 / 1
6,906
460
7,211
8,033
2,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 2 / 0
7,168
478
8,480
16,469
17,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 0 / 2
7,319
488
2,462
9,031
6,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
FidelCashFlo420
Charybdis
14
2 / 1 / 3
8,119
541
12,498
12,238
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
IXV0rtexIX
Tsukuyomi
17
5 / 1 / 4
9,151
610
10,594
12,931
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
T66XandreiGap
Baron Samedi
13
4 / 2 / 4
8,356
557
7,560
9,033
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
6
Kills
13
14
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
0
1
W
0
0
2
1
L
Fenrir
2
4
0
0.5
W
Charybdis
FidelCashFlo420
Charybdis
2
1
3
3.5
L
Chernobog
Gingerello5018
Chernobog
0
3
0
0
W
Tsukuyomi
IXV0rtexIX
Tsukuyomi
5
1
4
7
L
Xing Tian
MAORI_contender
Xing Tian
0
2
0
0
W
Baron Samedi
T66XandreiGap
Baron Samedi
4
2
4
3
L
3
0
0
3
L
Discordia
xavixd
Discordia
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,173
Damage
41,594
63,751
Taken
59,702
47,733
Mitigated
39,505
16,139
Healing
32,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,480
2,857
233
4,804
16,469
17,476
63
170
16,299
0
50,801
W
2,462
1,030
6,169
4,346
9,031
6,338
400
2,887
6,144
13,375
1,511
L
Fenrir
5,744
1,566
0
2,144
14,635
8,031
0
1,704
12,931
0
77,402
W
Charybdis
FidelCashFlo420
Charybdis
12,498
7,474
0
5,342
12,238
5,110
3,643
1,856
10,382
0
82,626
L
Chernobog
Gingerello5018
Chernobog
6,453
4,040
0
2,621
9,196
3,229
0
810
8,386
0
49,702
W
Tsukuyomi
IXV0rtexIX
Tsukuyomi
10,594
2,768
0
8,352
12,931
6,617
0
2,575
10,356
0
83,385
L
Xing Tian
MAORI_contender
Xing Tian
4,736
453
0
3,019
14,709
12,672
0
3,093
11,568
19,421
0
W
Baron Samedi
T66XandreiGap
Baron Samedi
7,560
369
525
2,838
9,033
3,964
440
4,459
4,574
46,195
0
L
9,029
2,957
0
7,618
17,178
20,950
407
1,350
14,643
0
73,261
L
Discordia
xavixd
Discordia
7,211
548
0
737
8,033
2,851
0
2,960
5,025
44,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,763
Gold Earned
40,113
385
Minions Killed
397
0
Camps Cleared
0
1,406,203
Distance Traveled
1,502,918
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,168
478
59
4
0
282,363
0
W
Yemoja
7,319
488
14
1
0
274,479
6
L
Fenrir
7,868
525
115
8
0
322,749
2
W
Charybdis
8,119
541
139
9
0
254,393
2
L
Chernobog
6,173
412
75
5
0
226,313
0
W
Tsukuyomi
9,151
610
114
8
0
376,586
0
L
Xing Tian
6,909
461
28
2
0
307,259
3
W
Baron Samedi
8,356
557
71
5
0
315,097
2
L
Bellona
8,907
594
106
7
0
277,094
0
L
Discordia
6,906
460
61
4
0
272,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role