Player Matchup

Discordia
Discordia
Gold II
Soburman
Discordia
Gold II
Level 129
God Stats
7W - 7L
1,485 SR
Queue Stats
101W - 90L
1,504 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Solag
Ne Zha
Gold II
Level 127
God Stats
39W - 20L
1,701 SR
Queue Stats
101W - 90L
1,504 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Staffff13
Gilgamesh
Gold II
Level 125
God Stats
22W - 14L
1,625 SR
Queue Stats
101W - 90L
1,504 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,604 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,564 SR
1,367 MMR
Bastet
Bastet
Gold IV
B3JARAN0
Bastet
Gold IV
Level 167
God Stats
0W - 5L
1,500 SR
Queue Stats
223W - 263L
1,277 MMR
Solo
Nox
Nox
Silver III
Celtiras
Nox
Silver III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 116L
1,376 MMR
Solo
Hun Batz
Hun Batz
Bronze III
iDrmS
Hun Batz
Bronze III
Level 127
God Stats
2W - 2L
1,692 SR
Queue Stats
3W - 6L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Soburman
Discordia
16
3 / 4 / 8
10,440
746
9,270
9,618
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Solag
Ne Zha
17
6 / 3 / 4
11,143
796
14,318
14,171
7,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Staffff13
Gilgamesh
16
3 / 0 / 8
9,934
710
14,584
17,620
22,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebThothPersephoneKuzenboAthena

VS

Bans
HeraHerculesMartichorasShivaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
B3JARAN0
Bastet
16
4 / 5 / 3
10,101
722
13,977
15,372
5,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 4
8,702
622
6,830
12,606
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
iDrmS
Hun Batz
16
3 / 1 / 3
9,847
703
14,486
18,583
22,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
7
7
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
B3JARAN0
Bastet
4
5
3
1.1
L
0
6
4
0.33
W
Discordia
Soburman
Discordia
3
4
8
1.75
W
Ne Zha
Solag
Ne Zha
6
3
4
2.67
W
Gilgamesh
Staffff13
Gilgamesh
3
0
8
7
L
Hun Batz
iDrmS
Hun Batz
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
35,293
41,409
Taken
46,561
34,148
Mitigated
33,868
7,014
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
B3JARAN0
Bastet
13,977
3,069
0
2,019
15,372
5,901
224
2,658
12,136
0
40,405
L
6,830
519
0
1,367
12,606
5,451
946
2,703
9,359
30,199
0
W
Discordia
Soburman
Discordia
9,270
334
0
414
9,618
4,309
0
1,708
7,779
34,236
574
W
Ne Zha
Solag
Ne Zha
14,318
2,723
0
4,524
14,171
7,756
0
1,326
12,529
0
61,724
W
Gilgamesh
Staffff13
Gilgamesh
14,584
3,467
0
2,076
17,620
22,083
287
3,757
12,755
0
29,401
L
Hun Batz
iDrmS
Hun Batz
14,486
1,929
0
1,807
18,583
22,516
0
3,514
14,199
0
39,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
28,650
185
Minions Killed
164
0
Camps Cleared
0
817,222
Distance Traveled
778,143
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,101
722
53
4
0
260,999
1
L
Nox
8,702
622
62
4
0
240,835
1
W
Discordia
10,440
746
79
6
0
247,958
0
W
Ne Zha
11,143
796
78
6
0
283,109
0
W
Gilgamesh
9,934
710
28
2
0
286,155
1
L
Hun Batz
9,847
703
49
4
0
276,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role