Player Matchup

Morgan Le Fay
Morgan Le Fay
Bridge OMG 1019
Morgan Le Fay
Level 62
God Stats
37W - 33L
1,398 SR
Queue Stats
240W - 236L
1,418 Elo+
Party 1
Nemesis
Nemesis
Glowww1965
Nemesis
Level 49
God Stats
8W - 7L
1,665 SR
Queue Stats
87W - 80L
1,459 Elo+
Solo
Danzaburou
Danzaburou
sextuple_lift74
Danzaburou
Level 99
God Stats
29W - 30L
1,490 SR
Queue Stats
548W - 549L
1,466 Elo+
Party 1
Team Averages
Level 70
1,518 SR
1,448 Elo+

VS

Team Averages
Level 46
1,417 SR
1,486 Elo+
Discordia
Discordia
 
Discordia
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
CommacK27
The Morrigan
Level 74
God Stats
26W - 31L
1,564 SR
Queue Stats
103W - 99L
1,527 Elo+
Solo
King Arthur
King Arthur
Mangered
King Arthur
Level 22
God Stats
0W - 3L
1,186 SR
Queue Stats
15W - 18L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bridge OMG 1019
Morgan Le Fay
16
2 / 5 / 7
11,145
743
10,412
10,326
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Glowww1965
Nemesis
17
5 / 0 / 5
12,125
808
7,261
11,729
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
sextuple_lift74
Danzaburou
16
5 / 1 / 3
11,259
751
9,850
9,730
4,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 4 / 3
9,854
657
6,261
9,628
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
CommacK27
The Morrigan
15
2 / 3 / 4
9,782
652
8,662
8,765
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Mangered
King Arthur
13
1 / 5 / 4
9,233
616
7,886
17,375
18,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
6
6
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
3
1.13
W
Morgan Le Fay
Bridge OMG 1019
Morgan Le Fay
2
5
7
1.1
L
The Morrigan
CommacK27
The Morrigan
2
3
4
1.33
W
Nemesis
Glowww1965
Nemesis
5
0
5
7.5
L
King Arthur
Mangered
King Arthur
1
5
4
0.6
W
Danzaburou
sextuple_lift74
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
22,809
31,785
Taken
35,768
14,767
Mitigated
26,942
8,326
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,261
958
0
857
9,628
3,881
31
3,294
6,213
27,658
0
W
Morgan Le Fay
Bridge OMG 1019
Morgan Le Fay
10,412
1,508
0
1,853
10,326
4,476
309
5,184
4,910
52,412
0
L
The Morrigan
CommacK27
The Morrigan
8,662
1,237
0
753
8,765
4,128
0
2,887
5,764
44,762
2,490
W
Nemesis
Glowww1965
Nemesis
7,261
1,850
0
4,582
11,729
5,928
1,363
5,071
6,514
0
59,490
L
King Arthur
Mangered
King Arthur
7,886
1,062
0
1,701
17,375
18,933
0
4,491
12,659
0
21,927
W
Danzaburou
sextuple_lift74
Danzaburou
9,850
4,649
0
1,891
9,730
4,363
886
3,783
5,627
0
56,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
28,869
224
Minions Killed
140
0
Camps Cleared
0
842,935
Distance Traveled
752,114
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,854
657
36
2
0
239,345
0
W
Morgan Le Fay
11,145
743
64
4
0
274,013
0
L
The Morrigan
9,782
652
70
5
0
237,404
0
W
Nemesis
12,125
808
83
6
0
306,342
4
L
King Arthur
9,233
616
34
2
0
275,365
0
W
Danzaburou
11,259
751
77
5
0
262,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role