Player Matchup

Susano
Susano
Platinum I
 
Susano
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charon
Charon
Diamond III
 
Charon
Diamond III
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Diamond V
Shuuyā
Amaterasu
Diamond V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 216L
2,007 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
Weedŏn
Morgan Le Fay
Diamond V
Level 108
God Stats
3W - 2L
1,721 SR
Queue Stats
27W - 28L
2,064 MMR
Party 3
Hachiman
Hachiman
Diamond V
eLegX
Hachiman
Diamond V
Level 146
God Stats
28W - 29L
1,617 SR
Queue Stats
349W - 348L
2,105 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,568 SR
1,835 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,636 SR
2,005 MMR
Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Osiris
Osiris
Masters
ElasticLeech
Osiris
Masters
Level 195
God Stats
5W - 1L
1,576 SR
Queue Stats
240W - 219L
2,036 MMR
Solo
Agni
Agni
Diamond III
Maqb
Agni
Diamond III
Level 125
God Stats
1W - 2L
1,278 SR
Queue Stats
69W - 58L
2,254 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
RottiGR
Ah Muzen Cab
Platinum III
Level 82
God Stats
5W - 0L
2,054 SR
Queue Stats
24W - 8L
2,118 MMR
Party 2
Kali
Kali
Diamond IV
TheFrenchRevenge
Kali
Diamond IV
Level 145
God Stats
5W - 0L
1,771 SR
Queue Stats
320W - 285L
2,118 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
4 / 2 / 0
5,610
623
3,584
8,223
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
 
Charon
8
0 / 2 / 1
4,853
539
3,317
6,586
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Shuuyā
Amaterasu
9
0 / 4 / 0
4,672
519
1,947
11,871
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Weedŏn
Morgan Le Fay
12
1 / 1 / 2
5,762
640
4,421
5,599
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
eLegX
Hachiman
9
0 / 5 / 1
4,990
554
2,477
8,487
3,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosDa JiErlang Shen

VS

Bans
Sun WukongBellonaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 3
6,232
692
1,742
5,581
3,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
12
4 / 1 / 0
7,107
790
7,875
9,221
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Maqb
Agni
9
0 / 3 / 4
5,492
610
5,077
5,625
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
RottiGR
Ah Muzen Cab
12
4 / 1 / 2
6,466
718
6,105
7,625
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 4
6,122
680
4,115
6,507
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
2
0
2
L
Charon
 
Charon
0
2
1
0.25
W
Ymir
 
Ymir
3
0
3
4.5
W
Osiris
4
1
0
4
W
Agni
Maqb
Agni
0
3
4
0.67
W
Ah Muzen Cab
RottiGR
Ah Muzen Cab
4
1
2
5
L
Amaterasu
Shuuyā
Amaterasu
0
4
0
0
W
3
0
4
5
L
Morgan Le Fay
Weedŏn
Morgan Le Fay
1
1
2
2
L
Hachiman
eLegX
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,746
Damage
24,914
40,766
Taken
34,559
17,776
Mitigated
17,726
9,896
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,584
1,080
0
2,580
8,223
3,023
0
1,255
6,739
0
29,161
L
Charon
 
Charon
3,317
570
178
2,070
6,586
4,361
0
1,217
5,207
14,284
2,808
W
Ymir
 
Ymir
1,742
447
0
2,012
5,581
3,880
0
1,672
3,909
12,187
0
W
Osiris
7,875
2,982
0
5,416
9,221
6,353
0
0
9,221
0
55,831
W
Agni
Maqb
Agni
5,077
263
0
250
5,625
1,808
0
3,116
2,509
37,881
0
W
Ah Muzen Cab
RottiGR
Ah Muzen Cab
6,105
3,130
0
1,570
7,625
3,133
102
1,390
6,235
0
60,949
L
Amaterasu
Shuuyā
Amaterasu
1,947
1,033
0
2,849
11,871
5,259
0
146
11,695
0
29,704
W
4,115
1,800
0
4,368
6,507
2,552
0
1,424
5,083
0
43,819
L
Morgan Le Fay
Weedŏn
Morgan Le Fay
4,421
357
0
786
5,599
2,132
0
2,577
2,499
46,864
0
L
Hachiman
eLegX
Hachiman
2,477
897
0
1,433
8,487
3,001
0
680
7,807
0
40,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,887
Gold Earned
31,419
284
Minions Killed
351
0
Camps Cleared
0
970,036
Distance Traveled
1,006,014
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,610
623
71
8
0
230,640
0
L
Charon
4,853
539
21
2
0
165,914
0
W
Ymir
6,232
692
11
1
0
200,344
2
W
Osiris
7,107
790
88
10
0
193,692
1
W
Agni
5,492
610
73
8
0
182,233
0
W
Ah Muzen Cab
6,466
718
111
12
0
171,768
1
L
Amaterasu
4,672
519
47
5
0
208,831
0
W
Kali
6,122
680
68
8
0
257,977
2
L
Morgan Le Fay
5,762
640
84
9
0
191,060
1
L
Hachiman
4,990
554
61
7
0
173,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role