Player Matchup

Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
Pinho-DM
Cerberus
Masters
Level 156
God Stats
29W - 11L
1,840 SR
Queue Stats
139W - 113L
2,238 MMR
Party 2
Cthulhu
Cthulhu
Masters
ll-xDanZv-ll
Cthulhu
Masters
Level 157
God Stats
49W - 24L
1,797 SR
Queue Stats
299W - 276L
2,299 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,712 SR
2,013 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,662 SR
1,968 MMR
Odin
Odin
Platinum IV
AceChadwick
Odin
Platinum IV
Level 152
God Stats
0W - 2L
1,316 SR
Queue Stats
24W - 12L
2,043 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Colpekker
Kukulkan
Gold II
Level 134
God Stats
1W - 1L
1,846 SR
Queue Stats
15W - 9L
1,817 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
player13484375
Hou Yi
Platinum IV
Level 155
God Stats
0W - 1L
1,824 SR
Queue Stats
24W - 12L
2,043 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 3 / 7
11,221
802
13,701
14,598
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Pinho-DM
Cerberus
17
5 / 1 / 8
11,043
789
11,834
15,232
17,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
ll-xDanZv-ll
Cthulhu
17
3 / 0 / 11
10,987
785
14,696
14,592
18,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboAresAchillesAh Muzen CabNe Zha

VS

Bans
CharonBaba YagaAwilixAgniShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
9,153
654
7,192
17,256
16,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Colpekker
Kukulkan
14
1 / 7 / 3
9,540
681
9,856
13,127
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
1 / 5 / 2
9,336
667
12,816
12,754
5,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
3
7
3.17
L
2
2
1
1.25
L
Kukulkan
Colpekker
Kukulkan
1
7
3
0.36
W
Cerberus
Pinho-DM
Cerberus
5
1
8
9
W
Cthulhu
ll-xDanZv-ll
Cthulhu
3
0
11
8.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,231
Damage
29,864
44,422
Taken
43,137
43,214
Mitigated
26,786
11,018
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,701
4,653
0
2,104
14,598
7,553
242
4,880
9,718
0
57,504
L
7,192
1,447
0
2,950
17,256
16,985
0
7,904
8,064
0
13,939
L
Kukulkan
Colpekker
Kukulkan
9,856
1,053
0
636
13,127
4,737
0
6,923
5,664
47,454
0
W
Cerberus
Pinho-DM
Cerberus
11,834
542
0
4,827
15,232
17,397
917
1,605
13,627
32,459
4,063
W
Cthulhu
ll-xDanZv-ll
Cthulhu
14,696
1,036
338
3,749
14,592
18,264
823
3,422
11,170
48,326
5,744
L
12,816
6,230
0
1,243
12,754
5,064
0
6,174
6,032
0
46,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
28,029
205
Minions Killed
162
0
Camps Cleared
0
835,603
Distance Traveled
770,442
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,221
802
73
5
0
265,367
0
L
Odin
9,153
654
13
1
0
283,975
2
L
Kukulkan
9,540
681
75
5
0
245,424
3
W
Cerberus
11,043
789
61
4
0
291,479
0
W
Cthulhu
10,987
785
71
5
0
278,757
0
L
Hou Yi
9,336
667
74
5
0
241,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role