Player Matchup

Discordia
Discordia
Bou3ooo
Discordia
Level 125
God Stats
23W - 14L
1,670 SR
Queue Stats
175W - 181L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
Jarillo_6
Zhong Kui
Level 104
God Stats
8W - 0L
1,950 SR
Queue Stats
58W - 48L
1,472 Elo+
Solo
Bastet
Bastet
LuckerSenpai
Bastet
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 94L
1,487 Elo+
Party 1
Izanami
Izanami
MD BLACKBIRD
Izanami
Level 128
God Stats
1W - 4L
1,120 SR
Queue Stats
111W - 115L
1,505 Elo+
Party 1
Chang'e
Chang'e
xenot5
Chang'e
Level 101
God Stats
2W - 1L
1,525 SR
Queue Stats
138W - 128L
1,482 Elo+
Solo
Team Averages
Level 113
1,553 SR
1,476 Elo+

VS

Team Averages
Level 135
1,575 SR
1,473 Elo+
Arachne
Arachne
Admirable_MadMan
Arachne
Level 126
God Stats
9W - 6L
1,443 SR
Queue Stats
119W - 108L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
AmChillen
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,483 Elo+
Party 2
Martichoras
Martichoras
Ciela_Raven
Martichoras
Level 158
God Stats
1W - 1L
1,883 SR
Queue Stats
72W - 70L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RefuseToLose
Tsukuyomi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,472 Elo+
Solo
Cerberus
Cerberus
oscarjusto111
Cerberus
Level 125
God Stats
1W - 2L
1,550 SR
Queue Stats
59W - 63L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bou3ooo
Discordia
10
0 / 3 / 0
5,987
499
2,282
5,861
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
Jarillo_6
Zhong Kui
13
3 / 0 / 2
7,859
655
8,837
7,294
5,836
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
3 / 1 / 3
6,913
576
5,902
7,536
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
MD BLACKBIRD
Izanami
12
4 / 0 / 0
7,300
608
11,093
5,126
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
xenot5
Chang'e
11
0 / 0 / 6
7,162
597
8,212
7,916
5,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,083
507
3,320
9,948
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
AmChillen
Baron Samedi
11
1 / 2 / 2
5,799
483
4,586
7,301
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Martichoras
Ciela_Raven
Martichoras
11
0 / 2 / 1
5,812
484
4,464
8,743
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
RefuseToLose
Tsukuyomi
10
1 / 4 / 1
5,923
494
4,250
12,114
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
oscarjusto111
Cerberus
10
0 / 2 / 2
5,514
460
3,989
15,155
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
4
4
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Baron Samedi
AmChillen
Baron Samedi
1
2
2
1
W
Discordia
Bou3ooo
Discordia
0
3
0
0
L
Martichoras
Ciela_Raven
Martichoras
0
2
1
0.25
W
Zhong Kui
Jarillo_6
Zhong Kui
3
0
2
4
W
Bastet
3
1
3
4.5
W
Izanami
MD BLACKBIRD
Izanami
4
0
0
4
L
Tsukuyomi
RefuseToLose
Tsukuyomi
1
4
1
0.38
L
Cerberus
oscarjusto111
Cerberus
0
2
2
0.5
W
Chang'e
xenot5
Chang'e
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
20,609
33,733
Taken
53,261
18,110
Mitigated
26,351
17,865
Healing
21,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,320
2,020
0
3,720
9,948
4,127
0
1,325
8,623
0
43,662
L
Baron Samedi
AmChillen
Baron Samedi
4,586
414
297
3,077
7,301
3,648
0
3,724
3,577
39,284
0
W
Discordia
Bou3ooo
Discordia
2,282
246
0
1,034
5,861
1,972
0
2,636
2,899
31,708
300
L
Martichoras
Ciela_Raven
Martichoras
4,464
1,014
0
2,287
8,743
3,180
0
2,783
5,960
0
52,330
W
Zhong Kui
Jarillo_6
Zhong Kui
8,837
1,994
0
5,741
7,294
5,836
802
796
6,434
63,973
1,171
W
Bastet
5,902
1,612
0
4,469
7,536
2,994
0
950
6,530
0
54,852
W
Izanami
MD BLACKBIRD
Izanami
11,093
6,483
0
2,099
5,126
1,959
789
739
4,387
0
69,877
L
Tsukuyomi
RefuseToLose
Tsukuyomi
4,250
1,433
0
5,367
12,114
4,589
0
5,151
6,963
0
41,731
L
Cerberus
oscarjusto111
Cerberus
3,989
327
0
6,384
15,155
10,807
0
6,339
8,816
15,742
0
W
Chang'e
xenot5
Chang'e
8,212
1,339
479
4,043
7,916
5,349
368
3,011
4,807
31,050
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
29,131
419
Minions Killed
327
0
Camps Cleared
0
1,122,435
Distance Traveled
1,168,326
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,083
507
75
6
0
269,988
0
L
Baron Samedi
5,799
483
55
5
0
214,053
2
W
Discordia
5,987
499
61
5
0
207,628
0
L
Martichoras
5,812
484
88
7
0
210,159
2
W
Zhong Kui
7,859
655
102
9
0
192,263
0
W
Bastet
6,913
576
97
8
0
276,295
0
W
Izanami
7,300
608
119
10
0
228,850
4
L
Tsukuyomi
5,923
494
64
5
0
215,754
0
L
Cerberus
5,514
460
45
4
0
258,372
0
W
Chang'e
7,162
597
40
3
0
217,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role