Player Matchup

Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Manijt06
Anubis
Level 119
God Stats
1W - 2L
1,236 SR
Queue Stats
162W - 146L
1,425 Elo+
Solo
Da Ji
Da Ji
Oveyron
Da Ji
Level 44
God Stats
3W - 5L
1,318 SR
Queue Stats
176W - 171L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Prod9573
Amaterasu
Level 104
God Stats
2W - 0L
1,774 SR
Queue Stats
82W - 50L
1,563 Elo+
Solo
Team Averages
Level 102
1,466 SR
1,472 Elo+

VS

Team Averages
Level 115
1,449 SR
1,465 Elo+
Hera
Hera
AKAPeoPle
Hera
Level 55
God Stats
0W - 2L
1,293 SR
Queue Stats
35W - 39L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Chatcat34
Jing Wei
Level 112
God Stats
4W - 1L
1,842 SR
Queue Stats
52W - 41L
1,543 Elo+
Party 1
Arachne
Arachne
MattSay12
Arachne
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 42L
1,536 Elo+
Party 1
Mulan
Mulan
VeteranCard6934
Mulan
Level 258
God Stats
12W - 19L
1,393 SR
Queue Stats
361W - 376L
1,472 Elo+
Solo
Charon
Charon
spaz_dopplegang
Charon
Level 44
God Stats
1W - 7L
1,218 SR
Queue Stats
260W - 290L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 1 / 1
7,060
543
5,808
6,876
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
 
Ares
11
1 / 0 / 3
6,924
533
3,339
9,132
9,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Manijt06
Anubis
14
5 / 1 / 2
8,351
642
11,737
8,237
4,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
Oveyron
Da Ji
14
3 / 1 / 4
7,808
601
4,240
11,009
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
Prod9573
Amaterasu
14
6 / 1 / 7
8,862
682
12,906
15,216
11,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 3 / 0
5,110
393
2,814
7,633
2,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Chatcat34
Jing Wei
10
0 / 0 / 0
5,736
441
1,863
5,161
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MattSay12
Arachne
12
2 / 3 / 0
6,642
511
8,153
15,403
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 6 / 1
6,528
502
8,887
14,323
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 0
6,057
466
4,937
11,792
7,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
4
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
1
0.5
W
Ares
 
Ares
1
0
3
2.5
L
Hera
0
3
0
0
L
Jing Wei
Chatcat34
Jing Wei
0
0
0
0
W
Anubis
Manijt06
Anubis
5
1
2
6
L
Arachne
MattSay12
Arachne
2
3
0
0.67
W
Da Ji
Oveyron
Da Ji
3
1
4
5
W
Amaterasu
Prod9573
Amaterasu
6
1
7
9.5
L
2
6
1
0.42
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
26,654
50,470
Taken
54,312
33,747
Mitigated
26,028
20,300
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,808
2,645
0
610
6,876
2,974
766
1,322
5,554
0
62,189
W
Ares
 
Ares
3,339
94
0
1,151
9,132
9,296
100
2,237
6,895
19,527
1,396
L
Hera
2,814
819
0
2,615
7,633
2,941
0
2,806
4,827
24,006
0
L
Jing Wei
Chatcat34
Jing Wei
1,863
1,106
0
1,427
5,161
1,666
0
1,948
3,213
0
38,080
W
Anubis
Manijt06
Anubis
11,737
448
0
4,243
8,237
4,407
0
1,917
6,320
77,078
3,383
L
Arachne
MattSay12
Arachne
8,153
4,621
0
8,301
15,403
5,277
0
4,868
10,535
0
49,209
W
Da Ji
Oveyron
Da Ji
4,240
929
0
5,811
11,009
5,112
0
891
10,118
0
63,060
W
Amaterasu
Prod9573
Amaterasu
12,906
7,056
0
8,485
15,216
11,958
188
1,384
13,832
0
59,966
L
8,887
1,608
0
2,248
14,323
8,447
0
1,483
12,840
0
36,452
L
4,937
1,460
0
2,438
11,792
7,697
0
3,715
8,077
25,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
30,073
464
Minions Killed
230
0
Camps Cleared
0
1,365,708
Distance Traveled
1,228,886
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,060
543
93
7
0
224,537
0
W
Ares
6,924
533
34
3
0
303,261
3
L
Hera
5,110
393
32
2
0
195,495
0
L
Jing Wei
5,736
441
66
5
0
265,519
0
W
Anubis
8,351
642
126
10
0
265,780
0
L
Arachne
6,642
511
70
5
0
272,473
0
W
Da Ji
7,808
601
106
8
0
311,437
0
W
Amaterasu
8,862
682
105
8
0
260,693
3
L
Mulan
6,528
502
40
3
0
211,467
0
L
Charon
6,057
466
22
2
0
283,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role