Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LordLobstre
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
smiteiestmaximus
Tsukuyomi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,391 Elo+
Solo
Xbalanque
Xbalanque
tandysummers
Xbalanque
Level 89
God Stats
1W - 2L
1,352 SR
Queue Stats
67W - 92L
1,461 Elo+
Party 1
Team Averages
Level 85
1,470 SR
1,462 Elo+

VS

Team Averages
Level 143
1,495 SR
1,495 Elo+
Neith
Neith
Dexicon
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Janus
Janus
O1d Greg007
Janus
Level 153
God Stats
5W - 3L
1,494 SR
Queue Stats
214W - 179L
1,615 Elo+
Party 3
Surtr
Surtr
ROGUENES12
Surtr
Level 129
God Stats
11W - 8L
1,548 SR
Queue Stats
95W - 84L
1,523 Elo+
Party 2
Bake Kujira
Bake Kujira
SquallyOdin0028
Bake Kujira
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,318 Elo+
Party 3
Tsukuyomi
Tsukuyomi
acnalogia919
Tsukuyomi
Level 146
God Stats
6W - 6L
1,434 SR
Queue Stats
49W - 48L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 1
6,839
526
4,423
12,408
10,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nike
 
Nike
10
1 / 1 / 3
6,148
473
6,427
10,614
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
12
1 / 3 / 2
6,273
483
3,542
6,056
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
11
1 / 3 / 1
5,896
454
3,887
10,266
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xbalanque
tandysummers
Xbalanque
12
3 / 3 / 1
6,789
522
5,633
8,706
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dexicon
Neith
12
2 / 3 / 0
7,174
552
4,793
9,156
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 2
7,890
607
5,668
5,163
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
13
2 / 1 / 1
7,714
593
7,650
9,468
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
SquallyOdin0028
Bake Kujira
12
1 / 2 / 4
6,646
511
4,194
8,339
7,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
acnalogia919
Tsukuyomi
12
2 / 1 / 1
6,741
519
5,414
8,757
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
11
11
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
L
Nike
 
Nike
1
1
3
2.5
W
Neith
Dexicon
Neith
2
3
0
0.67
L
Merlin
1
3
2
0.67
W
4
0
2
5
W
Surtr
2
1
1
2.5
W
Bake Kujira
SquallyOdin0028
Bake Kujira
1
2
4
1.5
W
Tsukuyomi
acnalogia919
Tsukuyomi
2
1
1
2.5
L
Tsukuyomi
1
3
1
0.5
L
Xbalanque
tandysummers
Xbalanque
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
27,719
48,050
Taken
40,883
27,585
Mitigated
23,419
13,559
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,423
1,059
0
4,224
12,408
10,942
0
767
10,967
0
49,723
L
Nike
 
Nike
6,427
640
0
2,084
10,614
7,332
182
3,478
6,899
1,709
33,718
W
Neith
Dexicon
Neith
4,793
1,225
0
2,193
9,156
3,366
242
79
8,856
0
53,805
L
Merlin
3,542
141
0
1,000
6,056
2,169
80
2,284
3,550
42,362
0
W
5,668
146
0
630
5,163
2,049
0
944
4,066
69,367
1,926
W
Surtr
7,650
2,875
0
2,802
9,468
7,543
6
653
8,271
1,611
55,895
W
Bake Kujira
SquallyOdin0028
Bake Kujira
4,194
2,838
1,815
1,105
8,339
7,158
103
1,238
6,676
17,864
723
W
Tsukuyomi
acnalogia919
Tsukuyomi
5,414
1,420
0
4,452
8,757
3,303
0
829
7,747
0
46,193
L
Tsukuyomi
3,887
784
0
3,691
10,266
3,749
0
3,301
6,748
0
39,113
L
Xbalanque
tandysummers
Xbalanque
5,633
2,594
0
2,560
8,706
3,393
826
0
8,658
0
50,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
36,165
358
Minions Killed
413
0
Camps Cleared
0
1,261,561
Distance Traveled
1,350,187
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,839
526
94
7
0
248,103
2
L
Nike
6,148
473
58
4
0
262,880
0
W
Neith
7,174
552
90
7
0
222,159
2
L
Merlin
6,273
483
80
6
0
233,905
1
W
Janus
7,890
607
116
9
0
279,754
0
W
Surtr
7,714
593
96
7
0
265,205
3
W
Bake Kujira
6,646
511
29
2
0
283,263
0
W
Tsukuyomi
6,741
519
82
6
0
299,806
2
L
Tsukuyomi
5,896
454
56
4
0
297,059
0
L
Xbalanque
6,789
522
70
5
0
219,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role