Player Matchup

Sylvanus
Sylvanus
Fεxx
Sylvanus
Level 147
God Stats
16W - 13L
1,610 SR
Queue Stats
168W - 126L
1,608 Elo+
Party 1
Maui
Maui
LTDeathChair
Maui
Level 108
God Stats
14W - 25L
1,414 SR
Queue Stats
220W - 254L
1,548 Elo+
Party 1
Anhur
Anhur
RyuSinji
Anhur
Level 153
God Stats
16W - 31L
1,470 SR
Queue Stats
303W - 336L
1,582 Elo+
Party 1
Mulan
Mulan
Xenos__13
Mulan
Level 149
God Stats
1W - 6L
1,500 SR
Queue Stats
121W - 139L
1,540 Elo+
Party 1
Atlas
Atlas
emd2519
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,558 Elo+
Party 1
Team Averages
Level 135
1,499 SR
1,567 Elo+

VS

Team Averages
Level 146
1,557 SR
1,586 Elo+
Loki
Loki
MikeFOOL
Loki
Level 157
God Stats
16W - 6L
1,841 SR
Queue Stats
236W - 229L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
RedLikeRosesss
Gilgamesh
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 140L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
goforbronze
Baron Samedi
Level 159
God Stats
10W - 12L
1,433 SR
Queue Stats
256W - 241L
1,566 Elo+
Solo
Rama
Rama
iiiWonderbread
Rama
Level 154
God Stats
5W - 2L
1,510 SR
Queue Stats
70W - 46L
1,624 Elo+
Party 2
Ares
Ares
Żhong
Ares
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fεxx
Sylvanus
14
2 / 1 / 0
8,304
692
8,492
11,006
6,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 2
6,278
523
1,561
8,518
6,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
RyuSinji
Anhur
13
1 / 2 / 1
6,680
557
4,746
9,460
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Xenos__13
Mulan
12
2 / 2 / 1
6,599
550
5,307
11,757
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
emd2519
Atlas
10
0 / 4 / 0
5,512
459
3,191
8,815
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 1 / 2
6,463
539
3,278
7,112
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RedLikeRosesss
Gilgamesh
12
0 / 2 / 0
6,863
572
5,662
12,937
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
goforbronze
Baron Samedi
13
2 / 1 / 2
7,221
602
7,167
6,522
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
4 / 1 / 2
7,699
642
5,855
8,503
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Żhong
Ares
11
3 / 0 / 5
7,041
587
5,413
5,863
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
11
11
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Fεxx
Sylvanus
2
1
0
2
L
0
2
2
0.5
W
Loki
2
1
2
3
W
Gilgamesh
RedLikeRosesss
Gilgamesh
0
2
0
0
L
Anhur
RyuSinji
Anhur
1
2
1
0.75
L
Mulan
Xenos__13
Mulan
2
2
1
1.25
L
Atlas
emd2519
Atlas
0
4
0
0
W
Baron Samedi
goforbronze
Baron Samedi
2
1
2
3
W
4
1
2
5
W
Ares
Żhong
Ares
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,297
Damage
27,375
49,556
Taken
40,937
25,352
Mitigated
20,813
18,765
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Fεxx
Sylvanus
8,492
3,701
0
6,037
11,006
6,002
0
110
10,280
57,440
13,702
L
1,561
460
1,122
1,695
8,518
6,026
0
3,509
5,009
25,964
0
W
Loki
3,278
794
0
2,534
7,112
2,179
300
294
6,818
0
38,421
W
Gilgamesh
RedLikeRosesss
Gilgamesh
5,662
1,665
0
5,236
12,937
6,968
0
7,619
5,318
0
51,355
L
Anhur
RyuSinji
Anhur
4,746
2,159
0
2,896
9,460
4,228
0
4,531
4,929
0
50,588
L
Mulan
Xenos__13
Mulan
5,307
888
0
5,995
11,757
5,311
0
3,225
8,532
0
56,066
L
Atlas
emd2519
Atlas
3,191
943
0
1,020
8,815
3,785
0
1,298
7,517
29,152
0
W
Baron Samedi
goforbronze
Baron Samedi
7,167
963
218
1,783
6,522
3,183
0
409
6,113
51,518
1,708
W
5,855
4,321
0
5,496
8,503
3,491
0
2,748
5,755
0
76,192
W
Ares
Żhong
Ares
5,413
255
0
2,297
5,863
4,992
0
1,301
4,562
11,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
35,287
392
Minions Killed
394
0
Camps Cleared
0
1,168,624
Distance Traveled
1,253,287
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,304
692
119
10
0
219,164
0
L
Maui
6,278
523
45
4
0
247,465
0
W
Loki
6,463
539
64
5
0
265,817
2
W
Gilgamesh
6,863
572
99
8
0
261,258
0
L
Anhur
6,680
557
95
8
0
224,912
4
L
Mulan
6,599
550
85
7
0
270,407
1
L
Atlas
5,512
459
48
4
0
206,676
1
W
Baron Samedi
7,221
602
92
8
0
228,276
3
W
Rama
7,699
642
128
11
0
225,441
1
W
Ares
7,041
587
11
1
0
272,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role