Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
GotDeaths5oal
Cthulhu
Bronze III
Level 67
God Stats
1W - 0L
1,345 SR
Queue Stats
1W - 2L
1,400 MMR
Party 2
Guan Yu
Guan Yu
Gold III
SteelsRevenge
Guan Yu
Gold III
Level 159
God Stats
30W - 16L
1,747 SR
Queue Stats
104W - 101L
1,458 MMR
Solo
Scylla
Scylla
Bronze III
ihave0mmr
Scylla
Bronze III
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Chernobog
Chernobog
Gold III
plainCake
Chernobog
Gold III
Level 107
God Stats
3W - 4L
1,255 SR
Queue Stats
736W - 731L
1,453 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,469 SR
1,462 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,456 SR
1,453 MMR
Medusa
Medusa
Gold V
CaptainBlyte
Medusa
Gold V
Level 146
God Stats
0W - 1L
1,597 SR
Queue Stats
12W - 17L
1,450 MMR
Party 1
Sobek
Sobek
Gold V
TheBigBadSalad
Sobek
Gold V
Level 129
God Stats
0W - 1L
1,282 SR
Queue Stats
12W - 17L
1,450 MMR
Party 1
Osiris
Osiris
Gold III
VagrantOne03
Osiris
Gold III
Level 157
God Stats
0W - 1L
1,288 SR
Queue Stats
47W - 51L
1,447 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ZMcswain
Morgan Le Fay
Gold IV
Level 122
God Stats
1W - 3L
1,531 SR
Queue Stats
109W - 116L
1,465 MMR
Solo
Susano
Susano
Bronze III
coratatouille
Susano
Bronze III
Level 89
God Stats
1W - 1L
1,581 SR
Queue Stats
26W - 32L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 1
3,268
654
508
2,422
856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
6
0 / 1 / 1
3,443
689
2,167
3,955
2,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
7
0 / 0 / 0
3,984
797
121
1,663
1,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
ihave0mmr
Scylla
7
0 / 0 / 0
3,702
740
402
1,682
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
plainCake
Chernobog
6
1 / 1 / 0
3,700
740
2,165
3,087
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ArtemisThothBacchusAo Kuang

VS

Bans
NikeAthenaErlang ShenArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
2 / 1 / 0
3,403
681
3,204
3,205
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 2
3,686
737
1,415
4,437
3,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
1
0 / 0 / 0
2,441
488
0
0
0
Morgan Le Fay
ZMcswain
Morgan Le Fay
7
0 / 0 / 0
3,626
725
282
1,463
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

6
0 / 1 / 0
2,991
598
278
2,419
670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
1
0.5
L
Medusa
2
1
0
2
W
Cthulhu
0
1
1
0.5
W
Guan Yu
0
0
0
0
L
0
0
2
1
L
Osiris
0
0
0
0
L
Morgan Le Fay
ZMcswain
Morgan Le Fay
0
0
0
0
L
0
1
0
0
W
Scylla
ihave0mmr
Scylla
0
0
0
0
W
Chernobog
plainCake
Chernobog
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,363
Damage
5,179
12,809
Taken
11,524
5,963
Mitigated
5,140
3,393
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
508
119
0
325
2,422
856
0
0
2,422
0
16,328
L
Medusa
3,204
1,127
0
380
3,205
972
0
1,278
1,927
0
18,160
W
Cthulhu
2,167
235
0
1,149
3,955
2,628
0
514
3,441
9,756
0
W
Guan Yu
121
0
0
416
1,663
1,025
0
0
1,663
0
23,169
L
1,415
78
0
2,481
4,437
3,024
0
889
3,548
10,589
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
ZMcswain
Morgan Le Fay
282
0
0
500
1,463
474
0
402
1,061
20,126
0
L
278
0
0
995
2,419
670
0
0
2,383
0
11,382
W
Scylla
ihave0mmr
Scylla
402
0
0
479
1,682
439
0
282
1,400
22,362
0
W
Chernobog
plainCake
Chernobog
2,165
1,317
0
1,024
3,087
1,015
0
901
2,186
0
20,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,097
Gold Earned
16,147
169
Minions Killed
115
0
Camps Cleared
0
554,356
Distance Traveled
428,899
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,268
654
33
7
0
130,207
0
L
Medusa
3,403
681
30
6
0
105,068
0
W
Cthulhu
3,443
689
16
3
0
108,079
2
W
Guan Yu
3,984
797
35
7
0
91,057
0
L
Sobek
3,686
737
15
3
0
105,590
0
L
Osiris
2,441
488
0
0
0
0
0
L
Morgan Le Fay
3,626
725
43
9
0
98,592
0
L
Susano
2,991
598
27
5
0
119,649
0
W
Scylla
3,702
740
47
9
0
113,931
0
W
Chernobog
3,700
740
38
8
0
111,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role