Player Matchup

Gilgamesh
Gilgamesh
Aspire cG
Gilgamesh
Level 127
God Stats
1W - 2L
1,499 SR
Queue Stats
168W - 134L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Atlchevy678404
Morgan Le Fay
Level 159
God Stats
1W - 2L
1,142 SR
Queue Stats
26W - 33L
1,482 Elo+
Solo
Thoth
Thoth
CamJungles
Thoth
Level 106
God Stats
3W - 5L
1,516 SR
Queue Stats
35W - 33L
1,551 Elo+
Party 1
Serqet
Serqet
Dieannu
Serqet
Level 40
God Stats
3W - 3L
1,296 SR
Queue Stats
31W - 50L
1,285 Elo+
Solo
Apollo
Apollo
ISKIRTT
Apollo
Level 142
God Stats
0W - 2L
1,255 SR
Queue Stats
256W - 259L
1,466 Elo+
Party 1
Team Averages
Level 115
1,342 SR
1,462 Elo+

VS

Team Averages
Level 96
1,614 SR
1,497 Elo+
Chang'e
Chang'e
BlickyBlow
Chang'e
Level 44
God Stats
31W - 18L
1,547 SR
Queue Stats
144W - 139L
1,436 Elo+
Solo
Bake Kujira
Bake Kujira
Joeyn1224
Bake Kujira
Level 127
God Stats
7W - 2L
1,653 SR
Queue Stats
81W - 87L
1,456 Elo+
Party 2
King Arthur
King Arthur
SuperSwaggySam
King Arthur
Level 127
God Stats
1W - 1L
1,314 SR
Queue Stats
37W - 28L
1,534 Elo+
Solo
Arachne
Arachne
namechanged9291
Arachne
Level 64
God Stats
4W - 1L
1,567 SR
Queue Stats
75W - 57L
1,605 Elo+
Solo
Izanami
Izanami
pizzarolls10
Izanami
Level 118
God Stats
9W - 0L
1,991 SR
Queue Stats
51W - 63L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aspire cG
Gilgamesh
8
0 / 3 / 0
4,825
483
2,686
11,355
6,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Morgan Le Fay
Atlchevy678404
Morgan Le Fay
10
1 / 2 / 0
5,510
551
4,098
7,402
2,626
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
9
1 / 3 / 0
5,136
514
4,890
5,220
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Dieannu
Serqet
10
0 / 1 / 1
5,088
509
1,672
8,474
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
ISKIRTT
Apollo
7
0 / 4 / 0
4,170
417
2,365
9,095
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlickyBlow
Chang'e
10
0 / 1 / 2
5,854
585
2,497
6,739
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bake Kujira
Joeyn1224
Bake Kujira
10
2 / 0 / 4
6,431
643
6,434
6,771
5,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
SuperSwaggySam
King Arthur
10
1 / 1 / 0
6,005
601
4,219
7,495
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 0 / 2
6,102
610
5,772
7,851
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
pizzarolls10
Izanami
11
5 / 0 / 2
6,607
661
8,524
3,392
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aspire cG
Gilgamesh
0
3
0
0
L
Morgan Le Fay
Atlchevy678404
Morgan Le Fay
1
2
0
0.5
W
Chang'e
BlickyBlow
Chang'e
0
1
2
1
L
Thoth
1
3
0
0.33
L
Serqet
Dieannu
Serqet
0
1
1
0.5
L
Apollo
ISKIRTT
Apollo
0
4
0
0
W
Bake Kujira
Joeyn1224
Bake Kujira
2
0
4
4
W
King Arthur
SuperSwaggySam
King Arthur
1
1
0
1
W
5
0
2
6
W
Izanami
pizzarolls10
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
27,446
41,546
Taken
32,248
17,346
Mitigated
16,052
14,342
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aspire cG
Gilgamesh
2,686
508
0
1,675
11,355
6,788
0
2,809
8,546
0
16,088
L
Morgan Le Fay
Atlchevy678404
Morgan Le Fay
4,098
569
0
3,578
7,402
2,626
0
0
7,402
35,161
215
W
Chang'e
BlickyBlow
Chang'e
2,497
222
113
3,040
6,739
2,145
0
3,350
2,680
33,396
2,905
L
Thoth
4,890
252
0
1,670
5,220
1,564
0
2,036
2,892
27,953
0
L
Serqet
Dieannu
Serqet
1,672
550
0
4,529
8,474
3,044
0
324
8,134
0
37,066
L
Apollo
ISKIRTT
Apollo
2,365
1,471
0
2,890
9,095
3,324
0
2,934
6,161
0
23,716
W
Bake Kujira
Joeyn1224
Bake Kujira
6,434
2,155
0
1,641
6,771
5,806
267
0
6,771
20,284
520
W
King Arthur
SuperSwaggySam
King Arthur
4,219
709
0
1,565
7,495
3,598
0
3,416
4,079
0
37,459
W
5,772
3,908
0
3,799
7,851
3,324
0
1,284
6,301
0
40,451
W
Izanami
pizzarolls10
Izanami
8,524
5,980
0
750
3,392
1,179
679
151
3,201
0
61,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
30,999
252
Minions Killed
332
0
Camps Cleared
0
894,519
Distance Traveled
1,038,863
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,825
483
18
2
0
171,682
4
L
Morgan Le Fay
5,510
551
59
6
0
157,458
2
W
Chang'e
5,854
585
72
7
0
182,357
1
L
Thoth
5,136
514
64
6
0
188,325
1
L
Serqet
5,088
509
80
8
0
213,153
0
L
Apollo
4,170
417
31
3
0
163,901
0
W
Bake Kujira
6,431
643
28
3
0
227,544
0
W
King Arthur
6,005
601
66
7
0
204,506
5
W
Arachne
6,102
610
59
6
0
239,045
0
W
Izanami
6,607
661
107
11
0
185,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role