Player Matchup

He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Alpaet
Agni
Level 105
God Stats
2W - 5L
1,699 SR
Queue Stats
78W - 130L
1,444 Elo+
Party 2
Tiamat
Tiamat
Starin4es
Tiamat
Level 128
God Stats
8W - 9L
1,631 SR
Queue Stats
629W - 616L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VillanSixx
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
micontre2001
Cliodhna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 105L
1,421 Elo+
Party 2
Team Averages
Level 116
1,566 SR
1,481 Elo+

VS

Team Averages
Level 94
1,710 SR
1,637 Elo+
Charon
Charon
ColdDecay
Charon
Level 143
God Stats
1W - 0L
1,454 SR
Queue Stats
92W - 33L
1,700 Elo+
Party 1
Janus
Janus
Epicsause342
Janus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,668 Elo+
Party 1
Mercury
Mercury
Luke87
Mercury
Level 143
God Stats
1W - 0L
1,808 SR
Queue Stats
19W - 26L
1,351 Elo+
Solo
Nike
Nike
TheDryder
Nike
Level 62
God Stats
5W - 0L
1,962 SR
Queue Stats
88W - 28L
1,728 Elo+
Party 1
Zeus
Zeus
powerofmojo
Zeus
Level 81
God Stats
5W - 0L
1,823 SR
Queue Stats
104W - 32L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 6 / 5
7,624
762
3,718
8,855
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Alpaet
Agni
10
1 / 3 / 3
6,343
634
2,188
5,241
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Starin4es
Tiamat
17
4 / 1 / 6
8,350
835
6,061
7,347
3,972
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
VillanSixx
Morgan Le Fay
11
2 / 4 / 3
7,153
715
1,312
4,881
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
micontre2001
Cliodhna
16
2 / 4 / 3
8,371
837
7,539
9,640
4,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ColdDecay
Charon
14
3 / 3 / 14
9,033
903
5,270
10,588
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 7
9,525
953
5,655
6,005
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Luke87
Mercury
14
4 / 3 / 6
8,812
881
2,967
6,197
2,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
14
5 / 4 / 11
8,456
846
8,825
9,332
5,013
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 10
8,314
831
10,212
7,631
4,047
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
12
Kills
18
18
Deaths
15
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
5
0.92
L
Agni
Alpaet
Agni
1
3
3
0.83
W
Charon
ColdDecay
Charon
3
3
14
3.33
W
5
2
7
4.25
W
Mercury
Luke87
Mercury
4
3
6
2.33
L
Tiamat
Starin4es
Tiamat
4
1
6
7
W
Nike
5
4
11
2.63
L
Morgan Le Fay
VillanSixx
Morgan Le Fay
2
4
3
0.88
L
Cliodhna
micontre2001
Cliodhna
2
4
3
0.88
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,818
Damage
32,929
35,964
Taken
39,753
15,597
Mitigated
24,239
5,455
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,718
129
491
433
8,855
3,376
0
4,658
4,077
4,396
0
L
Agni
Alpaet
Agni
2,188
39
81
1,110
5,241
2,130
0
3,850
1,199
7,903
0
W
Charon
ColdDecay
Charon
5,270
477
1,785
3,451
10,588
10,057
691
3,635
6,953
8,682
1,057
W
5,655
205
0
750
6,005
2,537
304
2,022
3,983
20,932
0
W
Mercury
Luke87
Mercury
2,967
494
609
978
6,197
2,585
779
1,698
4,499
0
11,720
L
Tiamat
Starin4es
Tiamat
6,061
173
131
2,127
7,347
3,972
0
3,968
3,339
24,792
0
W
Nike
8,825
281
407
613
9,332
5,013
0
2,925
6,407
0
14,582
L
Morgan Le Fay
VillanSixx
Morgan Le Fay
1,312
170
144
62
4,881
1,758
0
2,131
2,750
2,448
0
L
Cliodhna
micontre2001
Cliodhna
7,539
242
37
839
9,640
4,361
0
5,754
3,750
0
20,739
W
10,212
1,199
1,088
1,173
7,631
4,047
1,122
2,999
4,632
23,090
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
44,140
83
Minions Killed
122
0
Camps Cleared
0
748,414
Distance Traveled
932,377
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,624
762
5
1
0
154,138
0
L
Agni
6,343
634
9
1
0
110,029
0
W
Charon
9,033
903
12
1
0
194,964
0
W
Janus
9,525
953
55
6
0
194,054
0
W
Mercury
8,812
881
16
2
0
213,485
0
L
Tiamat
8,350
835
35
4
0
187,541
0
W
Nike
8,456
846
11
1
0
173,185
1
L
Morgan Le Fay
7,153
715
0
0
0
116,543
0
L
Cliodhna
8,371
837
34
3
0
180,163
0
W
Zeus
8,314
831
28
3
0
156,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role