Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ChrisElpro07
Anubis
Level 49
God Stats
5W - 2L
1,480 SR
Queue Stats
68W - 75L
1,452 Elo+
Party 2
Osiris
Osiris
Rush Hydrone
Osiris
Level 84
God Stats
11W - 5L
1,764 SR
Queue Stats
87W - 85L
1,441 Elo+
Party 2
Izanami
Izanami
SvxttyTTV
Izanami
Level 60
God Stats
1W - 3L
1,204 SR
Queue Stats
87W - 104L
1,090 Elo+
Party 1
Ares
Ares
alvinudenze
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 47L
1,106 Elo+
Party 1
Team Averages
Level 57
1,490 SR
1,318 Elo+

VS

Team Averages
Level 126
1,559 SR
1,456 Elo+
Da Ji
Da Ji
Manipulator6294
Da Ji
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 90L
1,474 Elo+
Solo
Yemoja
Yemoja
Plainglobe815
Yemoja
Level 177
God Stats
2W - 2L
1,675 SR
Queue Stats
210W - 201L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
William_Fliper
Erlang Shen
Level 60
God Stats
8W - 8L
1,701 SR
Queue Stats
112W - 140L
1,402 Elo+
Solo
Agni
Agni
bltaylor45
Agni
Level 109
God Stats
4W - 6L
1,120 SR
Queue Stats
347W - 363L
1,396 Elo+
Solo
Nut
Nut
stjared1997
Nut
Level 159
God Stats
2W - 1L
1,800 SR
Queue Stats
118W - 111L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 0 / 0
9,474
677
10,663
12,300
12,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
1 / 2 / 6
7,382
527
5,155
7,162
3,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
15
10 / 0 / 1
8,548
611
8,363
10,806
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SvxttyTTV
Izanami
11
0 / 3 / 2
6,534
467
3,855
8,802
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
5,645
403
1,891
8,743
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,471
462
5,133
10,945
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 3
6,630
474
5,164
5,937
4,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erlang Shen
William_Fliper
Erlang Shen
10
0 / 5 / 0
5,937
424
6,339
14,854
12,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 5 / 1
6,430
459
5,341
7,572
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 3
6,728
481
6,769
9,887
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
16
Kills
8
8
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
0
5
W
Anubis
1
2
6
2
L
3
3
1
1.17
L
2
1
3
3.5
W
Osiris
10
0
1
10.5
W
Izanami
SvxttyTTV
Izanami
0
3
2
0.33
L
Erlang Shen
William_Fliper
Erlang Shen
0
5
0
0
W
0
3
0
0
L
2
5
1
0.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
28,746
47,813
Taken
49,195
30,675
Mitigated
28,374
12,770
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,663
3,077
0
4,139
12,300
12,216
412
0
12,300
0
76,323
W
Anubis
5,155
43
0
2,814
7,162
3,254
176
3,109
4,053
48,080
2,857
L
5,133
1,231
0
730
10,945
4,803
0
700
10,245
0
42,798
L
5,164
1,065
925
1,185
5,937
4,581
144
1,544
4,393
35,318
1,165
W
Osiris
8,363
4,262
0
2,534
10,806
7,311
247
3,123
7,683
0
56,341
W
Izanami
SvxttyTTV
Izanami
3,855
3,132
0
1,801
8,802
3,130
1
2,086
6,716
0
41,323
L
Erlang Shen
William_Fliper
Erlang Shen
6,339
4,308
0
3,485
14,854
12,949
0
0
14,854
0
32,035
W
1,891
293
90
1,392
8,743
4,764
0
2,166
6,577
13,090
503
L
5,341
302
0
375
7,572
2,095
0
2,601
4,971
35,935
0
L
6,769
4,543
0
3,892
9,887
3,946
334
1,930
7,957
0
55,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
32,196
399
Minions Killed
289
0
Camps Cleared
0
1,305,588
Distance Traveled
1,193,314
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,474
677
132
9
0
269,917
1
W
Anubis
7,382
527
93
7
0
259,164
0
L
Da Ji
6,471
462
62
4
0
246,309
0
L
Yemoja
6,630
474
59
4
0
233,082
0
W
Osiris
8,548
611
83
6
0
308,320
0
W
Izanami
6,534
467
81
6
0
238,120
5
L
Erlang Shen
5,937
424
38
3
0
233,110
0
W
Ares
5,645
403
10
1
0
230,067
1
L
Agni
6,430
459
51
4
0
242,229
0
L
Nut
6,728
481
79
6
0
238,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role