Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JIAFEIgrande
Sol
Level 63
God Stats
3W - 3L
1,572 SR
Queue Stats
133W - 116L
1,461 Elo+
Solo
Sobek
Sobek
Skriptful
Sobek
Level 180
God Stats
11W - 17L
1,441 SR
Queue Stats
15W - 24L
1,397 Elo+
Solo
Thanatos
Thanatos
SpeedyOnSteroids
Thanatos
Level 85
God Stats
32W - 43L
1,474 SR
Queue Stats
121W - 140L
1,426 Elo+
Solo
Surtr
Surtr
UnclTouchMe
Surtr
Level 129
God Stats
4W - 4L
1,544 SR
Queue Stats
164W - 145L
1,523 Elo+
Solo
Team Averages
Level 108
1,506 SR
1,461 Elo+

VS

Team Averages
Level 77
1,549 SR
1,442 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Ankhtari
Xbalanque
Level 67
God Stats
26W - 25L
1,339 SR
Queue Stats
177W - 192L
1,401 Elo+
Party 1
Nike
Nike
KillerPina93
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
Lord_8thHoekage
Baron Samedi
Level 127
God Stats
3W - 0L
1,905 SR
Queue Stats
94W - 93L
1,467 Elo+
Party 2
Pele
Pele
ljescoto_
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 2 / 0
4,275
428
1,141
3,241
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

7
0 / 1 / 0
4,644
464
3,448
3,499
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
Skriptful
Sobek
2
0 / 0 / 0
3,583
358
0
712
322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 1
5,686
569
2,485
7,098
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 2 / 1
6,726
673
6,812
9,237
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 1 / 2
6,003
600
2,396
6,619
2,270
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
Ankhtari
Xbalanque
9
0 / 1 / 1
5,269
527
3,193
4,873
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,158
516
1,523
6,845
4,020
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Baron Samedi
Lord_8thHoekage
Baron Samedi
13
3 / 0 / 1
7,458
746
2,910
3,525
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
13
3 / 2 / 0
6,731
673
2,066
7,935
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
6
6
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
Ix Chel
 
Ix Chel
0
1
2
1
W
Xbalanque
Ankhtari
Xbalanque
0
1
1
0.5
L
0
1
0
0
W
0
2
0
0
W
Baron Samedi
Lord_8thHoekage
Baron Samedi
3
0
1
3.5
L
Sobek
Skriptful
Sobek
0
0
0
0
L
2
1
1
2.5
L
3
2
1
1.75
W
Pele
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,886
Damage
12,088
23,787
Taken
29,797
11,610
Mitigated
12,484
10,141
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,141
363
0
590
3,241
918
0
1,454
1,787
11,851
905
W
Ix Chel
 
Ix Chel
2,396
152
1,671
1,833
6,619
2,270
814
2,051
4,521
21,283
958
W
Xbalanque
Ankhtari
Xbalanque
3,193
1,830
0
736
4,873
1,706
2,447
1,568
3,258
0
33,130
L
3,448
399
0
1,608
3,499
969
0
807
2,692
31,424
0
W
1,523
335
0
0
6,845
4,020
0
266
6,148
0
20,095
W
Baron Samedi
Lord_8thHoekage
Baron Samedi
2,910
136
216
1,383
3,525
1,700
243
1,120
2,405
51,788
2,645
L
Sobek
Skriptful
Sobek
0
0
0
382
712
322
0
46
666
1,404
0
L
2,485
348
21
4,593
7,098
3,028
0
1,439
5,659
0
32,320
L
6,812
2,366
0
2,947
9,237
6,373
0
1,502
7,735
784
43,882
W
Pele
2,066
625
0
4,477
7,935
2,788
0
0
7,890
0
54,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
30,619
192
Minions Killed
301
0
Camps Cleared
0
687,295
Distance Traveled
939,621
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,275
428
22
2
0
89,452
0
W
Ix Chel
6,003
600
29
3
0
169,948
4
W
Xbalanque
5,269
527
57
6
0
170,193
0
L
Sol
4,644
464
40
4
0
152,237
0
W
Nike
5,158
516
22
2
0
177,238
0
W
Baron Samedi
7,458
746
102
10
0
191,463
0
L
Sobek
3,583
358
3
0
0
40,377
0
L
Thanatos
5,686
569
58
6
0
215,681
0
L
Surtr
6,726
673
69
7
0
189,548
0
W
Pele
6,731
673
91
9
0
230,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role