Player Matchup

Zeus
Zeus
Dboss703
Zeus
Level 46
God Stats
10W - 11L
1,251 SR
Queue Stats
66W - 87L
1,342 Elo+
Solo
Bacchus
Bacchus
F1l1n93
Bacchus
Level 27
God Stats
5W - 10L
1,400 SR
Queue Stats
22W - 46L
1,287 Elo+
Party 2
Izanami
Izanami
Janeah0_o
Izanami
Level 68
God Stats
12W - 8L
1,693 SR
Queue Stats
267W - 266L
1,481 Elo+
Solo
Anubis
Anubis
Saint B1691
Anubis
Level 84
God Stats
26W - 26L
1,516 SR
Queue Stats
426W - 440L
1,358 Elo+
Party 2
Serqet
Serqet
tssittssit
Serqet
Level 69
God Stats
1W - 0L
1,691 SR
Queue Stats
29W - 35L
1,397 Elo+
Solo
Team Averages
Level 59
1,510 SR
1,373 Elo+

VS

Team Averages
Level 96
1,490 SR
1,428 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Beast_Gaming1996
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,368 Elo+
Party 1
Cliodhna
Cliodhna
Dreamgirl1589
Cliodhna
Level 123
God Stats
13W - 17L
1,348 SR
Queue Stats
407W - 400L
1,468 Elo+
Solo
Olorun
Olorun
Sarcastic-kitty
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 1
Shiva
Shiva
SpartanMist1991
Shiva
Level 141
God Stats
67W - 58L
1,600 SR
Queue Stats
856W - 811L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 1 / 2
8,449
604
13,076
7,370
2,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
F1l1n93
Bacchus
11
2 / 3 / 3
7,125
509
3,844
10,651
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Janeah0_o
Izanami
13
2 / 0 / 3
7,814
558
6,876
7,037
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
0 / 4 / 0
7,771
555
5,282
9,205
4,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
tssittssit
Serqet
12
2 / 1 / 3
7,172
512
4,821
9,780
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
1 / 5 / 1
6,511
465
2,736
11,108
9,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
Beast_Gaming1996
Ah Muzen Cab
10
2 / 2 / 1
6,251
447
8,453
11,225
4,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Dreamgirl1589
Cliodhna
12
2 / 0 / 3
6,787
485
3,896
10,099
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,904
422
2,056
9,193
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 1 / 1
7,424
530
7,818
11,186
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
8
9
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
1
5
1
0.3
L
Ah Muzen Cab
Beast_Gaming1996
Ah Muzen Cab
2
2
1
1.25
W
Zeus
5
1
2
6
L
Cliodhna
Dreamgirl1589
Cliodhna
2
0
3
3.5
W
Bacchus
F1l1n93
Bacchus
2
3
3
1.17
W
Izanami
Janeah0_o
Izanami
2
0
3
3.5
W
Anubis
0
4
0
0
L
0
4
0
0
L
3
1
1
3.5
W
Serqet
tssittssit
Serqet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
24,959
44,043
Taken
52,811
22,751
Mitigated
29,094
10,639
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
2,736
1,871
165
888
11,108
9,140
165
2,638
8,470
34,561
0
L
Ah Muzen Cab
Beast_Gaming1996
Ah Muzen Cab
8,453
5,992
0
2,980
11,225
4,339
0
3,443
7,782
0
45,825
W
Zeus
13,076
1,965
0
1,945
7,370
2,355
810
1,197
6,077
56,865
2,277
L
Cliodhna
Dreamgirl1589
Cliodhna
3,896
308
0
335
10,099
4,145
0
3,390
6,297
0
38,118
W
Bacchus
F1l1n93
Bacchus
3,844
833
0
1,640
10,651
9,076
89
2,749
7,902
11,972
713
W
Izanami
Janeah0_o
Izanami
6,876
4,254
0
2,746
7,037
2,722
791
542
6,495
0
61,820
W
Anubis
5,282
58
0
3,933
9,205
4,148
202
0
8,543
61,531
0
L
2,056
1,334
60
1,043
9,193
3,468
0
5,975
3,018
29,293
0
L
7,818
1,040
195
3,721
11,186
8,002
0
5,789
5,118
0
50,582
W
Serqet
tssittssit
Serqet
4,821
608
0
375
9,780
4,450
0
304
9,399
0
43,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,331
Gold Earned
32,877
388
Minions Killed
289
0
Camps Cleared
0
1,354,977
Distance Traveled
1,307,128
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,511
465
41
3
0
259,548
0
L
Ah Muzen Cab
6,251
447
68
5
0
240,752
0
W
Zeus
8,449
604
83
6
0
269,412
0
L
Cliodhna
6,787
485
61
4
0
324,352
1
W
Bacchus
7,125
509
14
1
0
272,828
0
W
Izanami
7,814
558
109
8
0
271,231
7
W
Anubis
7,771
555
103
7
0
227,045
0
L
Olorun
5,904
422
46
3
0
219,627
0
L
Shiva
7,424
530
73
5
0
262,849
0
W
Serqet
7,172
512
79
6
0
314,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role