Player Matchup

Loki
Loki
DaGeekster91995
Loki
Level 123
God Stats
0W - 1L
1,243 SR
Queue Stats
182W - 188L
1,456 Elo+
Party 2
Bakasura
Bakasura
Pedronh0
Bakasura
Level 161
God Stats
1W - 1L
1,686 SR
Queue Stats
161W - 155L
1,403 Elo+
Solo
Thor
Thor
SorosOren
Thor
Level 68
God Stats
4W - 4L
1,661 SR
Queue Stats
145W - 147L
1,447 Elo+
Party 2
Nut
Nut
Twista101
Nut
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 261L
1,512 Elo+
Solo
Ix Chel
Ix Chel
Zoyathedestroya
Ix Chel
Level 69
God Stats
1W - 2L
1,286 SR
Queue Stats
158W - 169L
1,456 Elo+
Party 2
Team Averages
Level 106
1,475 SR
1,455 Elo+

VS

Team Averages
Level 85
1,579 SR
1,410 Elo+
Chronos
Chronos
BirdyMayFly62
Chronos
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,366 Elo+
Party 1
Chang'e
Chang'e
Forever820
Chang'e
Level 69
God Stats
5W - 1L
1,922 SR
Queue Stats
135W - 155L
1,472 Elo+
Solo
Khepri
Khepri
Omen hunter247
Khepri
Level 149
God Stats
5W - 1L
1,601 SR
Queue Stats
86W - 88L
1,514 Elo+
Party 1
Scylla
Scylla
TheEndgamer146
Scylla
Level 120
God Stats
8W - 10L
1,370 SR
Queue Stats
255W - 208L
1,461 Elo+
Solo
Artemis
Artemis
henryhenry13
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
9,435
629
13,497
14,612
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
Pedronh0
Bakasura
16
0 / 7 / 9
8,967
598
5,998
20,557
22,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
14
3 / 8 / 3
8,936
596
9,405
17,515
7,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 6 / 3
10,567
704
16,268
16,403
7,424
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 3 / 8
9,570
638
13,256
12,541
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
4 / 3 / 16
10,599
707
9,536
10,463
5,749
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Forever820
Chang'e
17
5 / 1 / 21
10,852
723
10,107
18,624
13,049
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

19
6 / 2 / 23
12,606
840
10,835
16,315
22,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 18
12,302
820
26,889
14,865
7,856
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
henryhenry13
Artemis
18
6 / 3 / 18
11,137
742
19,463
15,086
10,236
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
127
11
Kills
31
31
Deaths
11
27
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Chronos
4
3
16
4
L
3
7
4
0.71
W
Chang'e
Forever820
Chang'e
5
1
21
15.5
W
6
2
23
8.75
L
Bakasura
Pedronh0
Bakasura
0
7
9
0.64
L
Thor
3
8
3
0.56
W
10
2
18
9.5
L
4
6
3
0.92
L
1
3
8
1.67
W
Artemis
henryhenry13
Artemis
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,424
Damage
76,830
81,628
Taken
75,353
48,962
Mitigated
58,994
21,944
Healing
36,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
9,536
2,707
392
259
10,463
5,749
2,713
1,685
8,513
21,129
0
L
13,497
2,411
1,559
1,332
14,612
6,162
0
9,532
5,080
0
27,925
W
Chang'e
Forever820
Chang'e
10,107
1,580
13,614
10,008
18,624
13,049
795
3,266
14,957
22,263
865
W
10,835
594
4,978
2,619
16,315
22,104
347
3,439
12,622
19,391
2,315
L
Bakasura
Pedronh0
Bakasura
5,998
3,177
593
3,779
20,557
22,564
7
12,453
8,104
0
5,623
L
Thor
9,405
1,378
470
616
17,515
7,557
0
13,044
4,471
0
15,950
W
26,889
1,312
802
2,741
14,865
7,856
883
2,497
12,299
53,521
2,394
L
16,268
6,934
835
1,675
16,403
7,424
0
11,323
5,080
0
34,308
L
13,256
2,200
7,815
3,270
12,541
5,255
0
9,593
2,948
34,156
0
W
Artemis
henryhenry13
Artemis
19,463
7,912
316
756
15,086
10,236
2,764
2,369
12,214
0
38,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
57,496
133
Minions Killed
171
0
Camps Cleared
0
1,187,384
Distance Traveled
1,393,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,599
707
27
2
0
257,352
0
L
Loki
9,435
629
23
2
0
219,900
0
W
Chang'e
10,852
723
19
1
0
283,540
0
W
Khepri
12,606
840
23
2
0
280,078
0
L
Bakasura
8,967
598
17
1
0
258,074
0
L
Thor
8,936
596
12
1
0
219,566
0
W
Scylla
12,302
820
65
4
0
312,281
0
L
Nut
10,567
704
33
2
0
233,272
0
L
Ix Chel
9,570
638
48
3
0
256,572
0
W
Artemis
11,137
742
37
2
0
260,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role