Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GobHoblin
Jing Wei
Level 116
God Stats
5W - 7L
1,506 SR
Queue Stats
65W - 47L
1,586 Elo+
Party 1
Sobek
Sobek
Mzaviz
Sobek
Level 124
God Stats
5W - 3L
1,440 SR
Queue Stats
44W - 35L
1,542 Elo+
Party 1
Eset
Eset
PipiStronk
Eset
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
426W - 401L
1,502 Elo+
Solo
Ra
Ra
Thygreengoodness
Ra
Level 147
God Stats
2W - 2L
1,550 SR
Queue Stats
97W - 62L
1,635 Elo+
Solo
Team Averages
Level 148
1,499 SR
1,553 Elo+

VS

Team Averages
Level 105
1,607 SR
1,529 Elo+
Nemesis
Nemesis
Aye_Khi
Nemesis
Level 139
God Stats
15W - 13L
1,665 SR
Queue Stats
501W - 519L
1,555 Elo+
Party 2
Aphrodite
Aphrodite
GoCrazyDexter
Aphrodite
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,473 Elo+
Solo
Maui
Maui
lewis0282
Maui
Level 142
God Stats
43W - 26L
1,617 SR
Queue Stats
565W - 584L
1,567 Elo+
Party 2
Hun Batz
Hun Batz
xXDaniJCXx
Hun Batz
Level 56
God Stats
44W - 29L
1,652 SR
Queue Stats
228W - 218L
1,544 Elo+
Solo
Discordia
Discordia
致命游戏
Discordia
Level 159
God Stats
170W - 111L
1,601 SR
Queue Stats
1,100W - 1,115L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 2 / 5
6,131
1,226
5,200
5,960
6,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
GobHoblin
Jing Wei
12
0 / 0 / 7
6,400
1,280
5,088
4,275
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sobek
Mzaviz
Sobek
11
1 / 0 / 3
6,856
1,371
6,515
9,560
8,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 3
6,336
1,267
3,136
4,197
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 2
7,595
1,519
5,737
3,836
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

370

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aye_Khi
Nemesis
11
2 / 1 / 3
6,621
1,324
6,469
6,324
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
GoCrazyDexter
Aphrodite
10
0 / 2 / 2
5,692
1,138
1,577
3,438
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
11
0 / 0 / 4
6,649
1,330
2,791
5,594
6,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hun Batz
xXDaniJCXx
Hun Batz
11
2 / 3 / 3
6,842
1,368
8,745
8,905
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
致命游戏
Discordia
11
1 / 2 / 3
6,281
1,256
6,289
5,853
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
8
Kills
5
5
Deaths
8
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
2
5
1.25
L
Nemesis
Aye_Khi
Nemesis
2
1
3
3.5
L
Aphrodite
GoCrazyDexter
Aphrodite
0
2
2
0.5
W
Jing Wei
GobHoblin
Jing Wei
0
0
7
3.5
W
Sobek
Mzaviz
Sobek
1
0
3
2.5
W
1
2
3
1.25
W
6
1
2
7
L
Maui
0
0
4
2
L
Hun Batz
xXDaniJCXx
Hun Batz
2
3
3
1.17
L
Discordia
致命游戏
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
25,871
27,828
Taken
30,114
19,536
Mitigated
19,900
6,229
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,200
1,581
0
1,083
5,960
6,621
0
1,829
3,742
0
10,649
L
Nemesis
Aye_Khi
Nemesis
6,469
2,209
0
1,170
6,324
3,917
0
2,678
3,646
0
17,629
L
Aphrodite
GoCrazyDexter
Aphrodite
1,577
111
807
823
3,438
2,110
0
1,568
1,870
8,432
49
W
Jing Wei
GobHoblin
Jing Wei
5,088
3,440
0
179
4,275
1,467
0
2,118
1,904
0
15,702
W
Sobek
Mzaviz
Sobek
6,515
346
0
2,014
9,560
8,765
0
2,720
6,422
8,038
1,704
W
3,136
114
352
292
4,197
1,390
0
1,726
2,140
13,273
429
W
5,737
105
1,877
432
3,836
1,293
0
1,349
2,320
17,212
638
L
Maui
2,791
96
0
565
5,594
6,122
0
2,097
3,497
5,055
0
L
Hun Batz
xXDaniJCXx
Hun Batz
8,745
2,101
0
0
8,905
5,378
0
4,136
4,769
0
18,909
L
Discordia
致命游戏
Discordia
6,289
109
0
250
5,853
2,373
0
2,920
2,933
14,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,318
Gold Earned
32,085
106
Minions Killed
93
5
Camps Cleared
3
635,705
Distance Traveled
555,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,131
1,226
8
2
0
120,613
0
L
Nemesis
6,621
1,324
25
5
0
125,639
0
L
Aphrodite
5,692
1,138
13
3
1
62,580
0
W
Jing Wei
6,400
1,280
28
6
1
138,247
0
W
Sobek
6,856
1,371
4
1
0
140,255
0
W
Eset
6,336
1,267
34
7
3
114,644
0
W
Ra
7,595
1,519
32
6
1
121,946
0
L
Maui
6,649
1,330
6
1
1
108,506
0
L
Hun Batz
6,842
1,368
25
5
1
122,422
0
L
Discordia
6,281
1,256
24
5
0
136,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role