Player Matchup

Neith
Neith
DripCrunchyKekZ_
Neith
Level 124
God Stats
11W - 14L
1,426 SR
Queue Stats
545W - 527L
1,545 Elo+
Party 1
Lancelot
Lancelot
DripNutZ_
Lancelot
Level 118
God Stats
9W - 6L
1,479 SR
Queue Stats
285W - 282L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
DripViruZ_
Sun Wukong
Level 60
God Stats
15W - 30L
1,405 SR
Queue Stats
426W - 437L
1,532 Elo+
Party 1
Atlas
Atlas
SnippierCross8
Atlas
Level 153
God Stats
57W - 33L
1,674 SR
Queue Stats
173W - 161L
1,507 Elo+
Solo
Cliodhna
Cliodhna
blinkplays4days
Cliodhna
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 141L
1,646 Elo+
Party 1
Team Averages
Level 100
1,497 SR
1,541 Elo+

VS

Team Averages
Level 109
1,599 SR
1,461 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Forskarn
Vulcan
Level 107
God Stats
40W - 35L
1,541 SR
Queue Stats
315W - 315L
1,490 Elo+
Solo
Athena
Athena
MoralApostel69
Athena
Level 112
God Stats
6W - 5L
1,737 SR
Queue Stats
257W - 239L
1,493 Elo+
Solo
Nike
Nike
Shauw
Nike
Level 41
God Stats
1W - 1L
1,878 SR
Queue Stats
2W - 4L
1,410 Elo+
Solo
Anhur
Anhur
eXCeLZzz
Anhur
Level 129
God Stats
0W - 2L
1,340 SR
Queue Stats
30W - 32L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,964
640
7,164
8,252
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
DripNutZ_
Lancelot
14
5 / 0 / 5
7,998
571
8,622
14,598
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
DripViruZ_
Sun Wukong
14
1 / 0 / 3
8,868
633
6,381
10,079
9,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
2 / 1 / 7
7,758
554
7,079
12,792
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
15
4 / 0 / 6
8,735
624
8,198
8,017
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 5 / 0
5,598
400
5,313
11,148
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Forskarn
Vulcan
12
0 / 2 / 0
6,416
458
4,930
5,389
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 6 / 1
6,099
436
6,310
16,466
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Shauw
Nike
9
0 / 2 / 0
6,025
430
5,638
11,416
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
eXCeLZzz
Anhur
14
1 / 1 / 0
7,506
536
7,410
10,386
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
16
Kills
1
1
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
0
0
W
4
0
2
5
W
Lancelot
DripNutZ_
Lancelot
5
0
5
7.5
W
Sun Wukong
DripViruZ_
Sun Wukong
1
0
3
2.5
L
Vulcan
Forskarn
Vulcan
0
2
0
0
L
0
6
1
0.08
L
Nike
Shauw
Nike
0
2
0
0
W
2
1
7
5.5
W
Cliodhna
4
0
6
7
L
Anhur
eXCeLZzz
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,444
Damage
29,601
53,738
Taken
54,805
34,254
Mitigated
31,034
22,139
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,313
998
0
3,580
11,148
3,956
0
348
10,800
0
33,223
W
7,164
2,823
0
4,004
8,252
2,822
423
977
7,275
0
78,188
W
Lancelot
DripNutZ_
Lancelot
8,622
2,453
0
5,829
14,598
7,648
0
2,524
12,074
0
65,602
W
Sun Wukong
DripViruZ_
Sun Wukong
6,381
1,000
0
3,987
10,079
9,709
841
392
9,687
0
67,261
L
Vulcan
Forskarn
Vulcan
4,930
2,842
0
679
5,389
2,002
0
698
4,691
45,945
0
L
6,310
1,264
0
4,235
16,466
15,507
0
3,483
12,983
21,040
1,236
L
Nike
Shauw
Nike
5,638
1,333
0
1,946
11,416
5,496
0
0
11,416
0
36,593
W
7,079
2,828
509
4,646
12,792
10,834
0
4,937
7,855
24,691
1,830
W
Cliodhna
8,198
1,684
0
3,164
8,017
3,241
0
2,091
5,926
0
80,577
L
Anhur
eXCeLZzz
Anhur
7,410
5,033
0
5,283
10,386
4,073
0
1,854
8,532
0
71,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,323
Gold Earned
31,644
532
Minions Killed
361
0
Camps Cleared
0
1,459,100
Distance Traveled
1,235,966
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,598
400
54
4
0
213,893
0
W
Neith
8,964
640
138
10
0
265,576
2
W
Lancelot
7,998
571
88
6
0
346,054
0
W
Sun Wukong
8,868
633
133
10
0
240,823
2
L
Vulcan
6,416
458
92
7
0
284,247
6
L
Athena
6,099
436
24
2
0
282,284
0
L
Nike
6,025
430
70
5
0
206,092
0
W
Atlas
7,758
554
27
2
0
291,723
0
W
Cliodhna
8,735
624
146
10
0
314,924
0
L
Anhur
7,506
536
121
9
0
249,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role