Player Matchup

Ares
Ares
Platinum II
 
Ares
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum II
LURF
King Arthur
Platinum II
Level 127
God Stats
26W - 35L
1,459 SR
Queue Stats
669W - 666L
1,935 MMR
Solo
Apollo
Apollo
Platinum II
MEOWSIEPUSS
Apollo
Platinum II
Level 155
God Stats
3W - 4L
1,541 SR
Queue Stats
277W - 277L
1,890 MMR
Solo
Vulcan
Vulcan
Platinum II
opyskayaveki
Vulcan
Platinum II
Level 144
God Stats
10W - 14L
1,563 SR
Queue Stats
477W - 462L
1,904 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,512 SR
1,746 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,688 SR
1,907 MMR
Charon
Charon
Platinum II
BeаnLord
Charon
Platinum II
Level 149
God Stats
35W - 18L
1,749 SR
Queue Stats
168W - 151L
1,886 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
Dοodle
Ratatoskr
Platinum II
Level 141
God Stats
8W - 8L
1,743 SR
Queue Stats
117W - 114L
1,920 MMR
Party 1
Chaac
Chaac
Platinum II
Mageways
Chaac
Platinum II
Level 156
God Stats
11W - 16L
1,487 SR
Queue Stats
291W - 292L
1,956 MMR
Solo
Raijin
Raijin
Platinum III
Purplε
Raijin
Platinum III
Level 129
God Stats
16W - 8L
1,772 SR
Queue Stats
49W - 45L
1,900 MMR
Party 1
Nut
Nut
Platinum I
xMarsu-_-
Nut
Platinum I
Level 158
God Stats
2W - 2L
1,689 SR
Queue Stats
578W - 549L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 1 / 0
3,464
693
2,012
5,004
2,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
 
Awilix
2
0 / 1 / 0
2,590
518
686
1,654
522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
LURF
King Arthur
8
1 / 0 / 0
4,122
824
2,947
3,891
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
6
0 / 1 / 0
3,088
618
2,001
3,333
1,011
Short Bow

Short Bow

+15%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
8
1 / 0 / 0
4,201
840
1,124
1,228
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
UllrBellonaKuzenboAthena

VS

Bans
Ao KuangThothOsirisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BeаnLord
Charon
6
0 / 0 / 2
3,584
717
2,325
3,757
2,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Dοodle
Ratatoskr
5
3 / 1 / 0
3,559
712
888
2,350
728
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
Mageways
Chaac
6
0 / 1 / 0
3,591
718
1,462
4,895
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Purplε
Raijin
7
0 / 0 / 0
3,706
741
502
1,387
387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 3
3,331
666
3,631
2,669
853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
3
3
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
L
Awilix
 
Awilix
0
1
0
0
W
Charon
BeаnLord
Charon
0
0
2
1
W
Ratatoskr
Dοodle
Ratatoskr
3
1
0
3
L
King Arthur
LURF
King Arthur
1
0
0
1
L
Apollo
0
1
0
0
W
Chaac
Mageways
Chaac
0
1
0
0
W
Raijin
Purplε
Raijin
0
0
0
0
L
Vulcan
1
0
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,770
Damage
8,808
15,110
Taken
15,058
7,511
Mitigated
6,516
4,778
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,012
436
0
1,363
5,004
2,773
0
1,455
3,549
10,465
0
L
Awilix
 
Awilix
686
231
0
174
1,654
522
0
17
1,637
0
4,320
W
Charon
BeаnLord
Charon
2,325
789
0
1,650
3,757
2,205
0
986
2,771
7,781
579
W
Ratatoskr
Dοodle
Ratatoskr
888
298
0
500
2,350
728
0
456
1,864
0
10,224
L
King Arthur
LURF
King Arthur
2,947
691
0
1,160
3,891
2,786
0
0
3,891
0
24,964
L
Apollo
2,001
1,509
0
1,529
3,333
1,011
0
810
2,523
0
19,655
W
Chaac
Mageways
Chaac
1,462
235
0
2,214
4,895
2,343
0
0
4,895
0
19,734
W
Raijin
Purplε
Raijin
502
0
0
942
1,387
387
0
694
567
23,345
0
L
Vulcan
1,124
260
0
552
1,228
419
0
502
726
24,170
0
W
3,631
2,630
0
1,303
2,669
853
0
844
1,825
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,465
Gold Earned
17,771
168
Minions Killed
151
0
Camps Cleared
0
447,332
Distance Traveled
499,540
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,464
693
23
5
0
103,296
0
L
Awilix
2,590
518
10
2
0
42,344
0
W
Charon
3,584
717
10
2
0
104,032
0
W
Ratatoskr
3,559
712
24
5
0
99,302
0
L
King Arthur
4,122
824
48
10
0
104,461
1
L
Apollo
3,088
618
32
6
0
89,409
0
W
Chaac
3,591
718
40
8
0
103,514
0
W
Raijin
3,706
741
44
9
0
98,183
0
L
Vulcan
4,201
840
55
11
0
107,822
0
W
Nut
3,331
666
33
7
0
94,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role