Player Matchup

Cthulhu
Cthulhu
DaddyKazz
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,243 Elo+
Solo
Thanatos
Thanatos
Damononlive
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,515 Elo+
Solo
Osiris
Osiris
IMA55
Osiris
Level 95
God Stats
0W - 2L
1,289 SR
Queue Stats
85W - 82L
1,550 Elo+
Solo
Charybdis
Charybdis
MadcapBoar
Charybdis
Level 93
God Stats
0W - 1L
1,291 SR
Queue Stats
48W - 53L
1,538 Elo+
Solo
Janus
Janus
vProfessorX
Janus
Level 112
God Stats
2W - 8L
1,199 SR
Queue Stats
12W - 19L
1,477 Elo+
Solo
Team Averages
Level 110
1,356 SR
1,464 Elo+

VS

Team Averages
Level 141
1,466 SR
1,448 Elo+
Izanami
Izanami
 
Izanami
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DaTacoMane
Hades
Level 147
God Stats
1W - 3L
1,214 SR
Queue Stats
16W - 36L
1,354 Elo+
Solo
Achilles
Achilles
Eguski
Achilles
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 73L
1,445 Elo+
Solo
Mercury
Mercury
Monwolf117
Mercury
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
153W - 125L
1,430 Elo+
Party 1
Cerberus
Cerberus
OmniAnts
Cerberus
Level 119
God Stats
5W - 5L
1,399 SR
Queue Stats
95W - 95L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyKazz
Cthulhu
4
0 / 4 / 1
3,950
395
351
4,359
1,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Damononlive
Thanatos
9
0 / 4 / 1
4,790
479
3,046
9,230
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
IMA55
Osiris
9
0 / 1 / 0
5,352
535
4,733
8,082
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MadcapBoar
Charybdis
8
0 / 2 / 0
4,790
479
3,621
7,429
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,281
528
7,479
5,421
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 0 / 0
6,708
671
4,044
5,762
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
11
3 / 1 / 4
6,124
612
4,901
6,562
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Eguski
Achilles
10
2 / 0 / 0
5,785
579
3,697
7,071
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
Monwolf117
Mercury
10
3 / 0 / 0
5,391
539
1,076
8,392
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
OmniAnts
Cerberus
10
1 / 0 / 6
6,291
629
5,842
9,787
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
13
13
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
0
4
W
Hades
3
1
4
5
L
Cthulhu
DaddyKazz
Cthulhu
0
4
1
0.13
L
Thanatos
Damononlive
Thanatos
0
4
1
0.13
W
Achilles
Eguski
Achilles
2
0
0
2
L
Osiris
IMA55
Osiris
0
1
0
0
L
Charybdis
MadcapBoar
Charybdis
0
2
0
0
W
Mercury
Monwolf117
Mercury
3
0
0
3
W
Cerberus
OmniAnts
Cerberus
1
0
6
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,230
Damage
19,560
34,521
Taken
37,574
14,526
Mitigated
20,952
13,727
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,044
3,237
0
2,062
5,762
2,219
791
150
5,612
0
53,768
W
Hades
4,901
414
230
2,595
6,562
3,338
810
3,370
2,837
37,890
0
L
Cthulhu
DaddyKazz
Cthulhu
351
219
0
0
4,359
1,627
0
1,297
3,062
2,822
0
L
Thanatos
Damononlive
Thanatos
3,046
792
0
6,085
9,230
3,026
0
3,425
5,805
0
26,940
W
Achilles
Eguski
Achilles
3,697
921
0
1,853
7,071
5,232
0
0
6,479
0
35,602
L
Osiris
IMA55
Osiris
4,733
1,422
0
3,541
8,082
5,788
0
1,355
6,727
0
37,124
L
Charybdis
MadcapBoar
Charybdis
3,621
2,057
0
3,100
7,429
2,220
0
454
6,975
0
31,333
W
Mercury
Monwolf117
Mercury
1,076
582
0
4,940
8,392
2,834
0
628
7,662
0
29,527
W
Cerberus
OmniAnts
Cerberus
5,842
260
0
2,509
9,787
7,329
0
2,903
6,438
21,479
1,788
L
7,479
701
0
1,001
5,421
1,865
0
4,093
1,328
41,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
30,299
249
Minions Killed
321
0
Camps Cleared
0
759,502
Distance Traveled
958,349
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,708
671
90
9
0
181,204
4
W
Hades
6,124
612
72
7
0
188,680
0
L
Cthulhu
3,950
395
5
1
0
113,963
0
L
Thanatos
4,790
479
52
5
0
156,562
0
W
Achilles
5,785
579
60
6
0
180,207
0
L
Osiris
5,352
535
70
7
0
175,342
0
L
Charybdis
4,790
479
56
6
0
125,584
0
W
Mercury
5,391
539
60
6
0
216,101
0
W
Cerberus
6,291
629
39
4
0
192,157
0
L
Janus
5,281
528
66
7
0
188,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role