Player Matchup

Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Drawmega
King Arthur
Level 103
God Stats
8W - 5L
1,604 SR
Queue Stats
137W - 126L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
PoMoPall
Sylvanus
Level 108
God Stats
2W - 2L
1,489 SR
Queue Stats
24W - 31L
1,407 Elo+
Solo
Izanami
Izanami
kuraax_69_
Izanami
Level 25
God Stats
16W - 16L
1,522 SR
Queue Stats
76W - 74L
1,475 Elo+
Party 2
Anubis
Anubis
legal__doctor
Anubis
Level 82
God Stats
5W - 8L
1,567 SR
Queue Stats
166W - 179L
1,440 Elo+
Party 3
Team Averages
Level 88
1,536 SR
1,472 Elo+

VS

Team Averages
Level 96
1,600 SR
1,485 Elo+
Jing Wei
Jing Wei
DIABL0DCLXVI
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
MLheroz123
Kumbhakarna
Level 66
God Stats
12W - 11L
1,428 SR
Queue Stats
122W - 121L
1,419 Elo+
Solo
Kali
Kali
RoyRees
Kali
Level 138
God Stats
53W - 42L
1,759 SR
Queue Stats
195W - 219L
1,527 Elo+
Party 1
Neith
Neith
Ryan1ee
Neith
Level 69
God Stats
8W - 6L
1,650 SR
Queue Stats
414W - 389L
1,534 Elo+
Solo
Medusa
Medusa
ShannRees
Medusa
Level 109
God Stats
33W - 44L
1,662 SR
Queue Stats
272W - 296L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 0 / 1
7,436
572
6,018
14,496
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Drawmega
King Arthur
14
3 / 0 / 3
8,112
624
10,696
12,539
13,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
PoMoPall
Sylvanus
12
2 / 1 / 5
7,538
580
5,475
11,788
8,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
kuraax_69_
Izanami
12
1 / 4 / 1
7,149
550
5,012
10,062
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 4
8,486
653
11,998
9,656
4,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DIABL0DCLXVI
Jing Wei
10
0 / 5 / 0
5,508
424
3,252
10,584
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MLheroz123
Kumbhakarna
7
0 / 4 / 4
5,113
393
4,206
9,956
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kali
RoyRees
Kali
13
1 / 2 / 0
6,784
522
8,766
14,657
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Ryan1ee
Neith
12
0 / 3 / 0
6,527
502
7,360
13,848
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
ShannRees
Medusa
10
5 / 3 / 0
6,543
503
11,985
10,029
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
6
6
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
1
5.5
L
Jing Wei
DIABL0DCLXVI
Jing Wei
0
5
0
0
W
King Arthur
Drawmega
King Arthur
3
0
3
4.5
L
Kumbhakarna
MLheroz123
Kumbhakarna
0
4
4
0.5
W
Sylvanus
PoMoPall
Sylvanus
2
1
5
4.5
L
Kali
RoyRees
Kali
1
2
0
0.5
L
Neith
Ryan1ee
Neith
0
3
0
0
L
Medusa
ShannRees
Medusa
5
3
0
1.67
W
Izanami
kuraax_69_
Izanami
1
4
1
0.38
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,199
Damage
35,569
58,541
Taken
59,074
38,090
Mitigated
21,660
21,833
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,018
4,589
0
6,364
14,496
7,129
0
536
13,876
0
59,867
L
Jing Wei
DIABL0DCLXVI
Jing Wei
3,252
2,229
0
1,465
10,584
2,623
0
7,759
2,825
0
21,006
W
King Arthur
Drawmega
King Arthur
10,696
1,293
0
1,572
12,539
13,584
0
0
12,539
10,870
54,445
L
Kumbhakarna
MLheroz123
Kumbhakarna
4,206
710
235
902
9,956
4,042
0
3,559
6,397
14,498
959
W
Sylvanus
PoMoPall
Sylvanus
5,475
1,888
3,303
3,302
11,788
8,703
35
1,862
9,616
22,860
1,499
L
Kali
RoyRees
Kali
8,766
3,416
0
5,726
14,657
6,155
0
2,573
12,084
0
63,728
L
Neith
Ryan1ee
Neith
7,360
742
0
5,042
13,848
5,302
0
2,283
11,565
0
52,641
L
Medusa
ShannRees
Medusa
11,985
4,786
0
583
10,029
3,538
0
2,639
7,390
0
46,299
W
Izanami
kuraax_69_
Izanami
5,012
3,532
0
1,532
10,062
3,778
78
1,113
8,757
0
56,392
W
11,998
889
0
5,760
9,656
4,896
490
0
9,656
67,196
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
30,475
430
Minions Killed
313
0
Camps Cleared
0
1,276,335
Distance Traveled
1,227,858
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,436
572
84
6
0
299,984
0
L
Jing Wei
5,508
424
34
3
0
239,558
2
W
King Arthur
8,112
624
105
8
0
268,745
0
L
Kumbhakarna
5,113
393
23
2
0
193,118
2
W
Sylvanus
7,538
580
27
2
0
244,151
2
L
Kali
6,784
522
103
8
0
310,004
0
L
Neith
6,527
502
89
7
0
236,132
2
L
Medusa
6,543
503
64
5
0
249,046
3
W
Izanami
7,149
550
106
8
0
231,975
0
W
Anubis
8,486
653
108
8
0
231,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role