Player Matchup

Discordia
Discordia
Bronze III
JeanTemps
Discordia
Bronze III
Level 68
God Stats
1W - 3L
1,834 SR
Queue Stats
1W - 3L
1,540 MMR
Solo
Bellona
Bellona
Gold II
PsYcHoTiKidS
Bellona
Gold II
Level 108
God Stats
0W - 2L
1,314 SR
Queue Stats
111W - 124L
1,714 MMR
Party 1
Sobek
Sobek
Gold III
Theking hot dog
Sobek
Gold III
Level 73
God Stats
3W - 4L
1,375 SR
Queue Stats
111W - 124L
1,652 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,508 SR
1,635 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 52
1,580 SR
1,566 MMR
Nemesis
Nemesis
Platinum II
IRONPENGUIN6337
Nemesis
Platinum II
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 204L
1,829 MMR
Solo
Medusa
Medusa
Gold I
Jsalinas7
Medusa
Gold I
Level 54
God Stats
50W - 47L
1,599 SR
Queue Stats
113W - 119L
1,505 MMR
Party 2
Cerberus
Cerberus
Gold IV
Rouil2706
Cerberus
Gold IV
Level 44
God Stats
5W - 1L
1,642 SR
Queue Stats
89W - 91L
1,366 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JeanTemps
Discordia
12
0 / 3 / 2
7,670
639
12,309
6,823
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PsYcHoTiKidS
Bellona
12
2 / 6 / 1
8,349
696
8,613
20,426
19,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 2
7,792
649
5,951
16,787
19,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesNe ZhaBacchusThothAnhur

VS

Bans
PersephoneAtlasScyllaCthulhuMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
9,909
826
14,368
15,938
15,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
Jsalinas7
Medusa
15
7 / 0 / 5
10,045
837
17,711
9,646
4,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Rouil2706
Cerberus
14
4 / 2 / 9
9,334
778
7,200
14,806
14,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Discordia
JeanTemps
Discordia
0
3
2
0.33
W
Medusa
Jsalinas7
Medusa
7
0
5
9.5
L
Bellona
PsYcHoTiKidS
Bellona
2
6
1
0.42
W
Cerberus
Rouil2706
Cerberus
4
2
9
4.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
39,279
44,036
Taken
40,390
40,857
Mitigated
34,451
6,809
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,368
4,361
0
6,188
15,938
15,882
888
6,381
8,937
0
53,531
L
Discordia
JeanTemps
Discordia
12,309
550
0
1,022
6,823
2,398
0
1,524
4,890
34,782
0
W
Medusa
Jsalinas7
Medusa
17,711
8,780
0
2,792
9,646
4,294
1,826
4,775
4,375
0
59,818
L
Bellona
PsYcHoTiKidS
Bellona
8,613
3,158
0
3,360
20,426
19,438
0
2,001
17,195
0
30,092
W
Cerberus
Rouil2706
Cerberus
7,200
231
429
6,311
14,806
14,275
448
6,519
7,775
26,424
1,205
L
5,951
507
0
2,427
16,787
19,021
0
2,573
13,378
16,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
29,288
124
Minions Killed
208
0
Camps Cleared
0
699,984
Distance Traveled
725,536
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,909
826
73
6
0
249,573
1
L
Discordia
7,670
639
61
5
0
229,030
0
W
Medusa
10,045
837
79
7
0
225,449
0
L
Bellona
8,349
696
43
4
0
231,207
5
W
Cerberus
9,334
778
56
5
0
250,514
5
L
Sobek
7,792
649
20
2
0
239,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role