Player Matchup

Medusa
Medusa
Ak3mys
Medusa
Level 235
God Stats
0W - 1L
1,789 SR
Queue Stats
7W - 13L
1,507 Elo+
Party 1
Skadi
Skadi
BePe
Skadi
Level 194
God Stats
0W - 2L
1,498 SR
Queue Stats
15W - 23L
1,484 Elo+
Party 1
Mulan
Mulan
Rinksah
Mulan
Level 158
God Stats
0W - 1L
1,814 SR
Queue Stats
15W - 19L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
SnailZaurus
Gilgamesh
Level 193
God Stats
1W - 2L
1,268 SR
Queue Stats
130W - 139L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Syraine
Baron Samedi
Level 52
God Stats
0W - 1L
1,401 SR
Queue Stats
4W - 9L
1,423 Elo+
Party 1
Team Averages
Level 166
1,554 SR
1,482 Elo+

VS

Team Averages
Level 158
1,420 SR
1,588 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ArthurFrostborn
Cu Chulainn
Level 176
God Stats
1W - 2L
1,339 SR
Queue Stats
60W - 51L
1,647 Elo+
Party 2
Eset
Eset
DocPigBenis
Eset
Level 128
God Stats
1W - 1L
1,306 SR
Queue Stats
175W - 196L
1,567 Elo+
Solo
Ne Zha
Ne Zha
NotDusk
Ne Zha
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,659 Elo+
Party 2
Chronos
Chronos
mytankdied
Chronos
Level 157
God Stats
3W - 3L
1,457 SR
Queue Stats
207W - 204L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ak3mys
Medusa
14
2 / 6 / 4
8,288
753
8,403
12,001
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Skadi
BePe
Skadi
16
2 / 6 / 5
8,673
788
9,662
13,656
6,790
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
Rinksah
Mulan
14
2 / 7 / 6
8,344
759
6,145
18,772
18,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SnailZaurus
Gilgamesh
13
1 / 7 / 4
7,759
705
6,581
16,072
17,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Syraine
Baron Samedi
14
1 / 4 / 4
8,304
755
9,685
11,270
10,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
3 / 1 / 25
10,190
926
14,445
13,169
17,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
ArthurFrostborn
Cu Chulainn
18
12 / 2 / 16
10,902
991
17,762
18,244
25,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 13
9,806
891
10,171
10,974
12,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
NotDusk
Ne Zha
15
5 / 3 / 17
9,849
895
17,371
10,780
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
mytankdied
Chronos
16
6 / 1 / 15
10,133
921
8,512
10,830
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
116
8
Kills
30
30
Deaths
9
23
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
25
15.5
L
Medusa
Ak3mys
Medusa
2
6
4
0.67
W
Cu Chulainn
ArthurFrostborn
Cu Chulainn
12
2
16
10
L
Skadi
BePe
Skadi
2
6
5
0.75
W
4
2
13
5.25
W
Ne Zha
NotDusk
Ne Zha
5
3
17
4.5
L
Mulan
Rinksah
Mulan
2
7
6
0.71
L
Gilgamesh
SnailZaurus
Gilgamesh
1
7
4
0.43
L
Baron Samedi
Syraine
Baron Samedi
1
4
4
0.75
W
Chronos
mytankdied
Chronos
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
68,261
71,771
Taken
63,997
59,086
Mitigated
69,792
11,956
Healing
20,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,445
874
1,388
2,489
13,169
17,807
690
1,604
11,311
28,417
1,003
L
Medusa
Ak3mys
Medusa
8,403
2,134
0
1,273
12,001
5,564
0
4,313
7,492
0
21,266
W
Cu Chulainn
ArthurFrostborn
Cu Chulainn
17,762
1,433
996
3,471
18,244
25,431
553
2,894
15,138
3,363
28,159
L
Skadi
BePe
Skadi
9,662
2,266
486
1,740
13,656
6,790
0
7,678
5,732
0
31,570
W
10,171
271
3,319
2,815
10,974
12,160
1,537
2,576
8,314
23,303
481
W
Ne Zha
NotDusk
Ne Zha
17,371
1,561
1,130
2,102
10,780
7,708
658
1,788
8,774
0
30,491
L
Mulan
Rinksah
Mulan
6,145
263
440
1,457
18,772
18,282
0
8,138
9,570
0
9,084
L
Gilgamesh
SnailZaurus
Gilgamesh
6,581
594
592
752
16,072
17,581
0
7,988
7,441
0
11,429
L
Baron Samedi
Syraine
Baron Samedi
9,685
516
3,130
2,086
11,270
10,869
0
4,752
6,246
16,709
0
W
Chronos
mytankdied
Chronos
8,512
3,032
945
1,594
10,830
6,686
3,824
823
9,833
24,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,368
Gold Earned
50,880
107
Minions Killed
146
0
Camps Cleared
0
1,000,479
Distance Traveled
1,126,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,190
926
27
2
0
234,654
0
L
Medusa
8,288
753
25
2
0
200,967
0
W
Cu Chulainn
10,902
991
20
2
0
228,866
0
L
Skadi
8,673
788
49
4
0
183,283
0
W
Eset
9,806
891
37
3
0
223,551
0
W
Ne Zha
9,849
895
17
2
0
230,364
0
L
Mulan
8,344
759
4
0
0
182,263
0
L
Gilgamesh
7,759
705
13
1
0
214,542
0
L
Baron Samedi
8,304
755
16
1
0
219,424
0
W
Chronos
10,133
921
45
4
0
208,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role