Player Matchup

Gilgamesh
Gilgamesh
OlDaveyBoy
Gilgamesh
Level 147
God Stats
3W - 0L
1,810 SR
Queue Stats
129W - 80L
1,689 Elo+
Party 1
Set
Set
conniewonniee
Set
Level 89
God Stats
1W - 3L
1,108 SR
Queue Stats
670W - 675L
1,552 Elo+
Solo
Amaterasu
Amaterasu
dawnofdan
Amaterasu
Level 138
God Stats
1W - 0L
1,834 SR
Queue Stats
40W - 15L
1,707 Elo+
Party 1
Sobek
Sobek
moist nick cage
Sobek
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 46L
1,597 Elo+
Party 1
Athena
Athena
papacondor
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 52L
1,626 Elo+
Party 1
Team Averages
Level 127
1,551 SR
1,634 Elo+

VS

Team Averages
Level 105
1,457 SR
1,493 Elo+
King Arthur
King Arthur
FrozenShield565
King Arthur
Level 172
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 221L
1,567 Elo+
Solo
Hercules
Hercules
Jakelilpen
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,310 Elo+
Solo
Xing Tian
Xing Tian
OrthoCobra
Xing Tian
Level 69
God Stats
1W - 2L
1,476 SR
Queue Stats
66W - 61L
1,541 Elo+
Solo
Maui
Maui
RodrigoSS
Maui
Level 127
God Stats
1W - 2L
1,532 SR
Queue Stats
128W - 113L
1,536 Elo+
Solo
Baba Yaga
Baba Yaga
jonaviipiikete
Baba Yaga
Level 139
God Stats
0W - 2L
1,275 SR
Queue Stats
178W - 179L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OlDaveyBoy
Gilgamesh
15
7 / 2 / 8
8,917
991
13,546
12,710
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
5 / 3 / 11
8,749
972
15,167
10,547
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
dawnofdan
Amaterasu
14
1 / 2 / 14
8,041
893
6,750
12,090
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 9
8,727
970
6,543
11,166
12,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
papacondor
Athena
14
0 / 1 / 12
8,405
934
3,735
7,257
5,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrozenShield565
King Arthur
1
0 / 0 / 0
2,328
259
0
0
0
Hercules
Jakelilpen
Hercules
13
2 / 4 / 3
6,888
765
5,843
16,853
14,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
OrthoCobra
Xing Tian
13
4 / 4 / 4
7,911
879
5,805
14,063
16,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
14
2 / 5 / 2
6,936
771
5,239
11,048
8,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
jonaviipiikete
Baba Yaga
14
1 / 3 / 7
7,484
832
10,377
8,289
4,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
16
Kills
9
10
Deaths
16
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FrozenShield565
King Arthur
0
0
0
0
L
Hercules
Jakelilpen
Hercules
2
4
3
0.88
W
Gilgamesh
OlDaveyBoy
Gilgamesh
7
2
8
5.5
L
Xing Tian
OrthoCobra
Xing Tian
4
4
4
1.5
L
Maui
2
5
2
0.6
W
5
3
11
3.5
W
Amaterasu
dawnofdan
Amaterasu
1
2
14
4
L
Baba Yaga
jonaviipiikete
Baba Yaga
1
3
7
1.5
W
3
2
9
3.75
W
Athena
papacondor
Athena
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,741
Damage
27,264
53,770
Taken
50,253
49,111
Mitigated
45,028
23,711
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FrozenShield565
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Jakelilpen
Hercules
5,843
716
311
5,977
16,853
14,846
0
3,591
12,748
0
11,129
W
Gilgamesh
OlDaveyBoy
Gilgamesh
13,546
3,975
1,818
3,258
12,710
12,496
1,922
4,001
8,709
0
24,222
L
Xing Tian
OrthoCobra
Xing Tian
5,805
534
1,228
1,122
14,063
16,301
0
2,278
11,011
7,873
0
L
Maui
5,239
1,392
15
249
11,048
8,889
0
2,591
8,092
15,643
0
W
15,167
7,158
1,088
1,747
10,547
6,654
1,444
4,499
6,048
0
29,108
W
Amaterasu
dawnofdan
Amaterasu
6,750
2,741
863
4,035
12,090
11,421
1,317
4,623
7,467
0
10,983
L
Baba Yaga
jonaviipiikete
Baba Yaga
10,377
519
814
1,265
8,289
4,992
0
1,262
6,761
19,558
719
W
6,543
542
3,026
3,825
11,166
12,848
216
5,098
6,068
13,784
885
W
Athena
papacondor
Athena
3,735
1,109
2,565
1,486
7,257
5,692
1,487
2,568
4,689
7,735
412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
31,547
97
Minions Killed
53
0
Camps Cleared
0
943,445
Distance Traveled
629,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,328
259
0
0
0
0
0
L
Hercules
6,888
765
12
1
0
163,181
0
W
Gilgamesh
8,917
991
29
3
0
192,292
0
L
Xing Tian
7,911
879
5
1
0
166,800
0
L
Maui
6,936
771
8
1
0
157,591
0
W
Set
8,749
972
35
4
0
186,616
0
W
Amaterasu
8,041
893
8
1
0
197,787
0
L
Baba Yaga
7,484
832
28
3
0
141,646
0
W
Sobek
8,727
970
14
2
0
159,299
0
W
Athena
8,405
934
11
1
0
207,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role