Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Axinkaa
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
Egmar7529
Danzaburou
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
196W - 225L
1,547 Elo+
Solo
Hel
Hel
dhyr
Hel
Level 29
God Stats
1W - 2L
1,215 SR
Queue Stats
64W - 79L
1,392 Elo+
Party 2
Team Averages
Level 84
1,443 SR
1,465 Elo+

VS

Team Averages
Level 94
1,571 SR
1,435 Elo+
Achilles
Achilles
Deadly Elite Xx
Achilles
Level 97
God Stats
3W - 2L
1,373 SR
Queue Stats
194W - 192L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
HEROxBigman
Ah Puch
Level 147
God Stats
6W - 1L
1,836 SR
Queue Stats
315W - 333L
1,427 Elo+
Party 1
Yemoja
Yemoja
MysterMicke83
Yemoja
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 49L
1,507 Elo+
Party 3
Bacchus
Bacchus
narco-trafic83
Bacchus
Level 56
God Stats
2W - 2L
1,549 SR
Queue Stats
51W - 72L
1,344 Elo+
Party 3
Mulan
Mulan
s_m_kw
Mulan
Level 107
God Stats
8W - 6L
1,596 SR
Queue Stats
350W - 318L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 6 / 3
7,544
754
11,843
13,473
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
 
Thoth
14
0 / 3 / 4
6,726
673
8,792
9,576
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Axinkaa
Gilgamesh
13
2 / 6 / 3
7,332
733
9,334
18,686
16,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Egmar7529
Danzaburou
15
3 / 2 / 4
7,668
767
7,473
11,964
5,499
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hel
dhyr
Hel
13
2 / 5 / 4
7,184
718
6,161
12,582
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 3 / 17
8,714
871
10,431
14,941
14,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
HEROxBigman
Ah Puch
16
2 / 1 / 18
9,064
906
20,615
9,891
5,541
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 15
9,736
974
9,807
6,723
4,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
6 / 1 / 14
9,869
987
8,981
13,743
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
s_m_kw
Mulan
15
8 / 4 / 9
9,424
942
13,239
19,113
17,963
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
9
Kills
22
22
Deaths
9
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
6
3
0.58
L
Thoth
 
Thoth
0
3
4
0.67
L
Gilgamesh
Axinkaa
Gilgamesh
2
6
3
0.58
W
Achilles
3
3
17
3.83
L
Danzaburou
Egmar7529
Danzaburou
3
2
4
2.5
W
Ah Puch
HEROxBigman
Ah Puch
2
1
18
11
W
3
0
15
10.5
L
Hel
dhyr
Hel
2
5
4
0.8
W
6
1
14
13
W
Mulan
s_m_kw
Mulan
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,603
Damage
63,073
66,281
Taken
64,411
37,008
Mitigated
61,803
25,954
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,843
8,557
868
1,020
13,473
5,293
0
8,163
5,168
0
21,749
L
Thoth
 
Thoth
8,792
1,574
194
1,538
9,576
3,552
0
5,371
4,161
16,245
109
L
Gilgamesh
Axinkaa
Gilgamesh
9,334
1,393
1,200
3,355
18,686
16,604
0
8,982
9,099
0
12,801
W
Achilles
10,431
772
482
2,233
14,941
14,916
747
3,888
10,886
0
17,930
L
Danzaburou
Egmar7529
Danzaburou
7,473
999
844
4,078
11,964
5,499
0
8,256
3,567
0
20,473
W
Ah Puch
HEROxBigman
Ah Puch
20,615
434
1,562
1,514
9,891
5,541
1,339
2,271
7,397
35,902
0
W
9,807
802
5,982
2,076
6,723
4,586
710
974
5,704
24,044
0
L
Hel
dhyr
Hel
6,161
104
7,658
5,199
12,582
6,060
0
8,101
4,437
9,671
0
W
8,981
204
260
2,797
13,743
18,797
319
3,377
10,080
16,656
2,136
W
Mulan
s_m_kw
Mulan
13,239
495
1,330
2,295
19,113
17,963
590
4,428
14,468
0
16,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
46,807
116
Minions Killed
104
0
Camps Cleared
0
909,067
Distance Traveled
992,056
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,544
754
39
4
0
157,082
0
L
Thoth
6,726
673
23
2
0
176,974
0
L
Gilgamesh
7,332
733
8
1
0
195,633
0
W
Achilles
8,714
871
16
2
0
188,224
0
L
Danzaburou
7,668
767
36
4
0
182,838
3
W
Ah Puch
9,064
906
19
2
0
187,282
0
W
Yemoja
9,736
974
29
3
0
178,507
0
L
Hel
7,184
718
10
1
0
196,540
0
W
Bacchus
9,869
987
20
2
0
228,000
0
W
Mulan
9,424
942
20
2
0
210,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role