Player Matchup

Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
DCM BEAST
Neith
Gold III
Level 156
God Stats
4W - 4L
1,362 SR
Queue Stats
126W - 123L
1,577 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
GirthyChapin
Bake Kujira
Gold IV
Level 155
God Stats
5W - 3L
1,812 SR
Queue Stats
266W - 281L
1,522 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
OBM2LVC
Sun Wukong
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,566 MMR
Solo
Izanami
Izanami
Silver I
PlatypusPete
Izanami
Silver I
Level 103
God Stats
4W - 8L
1,456 SR
Queue Stats
24W - 38L
1,554 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,526 SR
1,544 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,503 SR
1,561 MMR
Bastet
Bastet
Silver II
FallenChemist
Bastet
Silver II
Level 117
God Stats
0W - 4L
1,208 SR
Queue Stats
18W - 19L
1,548 MMR
Party 1
Thoth
Thoth
Silver II
JeepersReapers
Thoth
Silver II
Level 179
God Stats
3W - 1L
1,604 SR
Queue Stats
21W - 22L
1,544 MMR
Party 1
Sobek
Sobek
Gold IV
Real-Inspector
Sobek
Gold IV
Level 184
God Stats
55W - 36L
1,770 SR
Queue Stats
74W - 67L
1,567 MMR
Solo
Hou Yi
Hou Yi
Bronze III
TheJackNxpierYT
Hou Yi
Bronze III
Level 67
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 4L
1,507 MMR
Solo
Nike
Nike
Gold II
Witness Heroism
Nike
Gold II
Level 99
God Stats
343W - 298L
1,593 SR
Queue Stats
397W - 379L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 4 / 1
8,430
562
6,384
16,784
8,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
DCM BEAST
Neith
14
3 / 0 / 2
8,155
544
5,935
7,614
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bake Kujira
GirthyChapin
Bake Kujira
12
0 / 3 / 3
7,336
489
6,364
14,640
10,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
OBM2LVC
Sun Wukong
13
0 / 1 / 3
7,690
513
6,521
12,893
9,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
PlatypusPete
Izanami
15
0 / 0 / 2
8,620
575
5,696
5,525
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ArachneThanatosHachimanOsiris

VS

Bans
AgniAchillesRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,791
453
5,407
12,041
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 1
8,542
569
12,375
7,694
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 1 / 2
6,487
432
2,768
12,162
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
7,168
478
2,865
7,380
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 2
8,681
579
10,303
14,656
13,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
8
Kills
8
8
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
4
1
1.38
W
Neith
DCM BEAST
Neith
3
0
2
4
L
1
3
3
0.83
W
Bake Kujira
GirthyChapin
Bake Kujira
0
3
3
0.5
L
4
1
1
4.5
W
Sun Wukong
OBM2LVC
Sun Wukong
0
1
3
1.5
W
Izanami
PlatypusPete
Izanami
0
0
2
1
L
0
1
2
1
L
1
2
0
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
33,718
57,456
Taken
53,933
33,079
Mitigated
34,803
16,992
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,384
4,610
0
3,159
16,784
8,285
490
1,398
15,386
0
56,063
W
Neith
DCM BEAST
Neith
5,935
1,181
0
2,768
7,614
2,496
0
4,525
3,089
0
59,989
L
5,407
1,396
0
2,584
12,041
5,432
0
1,007
10,659
0
49,764
W
Bake Kujira
GirthyChapin
Bake Kujira
6,364
2,845
134
5,194
14,640
10,844
0
6,609
8,031
30,972
2,798
L
12,375
779
0
1,958
7,694
2,836
0
2,057
5,262
87,388
0
W
Sun Wukong
OBM2LVC
Sun Wukong
6,521
1,033
0
4,401
12,893
9,301
261
852
12,041
0
57,588
W
Izanami
PlatypusPete
Izanami
5,696
3,519
0
1,336
5,525
2,153
885
2,001
3,524
0
71,826
L
2,768
209
0
6,097
12,162
10,215
0
1,202
10,960
33,373
1,783
L
2,865
1,643
0
1,631
7,380
3,082
0
1,465
5,905
0
51,206
L
10,303
2,811
0
4,774
14,656
13,238
23
247
13,979
1,024
85,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
37,669
500
Minions Killed
489
0
Camps Cleared
0
1,545,981
Distance Traveled
1,487,625
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,430
562
106
7
0
300,368
0
W
Neith
8,155
544
122
8
0
309,225
6
L
Bastet
6,791
453
74
5
0
328,919
3
W
Bake Kujira
7,336
489
41
3
0
320,781
0
L
Thoth
8,542
569
135
9
0
308,229
2
W
Sun Wukong
7,690
513
94
6
0
293,715
4
W
Izanami
8,620
575
137
9
0
321,892
2
L
Sobek
6,487
432
47
3
0
295,229
10
L
Hou Yi
7,168
478
86
6
0
247,516
0
L
Nike
8,681
579
147
10
0
307,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role