Player Matchup

Susano
Susano
Silver I
Attempt3dYt
Susano
Silver I
Level 129
God Stats
13W - 13L
1,464 SR
Queue Stats
131W - 139L
1,186 MMR
Solo
Thor
Thor
Silver V
Helianthus227
Thor
Silver V
Level 79
God Stats
6W - 4L
1,342 SR
Queue Stats
63W - 74L
1,052 MMR
Party 3
Neith
Neith
Bronze IV
LanceSackless
Neith
Bronze IV
Level 91
God Stats
1W - 4L
1,188 SR
Queue Stats
40W - 46L
1,235 MMR
Solo
Kali
Kali
Bronze III
SyPiQky
Kali
Bronze III
Level 158
God Stats
1W - 1L
1,168 SR
Queue Stats
3W - 2L
1,408 MMR
Party 3
Nox
Nox
Silver I
TheLordanonim
Nox
Silver I
Level 60
God Stats
8W - 10L
1,548 SR
Queue Stats
87W - 89L
1,287 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,342 SR
1,234 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,543 SR
1,301 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze IV
 
Nu Wa
Bronze IV
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Caberecalcar
Sobek
Silver II
Level 73
God Stats
6W - 5L
1,704 SR
Queue Stats
190W - 211L
1,162 MMR
Party 2
Lancelot
Lancelot
Silver I
DevilStitchdu17
Lancelot
Silver I
Level 173
God Stats
1W - 1L
1,733 SR
Queue Stats
358W - 366L
1,145 MMR
Party 1
Cupid
Cupid
Silver II
JoseNeciosupX2
Cupid
Silver II
Level 67
God Stats
0W - 1L
1,281 SR
Queue Stats
51W - 64L
1,198 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
2 / 1 / 2
5,291
588
3,506
5,850
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 3
5,298
589
5,811
5,694
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
5,388
599
4,298
4,974
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kali
SyPiQky
Kali
11
7 / 0 / 2
6,252
695
4,177
10,594
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 0 / 3
5,653
628
3,071
4,216
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneBastetTyrZeus

VS

Bans
ThanatosBakasuraAnhurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 0
6,092
677
3,170
6,000
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
 
Nu Wa
7
0 / 3 / 0
4,320
480
3,379
4,263
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 0
4,696
522
2,987
8,134
5,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
8
0 / 4 / 0
4,610
512
1,831
7,597
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
4,502
500
2,600
6,244
1,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Susano
2
1
2
3
L
1
1
0
1
L
Lancelot
0
4
0
0
W
2
0
3
3.5
L
0
3
1
0.17
W
1
1
3
2.5
W
Kali
SyPiQky
Kali
7
0
2
8
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,863
Damage
13,967
31,328
Taken
32,238
13,234
Mitigated
15,850
11,426
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,170
335
0
1,810
6,000
4,314
0
0
5,608
35,296
3,954
L
Nu Wa
 
Nu Wa
3,379
1,572
0
0
4,263
1,261
0
729
3,534
22,461
0
W
Susano
3,506
633
0
1,425
5,850
2,697
0
2,303
3,322
0
30,700
L
2,987
169
621
4,230
8,134
5,549
0
840
7,294
14,034
1,642
L
Lancelot
1,831
746
0
2,176
7,597
2,883
0
1,502
6,015
0
28,462
W
5,811
1,179
0
444
5,694
3,406
0
2,051
3,643
0
35,710
L
2,600
1,692
199
1,309
6,244
1,843
0
0
6,244
0
25,391
W
4,298
2,948
0
2,261
4,974
1,749
195
1,219
3,755
0
34,845
W
Kali
SyPiQky
Kali
4,177
2,005
0
6,069
10,594
3,841
0
829
9,733
0
42,749
W
3,071
163
0
1,227
4,216
1,541
0
2,636
1,580
43,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
24,220
305
Minions Killed
249
0
Camps Cleared
0
939,457
Distance Traveled
890,362
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,092
677
97
11
0
182,272
0
L
Nu Wa
4,320
480
31
3
0
129,477
2
W
Susano
5,291
588
44
5
0
206,855
8
L
Sobek
4,696
522
17
2
0
183,390
3
L
Lancelot
4,610
512
54
6
0
208,164
0
W
Thor
5,298
589
50
6
0
176,211
0
L
Cupid
4,502
500
50
6
0
187,059
0
W
Neith
5,388
599
67
7
0
153,301
0
W
Kali
6,252
695
73
8
0
226,256
0
W
Nox
5,653
628
71
8
0
176,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role