Player Matchup

Izanami
Izanami
DevourDerp
Izanami
Level 147
God Stats
7W - 1L
1,500 SR
Queue Stats
44W - 27L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
HottiePink
Aphrodite
Level 85
God Stats
24W - 10L
1,423 SR
Queue Stats
86W - 43L
1,593 Elo+
Solo
Bellona
Bellona
McTocio
Bellona
Level 149
God Stats
9W - 6L
1,597 SR
Queue Stats
36W - 30L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iiChristilite
Morgan Le Fay
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,828 Elo+
Party 1
Hun Batz
Hun Batz
vml2003
Hun Batz
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 272L
1,503 Elo+
Solo
Team Averages
Level 116
1,504 SR
1,616 Elo+

VS

Team Averages
Level 95
1,609 SR
1,559 Elo+
Apollo
Apollo
Jaryi
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,735 Elo+
Party 2
Lancelot
Lancelot
JavierRider
Lancelot
Level 129
God Stats
8W - 3L
1,862 SR
Queue Stats
54W - 43L
1,582 Elo+
Solo
Jormungandr
Jormungandr
LouseKisser
Jormungandr
Level 121
God Stats
40W - 50L
1,495 SR
Queue Stats
346W - 370L
1,496 Elo+
Party 2
Ares
Ares
Salastrin
Ares
Level 89
God Stats
2W - 2L
1,690 SR
Queue Stats
17W - 15L
1,567 Elo+
Party 3
Anhur
Anhur
TooSmuve
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DevourDerp
Izanami
14
4 / 1 / 2
8,151
582
10,879
10,439
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
HottiePink
Aphrodite
13
1 / 0 / 9
7,198
514
6,007
7,988
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
McTocio
Bellona
16
3 / 0 / 1
9,580
684
14,121
14,478
13,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
iiChristilite
Morgan Le Fay
14
6 / 0 / 3
8,650
618
7,425
4,471
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
vml2003
Hun Batz
14
6 / 1 / 9
8,256
590
10,143
13,378
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jaryi
Apollo
11
1 / 6 / 0
6,966
498
5,771
12,562
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
JavierRider
Lancelot
14
0 / 4 / 1
7,169
512
5,740
15,921
8,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LouseKisser
Jormungandr
12
0 / 2 / 0
6,931
495
7,228
12,282
10,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
9
0 / 4 / 1
6,152
439
6,069
13,499
11,934
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
TooSmuve
Anhur
11
1 / 4 / 0
6,834
488
3,980
10,809
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
20
Kills
2
2
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
DevourDerp
Izanami
4
1
2
5
W
Aphrodite
HottiePink
Aphrodite
1
0
9
5.5
L
Apollo
Jaryi
Apollo
1
6
0
0.17
L
Lancelot
JavierRider
Lancelot
0
4
1
0.13
L
Jormungandr
LouseKisser
Jormungandr
0
2
0
0
W
Bellona
McTocio
Bellona
3
0
1
3.5
L
Ares
0
4
1
0.13
L
Anhur
TooSmuve
Anhur
1
4
0
0.25
W
Morgan Le Fay
iiChristilite
Morgan Le Fay
6
0
3
7.5
W
Hun Batz
vml2003
Hun Batz
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,575
Damage
28,788
50,754
Taken
65,073
29,119
Mitigated
37,784
30,590
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DevourDerp
Izanami
10,879
7,895
0
2,257
10,439
4,679
839
1,973
8,466
0
82,088
W
Aphrodite
HottiePink
Aphrodite
6,007
1,408
7,461
5,726
7,988
3,550
0
2,011
5,977
26,014
0
L
Apollo
Jaryi
Apollo
5,771
3,574
0
3,392
12,562
4,130
0
5,839
6,723
0
48,373
L
Lancelot
JavierRider
Lancelot
5,740
979
0
5,835
15,921
8,156
0
2,514
13,407
0
71,394
L
Jormungandr
LouseKisser
Jormungandr
7,228
2,451
0
3,341
12,282
10,099
0
1,180
11,102
56,749
916
W
Bellona
McTocio
Bellona
14,121
4,340
0
10,253
14,478
13,516
0
6,809
7,669
14,193
70,282
L
Ares
6,069
320
0
1,468
13,499
11,934
0
4,187
9,312
20,955
0
L
Anhur
TooSmuve
Anhur
3,980
1,782
0
1,996
10,809
3,465
0
1,754
9,055
0
41,070
W
Morgan Le Fay
iiChristilite
Morgan Le Fay
7,425
1,136
0
616
4,471
1,692
227
142
4,329
50,108
985
W
Hun Batz
vml2003
Hun Batz
10,143
3,245
0
4,277
13,378
5,682
0
2,186
11,192
0
69,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,835
Gold Earned
34,052
503
Minions Killed
409
0
Camps Cleared
0
1,361,029
Distance Traveled
1,313,162
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,151
582
121
9
0
244,106
0
W
Aphrodite
7,198
514
51
4
0
281,950
3
L
Apollo
6,966
498
59
4
0
251,016
2
L
Lancelot
7,169
512
131
9
0
329,447
0
L
Jormungandr
6,931
495
105
8
0
232,860
0
W
Bellona
9,580
684
131
9
0
272,667
0
L
Ares
6,152
439
25
2
0
265,110
0
L
Anhur
6,834
488
89
6
0
234,729
0
W
Morgan Le Fay
8,650
618
107
8
0
225,907
1
W
Hun Batz
8,256
590
93
7
0
336,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role