Player Matchup

Zeus
Zeus
 
Zeus
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Fear Th3 Hunter
Ne Zha
Level 128
God Stats
0W - 2L
1,269 SR
Queue Stats
13W - 14L
1,482 Elo+
Solo
Hercules
Hercules
OldDumpsterJuice
Hercules
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,635 Elo+
Party 1
Artemis
Artemis
SirBendyStraw
Artemis
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,633 Elo+
Party 1
Athena
Athena
randy18
Athena
Level 108
God Stats
2W - 7L
1,382 SR
Queue Stats
135W - 152L
1,419 Elo+
Solo
Team Averages
Level 153
1,430 SR
1,534 Elo+

VS

Team Averages
Level 133
1,604 SR
1,517 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ErGond19
Ra
Level 174
God Stats
3W - 0L
1,784 SR
Queue Stats
78W - 70L
1,523 Elo+
Solo
Horus
Horus
McKhronic
Horus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Xiosho
Sylvanus
Level 139
God Stats
41W - 54L
1,522 SR
Queue Stats
91W - 96L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
drizzz12
Sun Wukong
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 47L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 2
5,639
940
6,637
2,669
957
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 1
5,303
884
3,999
5,305
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 3
5,417
903
4,109
5,698
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Artemis
11
2 / 2 / 2
5,778
963
2,417
5,813
2,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
randy18
Athena
8
0 / 0 / 0
4,595
766
306
1,027
485
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 2
5,107
851
2,759
2,813
1,059
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 2 / 2
5,114
852
2,519
4,330
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
McKhronic
Horus
10
0 / 1 / 2
4,833
806
2,112
5,640
3,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Xiosho
Sylvanus
11
0 / 0 / 2
5,552
925
3,893
5,092
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
drizzz12
Sun Wukong
12
4 / 1 / 0
6,021
1,004
4,508
5,760
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
4
4
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
2
2
W
Medusa
 
Medusa
0
1
2
1
W
0
2
2
0.5
L
0
1
1
0.5
W
Horus
McKhronic
Horus
0
1
2
1
L
2
1
3
3.5
L
Artemis
2
2
2
1.5
W
Sylvanus
Xiosho
Sylvanus
0
0
2
1
W
Sun Wukong
drizzz12
Sun Wukong
4
1
0
4
L
Athena
randy18
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,468
Damage
15,791
20,512
Taken
23,635
9,860
Mitigated
12,912
6,120
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,637
381
0
1,407
2,669
957
0
887
1,782
24,456
407
W
Medusa
 
Medusa
2,759
1,041
0
50
2,813
1,059
336
879
1,820
0
14,850
W
2,519
210
590
1,386
4,330
1,466
0
1,148
3,067
13,068
543
L
3,999
505
0
881
5,305
1,948
0
1,070
4,164
0
19,205
W
Horus
McKhronic
Horus
2,112
936
290
1,554
5,640
3,804
0
1,753
3,843
0
5,128
L
4,109
947
0
1,839
5,698
4,242
0
1,877
3,628
0
5,192
L
Artemis
2,417
722
0
1,504
5,813
2,228
0
2,163
3,606
0
14,693
W
Sylvanus
Xiosho
Sylvanus
3,893
342
1,006
3,053
5,092
3,132
0
1,939
3,153
11,958
548
W
Sun Wukong
drizzz12
Sun Wukong
4,508
589
0
991
5,760
3,451
0
1,100
4,534
0
13,519
L
Athena
randy18
Athena
306
76
157
332
1,027
485
0
85
907
313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,732
Gold Earned
26,627
125
Minions Killed
106
0
Camps Cleared
0
500,511
Distance Traveled
654,352
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,639
940
44
7
0
124,078
0
W
Medusa
5,107
851
21
4
0
135,984
0
W
Ra
5,114
852
36
6
0
112,914
0
L
Ne Zha
5,303
884
40
7
0
122,945
0
W
Horus
4,833
806
5
1
0
120,849
0
L
Hercules
5,417
903
4
1
0
116,753
0
L
Artemis
5,778
963
36
6
0
109,107
0
W
Sylvanus
5,552
925
19
3
0
134,820
0
W
Sun Wukong
6,021
1,004
25
4
0
149,785
0
L
Athena
4,595
766
1
0
0
27,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role