Player Matchup

Sun Wukong
Sun Wukong
Benlani0430
Sun Wukong
Level 107
God Stats
6W - 1L
1,265 SR
Queue Stats
37W - 26L
1,522 Elo+
Party 1
Nut
Nut
Chrisreddog13
Nut
Level 129
God Stats
4W - 2L
1,565 SR
Queue Stats
113W - 109L
1,539 Elo+
Solo
Scylla
Scylla
Domyrex8
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,526 Elo+
Party 1
Ares
Ares
KawaiiNoodz_
Ares
Level 138
God Stats
2W - 2L
1,375 SR
Queue Stats
132W - 143L
1,458 Elo+
Solo
Janus
Janus
The_kings_ofbob
Janus
Level 158
God Stats
1W - 2L
1,207 SR
Queue Stats
107W - 102L
1,515 Elo+
Party 1
Team Averages
Level 120
1,382 SR
1,512 Elo+

VS

Team Averages
Level 99
1,591 SR
1,426 Elo+
Ullr
Ullr
 
Ullr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
EagleDark98
Sun Wukong
Level 143
God Stats
6W - 2L
1,845 SR
Queue Stats
78W - 83L
1,545 Elo+
Solo
Ymir
Ymir
Wangity_Hou
Ymir
Level 146
God Stats
5W - 9L
1,393 SR
Queue Stats
57W - 58L
1,471 Elo+
Party 2
Janus
Janus
XpippenX
Janus
Level 120
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Xing Tian
Xing Tian
ZombieCat05
Xing Tian
Level 43
God Stats
16W - 16L
1,488 SR
Queue Stats
59W - 73L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Benlani0430
Sun Wukong
14
1 / 1 / 3
8,078
539
9,077
11,620
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 0
7,030
469
7,557
5,721
2,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Domyrex8
Scylla
12
0 / 4 / 1
6,918
461
2,393
9,538
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 4
6,875
458
8,948
12,569
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 0 / 1
8,713
581
11,745
10,191
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 3 / 2
6,448
430
3,181
10,959
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
EagleDark98
Sun Wukong
13
1 / 3 / 0
7,061
471
6,549
14,891
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 1
7,140
476
4,105
10,088
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
XpippenX
Janus
16
6 / 1 / 0
9,403
627
10,329
6,504
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ZombieCat05
Xing Tian
10
0 / 2 / 4
7,031
469
5,502
15,521
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
8
8
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
2
0.33
W
Sun Wukong
Benlani0430
Sun Wukong
1
1
3
2.5
W
4
1
0
4
W
Scylla
Domyrex8
Scylla
0
4
1
0.13
L
Sun Wukong
EagleDark98
Sun Wukong
1
3
0
0.33
W
0
2
4
1
W
6
0
1
6.5
L
1
2
1
0.75
L
Janus
XpippenX
Janus
6
1
0
6
L
Xing Tian
ZombieCat05
Xing Tian
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
29,666
49,639
Taken
57,963
31,424
Mitigated
33,381
14,195
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,181
1,109
0
2,090
10,959
3,983
0
4,493
6,466
0
40,159
W
Sun Wukong
Benlani0430
Sun Wukong
9,077
1,922
0
5,470
11,620
9,086
0
601
10,111
0
59,282
W
7,557
4,300
0
2,403
5,721
2,774
0
2,066
3,655
0
55,852
W
Scylla
Domyrex8
Scylla
2,393
516
0
290
9,538
3,401
0
6,568
2,510
37,306
0
L
Sun Wukong
EagleDark98
Sun Wukong
6,549
1,119
0
3,417
14,891
12,337
0
3,926
9,734
0
49,599
W
8,948
258
0
1,559
12,569
12,079
0
6,767
5,620
20,930
0
W
11,745
120
0
4,473
10,191
4,084
0
2,890
7,041
78,824
1,273
L
4,105
300
0
3,935
10,088
5,042
0
3,134
6,905
57,240
0
L
Janus
XpippenX
Janus
10,329
1,147
0
918
6,504
2,748
413
3,362
3,142
83,006
0
L
Xing Tian
ZombieCat05
Xing Tian
5,502
535
0
6,033
15,521
9,271
0
7,540
7,981
25,407
5,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
37,083
390
Minions Killed
414
0
Camps Cleared
0
1,414,319
Distance Traveled
1,448,815
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,448
430
53
4
0
273,915
0
W
Sun Wukong
8,078
539
94
6
0
297,883
1
W
Nut
7,030
469
92
6
0
247,384
2
W
Scylla
6,918
461
68
5
0
262,477
0
L
Sun Wukong
7,061
471
69
5
0
278,860
5
W
Ares
6,875
458
13
1
0
275,178
4
W
Janus
8,713
581
123
8
0
331,397
0
L
Ymir
7,140
476
98
7
0
306,270
0
L
Janus
9,403
627
149
10
0
310,482
6
L
Xing Tian
7,031
469
45
3
0
279,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role